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5.7

Mixed or average reviews- based on 3582 Ratings

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  1. Mar 21, 2012
    1
    Should be renamed No Effect. Felt like a waste of time afterwards. Gameplay is just okay. Mass effect isn't exactly known for its action gameplay. All it really has is story, and it was doing incredibly well with that up until this game. Only pickup if you don't care about how it will end.
  2. Mar 28, 2012
    4
    This review contains spoilers, click expand to view. I will not lie, this game didn't do it for me. Unlike most, I had actually started with Mass Effect 2, played through it 4 times, then moved onto the first one, played through it 4 times, and then used those caracters in Mass Effect 2. Reason? I wanted to see how it changed the game. No such feeling for this game. Bioware just simply gave up with this one. I love the lore, absolutely love it, and I loved the idea of the Reapers, as well as the mystery surrounding them. But this game did not do justice to that love. First of all, it starts out awkwardly, without explanation of what happened after ME2, a little awkward, but it can be over looked. Next (Spoiler warning!!!!!) you uncover the plans to a superweapon that will end the invasion that just started a few minutes ago. WTF? After playing up the Reapers as a race of destructive beings that are nigh unkillable, you immediately find the solution, on Mars of all places. No, too easy, no thought involved in that one. A personal gripe of mine as that after they played up the whole "consequences of having romanced 2 people in the prior games", all that happens is you choose, that's it. No emotional turmoil, no conflict of interest, nothing. And they ruined the caracters. No emotional link with them in this game what so ever, except maybe Liara. Animations: recycled from ME2, and they glitch like crazy during cutscenes. Unacceptable. And don't even get me started on the ending. No closure, nothing you did matters, and plot holes the size of the Great Lakes. However, the game does have some upsides, notably the combat. Improved upon the satisfying style of ME2, included some of the RPg elements from ME1 (at a seriously cut-down scale mind you), and varied ennemies with different tactics. Story missions had good designs, and the multiplayer, despite being unoriginial, benefits from the flare of Mass Effect combat (biotic comboes mainly). From a gameplay perspective, a satisfying result, but from a story and technical perspective, it wreaks of laziness and lack of creativity, and depth, something that IMO, ME1 revolutionised, and ME2 perfected, and that ME3 now recycles and downgrades. Expand
  3. Jul 8, 2012
    4
    Overall the game was very disappointing for me, and this is sad because I have played the other 2 ME games and consider myself a Mass Effect fan (maybe it should be considered). A few parts were very well done and this is what made the game bearable for me. The Tuchanka and Rannoch mission chains were the games saving grace and the writing was in most cases stellar. Which makes theOverall the game was very disappointing for me, and this is sad because I have played the other 2 ME games and consider myself a Mass Effect fan (maybe it should be considered). A few parts were very well done and this is what made the game bearable for me. The Tuchanka and Rannoch mission chains were the games saving grace and the writing was in most cases stellar. Which makes the debacle at the end of the game even harder to understand. The ending was nothing short of a travesty. It took away my desire to replay the game and even the other two games. When a game does that I would consider a 4 a very generous score... Expand
  4. Nov 18, 2012
    4
    Very few times in gaming history has a title received so much controversy, so much vitriol, and been the subject of the undiluted ire of so many gamers. The source of the fury? The ending to a five-year, three-game story arc that had, by that point, drawn in so many gamers that it had transformed from game series into legend...it had literally undergone the Halo Effect, where anVery few times in gaming history has a title received so much controversy, so much vitriol, and been the subject of the undiluted ire of so many gamers. The source of the fury? The ending to a five-year, three-game story arc that had, by that point, drawn in so many gamers that it had transformed from game series into legend...it had literally undergone the Halo Effect, where an under-the-radar game ends up being such a huge franchise and dynamo of its own that it begins eclipsing itself. But the difference lies in the games: where Halo is a shooter with a lot of story laid into it, Mass Effect is fundamentally a story with a game built through it. Halo would have to try hard to screw up; as long as it provides the action and the intensity, it wins. Mass Effect never had it so easy. But that doesn't forgive what happened with the finale. Mass Effect 3 is, and may well end up being the textbook example of, a game that was set up to be great, only to be destroyed by the marketing department. The original ME laid the groundwork of a story where the player's actions MADE the story, DECIDED the plot, and were the end-all and be-all of the game. There were so many directions for the plot to go, all decided by the player. ME3 was the original ME's evil twin: a game that started off with hundreds of possible threads, only to ultimately file down to a single possible outcome, a game where all of the player's decisions, past and present, were rendered irrelevant. A great game was sacrificed on the altar of Marketing, as they tried to turn Mass Effect into something it wasn't: a mass-appeal shooter. The mutation began in the second installment, as shooter elements began overtaking role-playing elements. We gamers took this in stride, accepting the changes as some streamlining and minor changes (and, truthfully, some of the elements removed or changed were never our favorites). But something else happened: the storytelling began to be streamlined and dumbed-down as well. ME3 just finished ME2's trajectory -- straight into the dirt. In the quest for money (by trying to appeal to the largest audience), they converted Mass Effect into a nearly-brainless shooter, one which was loosely tied together with story in the game, and required story-seekers to look outside the game for real content -- they turned it into Halo: a game with a massive backstory that is only visible in the game if you know to look for it. Of course, all of this was prior to the Extended Cut DLC -- the amazing concession the gaming industry made to the Voice of the Gamers...which, really, was just placating enough to keep the masses of gamers from taking their beloved money elsewhere. EA knew it was in danger of alienating millions of money dispensers, and sought to make enough amends to avoid losing that cash. Overall, however, after all the changes the game has undergone, while it's still not particularly worthy of the Mass Effect mantle, ME3 is no longer the total pariah it had been. Decisions are back to having some value, and the previously-mandatory mobile game's value has been decreased, bringing fate back into the hands of the game...mostly. I held off on writing a review of this game when the Extended Cut was announced, otherwise it would've been another "boycott EA" pitchforks-and-torches rant. Now, while I'm still not pleased with the game's conclusion, it's not horrible, either, and at least does enough of a job to warrant a mediocre rating. Taken on its own, perhaps it would be considered a better game. But that's not possible. ME3 is part of a series, and a heavily connected series at that. If one of the Halo games had been a dud, it wouldn't significantly impact the others or the series as a whole; they just fix it next time, and judging it against its peers is unnecessary. But ME3 has to be held against the standards set by its predecessors...and it doesn't. Compared to the games that came before, ME3 just doesn't have what it takes to stand alongside. No matter what changes they made to the ending, it will always be a step behind. Thanks, Marketing department. Next time, stay out of the development process. Expand
  5. Mar 17, 2012
    1
    a game that completely destroys everything you've done over the first two, it's a complete slap in the face. Not to mention the graphical issues, bugs, multiplayer being very repetitive, and other things. but the ending, oh god the ending.
  6. Mar 29, 2012
    8
    Don't get me wrong. The game is as good as its predecessor...except that the endings are awful and most of them are the same. Will Indoctrination DLC get a better ending or not? We're going to find out.
  7. Mar 17, 2012
    4
    The game was 10/10 until the end. The game itself had some flaws, particularly the new characters were not as fleshed out/ interesting as they could have been. But it also had some of the most satisfying, unbelievable triumphs I've ever witnessed. The Rannoch mission and its multiple conclusions convinced me that "this is the greatest game I've ever seen." Sadly, the ending killed it- butThe game was 10/10 until the end. The game itself had some flaws, particularly the new characters were not as fleshed out/ interesting as they could have been. But it also had some of the most satisfying, unbelievable triumphs I've ever witnessed. The Rannoch mission and its multiple conclusions convinced me that "this is the greatest game I've ever seen." Sadly, the ending killed it- but its still "bearable" as long as you can accept that you get the same crappy ending regardless of your choices in the previous or current games. Hopefully DLC will include more options/ more epicness for the ending. Expand
  8. Mar 18, 2012
    4
    Don't get me wrong, ME3 is an AMAZING GAME! It's just the ending that pisses me off. I've spent five years on this franchise working hard making all the right choices in order to have a closure that suits my expectations! However, the ending made me feel as if none of that mattered! I've lost interest in continuing the game or even replay it anywhere in the near future. I was alsoDon't get me wrong, ME3 is an AMAZING GAME! It's just the ending that pisses me off. I've spent five years on this franchise working hard making all the right choices in order to have a closure that suits my expectations! However, the ending made me feel as if none of that mattered! I've lost interest in continuing the game or even replay it anywhere in the near future. I was also frustrated by BW's Day-One DLC policy! It made me feel cheep! As if I'm nothing but money-milking machine for the Big Gaming Kahunas. THE ENDING MUST BE CORRECTED! BW is a great company that makes great RPG's. I'm confident that they won't disappoint their fans for long. Maybe! Expand
  9. Mar 18, 2012
    3
    Mass Effect 3 is a mere shadow of the game that its predecessors were. There are so many glaringly poor design choices made throughout. Things that worked perfectly well in Mass Effect 2 have been "fixed" so that the overall experience is frustrating. From side quests being dumbed down to poorly updated quest entries on the journal to the limited speech options, it is almost like BiowareMass Effect 3 is a mere shadow of the game that its predecessors were. There are so many glaringly poor design choices made throughout. Things that worked perfectly well in Mass Effect 2 have been "fixed" so that the overall experience is frustrating. From side quests being dumbed down to poorly updated quest entries on the journal to the limited speech options, it is almost like Bioware wanted to ruin this game. Expand
  10. Mar 20, 2012
    7
    This review contains spoilers, click expand to view. As I see it there are 2 opinions dominating the reviews here. People who wanna complain some aspects of the game (especially the ending) and therefore give very low scores to the game and people who believe it is an improvement from the already great ME2 and one of the best games ever and most likely have not played until the end.
    I am on neither group. I am one of the few people to give an slightly above average score. And I am a big fan of the series, played all 3 games with the DLCs, read the books and the comics.
    Don't let the trolls fool you, it is a good game, it is based on the second game, it cannot get much worse. But there are serious flaws that could have been corrected from the second game or were poorly changed from the second game (which I consider to be the best of the 3).
    Most of the good points were already on ME2 and for those I give the slightly above average score. Besides what was already on ME2, the biggest improvements IMHO are the weapons mod system which merged the first and second game beautifully and the fact that you can see more of your past decisions taking effect in this game than there were from the first game into the second. So I will focus on what could be better
    First of all, I understood the story at the beginning because I played all the DLCs, but those who have not played it are going to get a bit lost, the game itself does not provide much insight for new players or those who have not played the last DLC from the 2nd game (Arrival).
    Second, quest organization is terrible, you can't track your current progress on each quest and are often wandering around the citadel looking for the quest giver who you completely forgot the face or location.
    The only "city" (as the place you get quests and buy stuff in) in the game is the citadel, just like on the first game, which was a major let down for me, the second had Elysium and Omega in addition to the citadel and where great.
    The game basically focus on 2 big quests inside of the main quest which is defeating the reapers. Those quests are making an alliance between the Krogans and the Turians and doing the same thing between the Geth and the Quarians. Of course there are other quests like on Thesia and the Cerberus headquarters, but they are single mission quests not like the first two mentioned. I feel like the second game was much longer and had more quests than the 3rd.
    The number of squad members has reduced, this would have been explainable if the purpose was the develop each story with more depth, but that doesn't happen, loyalty missions are out and there are no squad member specific missions, in addition to this point, there is the day 1 DLC From Ashes, which adds the Prothean squad mate to your team, I am not getting into the point of how low it is to release a day 1 DLC, but the new character could add much more depth to the story and could come with more than the recruit mission.
    The developers still haven't thought a good way to make space exploring more engaging and interesting, on this game this aspect has been put on the third plane, of course it makes sense considering the plot, but they could come up with good ideas to put it in the game in a interesting and coherent (according to the story) way.
    Multiplayer is the most difficult thing for me to comment, I liked the fact that they've added multiplayer to the game and even more that it somewhat affects the singleplayer campaign. But it could have more maps (there are about 6) and more game modes.
    Lastly on my list, the thing that has put everyone on edge on the internet, the ending. And here I agree with almost everyone, it was a let down. This has nothing to do with the fact that Shepperd dies and almost every scenario except one, this was almost expected, but the fact that your decisions have very little to no impact on the ending besides the "war effort" value. You have three (or two) options regardless of your decisions and the ending sequence is almost the same: the reapers are destroyed or leave earth (it earth is not destroyed, depending on your war effort value), the normandy escapes from a beam and falls on a planet full of plant life, depending on your war effort some people survive (or all of them). But there are no explanation on how your decisions impacted the outcome, many questions are left unanswered which led to many theories on the net (look up on youtube). It is a game worth playing specially if you played the other two, but the ending destroys replay value which was one of the most fun things about the second game.
    Sorry for any English mistakes as I am Brazilian.
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  11. Mar 20, 2012
    4
    As a longtime fan of the Mass Effect series it is painful for me to give this game such a low rating. The fact is that while the majority of the game is very good, though not without its shortcomings, the finale of Mass Effect 3 is atrocious; riddled with plot-holes and contradictions, vague, unsatisfying, non-sensical, and ultimately left me feeling bitter and empty.

    The most obvious
    As a longtime fan of the Mass Effect series it is painful for me to give this game such a low rating. The fact is that while the majority of the game is very good, though not without its shortcomings, the finale of Mass Effect 3 is atrocious; riddled with plot-holes and contradictions, vague, unsatisfying, non-sensical, and ultimately left me feeling bitter and empty.

    The most obvious strength of ME3, like previous installments, is its characters. The voice actors bring them to life masterfully (if of course you ignore the shameless inclusion of a certain IGN personality), and they are rounded and interesting enough to make you genuinely care about them. The story is fairly simple, but easy to follow, and grand in its scope; after discovering the plans for an ultimate weapon, you must rally the races of the galaxy, resolve long-standing grudges, and bring them together to combat the Reapers while this weapon is constructed. There are some exciting, cinematic moments, and it is very satisfying to see events and characters from the previous games melded into the narrative, even if some of these are only token, or cameo, appearances. The combat is very similar to ME2, with various tweaks that improve the system. It's much more challenging this time around, and I found myself constantly experimenting with my load-outs right up until the final moments.

    The quest system is very poorly implemented. Many scanning side quests will be heaped on you just by overhearing conversations as you walk through the Citadel, and there is no way to track your progress. With the lack of any real context, it makes the side quests rather tedious. There are also very few characters available as squadmates, when compared to the previous games. Two of which are only available about half way through the game, and another only if you buy the From Ashes DLC. Generally, I couldn't help but feel that many elements of this game were clumsily put together, but it all seems to work nonetheless.

    These gripes, however, are irrelevant when held against the ending. What truly makes it such a travesty, aside from all the ridiculous lapses in logic that the ending is rife with, (and all the lies it now seems we were told by Bioware prior to release), is that it totally overshadows and negates the many positive aspects of the series that have come before it. All the characters you've come to care about, all the relationships you've built, all the hard choices and sacrifices you've had to make, and all the problems you've solved, ultimately all mean nothing. This is the reason for such a low-scored review, and the reason why so many others are doing likewise; the aspects that made Mass Effect great are all scrapped and tarnished in the final hour in favour of a pseudo-philosophical, nihilistic, non-sensical conclusion. Bioware even have the audacity to leave you a little message after the credits role telling you to buy more DLC. Disgusting.

    The 30 hours of enjoyment you'll get from most of the game are not enough to justify the final emptiness it will leave you with. It is simply not worth it.
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  12. Apr 3, 2012
    4
    This is a true disappointment. It would be easy to blame a generic deus ex rip off ending for my disappointment or day 1 DLC that was poorly handled. Or even the insulting ABC choices that lead to the same cut scenes. In reality, the problems come from a shift in design and goals of a company that once triumphed the greatest RPG's the world has ever seen. It's a problem of sacrificing whatThis is a true disappointment. It would be easy to blame a generic deus ex rip off ending for my disappointment or day 1 DLC that was poorly handled. Or even the insulting ABC choices that lead to the same cut scenes. In reality, the problems come from a shift in design and goals of a company that once triumphed the greatest RPG's the world has ever seen. It's a problem of sacrificing what you're best at not for the sake of innovation, but for the sake of being more appealing. When this happens, the little things that make a game great get missed. For instance, Mass Effect moved from twelve squadmates to six (unless you bought the DLC so I'm not counting it). This was supposed to give greater conversation in the mission and lead to a more intense interaction. But that was not the case. Further, when you do re-encounter old squadmates, they don't even join you for a single mission. They may follow you around the citadel, but never do you get the full interaction; it feels rushed and forced. Another major loss is that of actual side missions. Where once I traveled to planets and few to the surface to retrieve key items, I now scan a planet while reaper chase me like the ghosts from Pac-man. There's no exploration. Multiplayer was obviously tacked on to prevent us from selling the game back. But most insulting of all is the fact that Bioware lied. Straight up, unmistakably lied. They promised no ABC ending and that's what they gave us. They promised complete resolution and they left thing purposefully cryptic. It's not the fact that they did these things; it's that they lied. "There are many different endings. We wouldnâ Expand
  13. May 21, 2012
    0
    Too have spent hours playing across three game, just to be able choice the color of an explosion and weather or not Joker has his toy, is just wrong.
  14. Jun 24, 2012
    0
    Hate ME3 with a passion. I swallowed ME2 because the non-existing storyline was compensated by great characters (Mordin, Garrus, Thane, Samara, Illusive Man). All the major characters in ME2 are irrelevant to ME3, because all but one becomes brief, un-join-able NPCs and their deaths are inconsequential to the story. While Tali returns as playable, her role is moot in the storyline.Hate ME3 with a passion. I swallowed ME2 because the non-existing storyline was compensated by great characters (Mordin, Garrus, Thane, Samara, Illusive Man). All the major characters in ME2 are irrelevant to ME3, because all but one becomes brief, un-join-able NPCs and their deaths are inconsequential to the story. While Tali returns as playable, her role is moot in the storyline. What is worst is that all the new team members are bland.

    The Collector story from ME2 is pointless other than vaguely explaining indoctrination and introducing the Illusive Man, who goes from a major protagonist to antagonist in ME2 to a side character in ME3. He even went from a racist to a racist who turn himself to another race. Ironic?

    Bioware ripped out the great character developments in ME3 and left us with a bad story. "Hey guys! I found something that looks like a blueprint to something. It might be a weapon but we don't know. This blueprint is from a race that was wiped out by the very entities threatening us, so we should gamble and put the entire galaxy's resource into building it!." WORST PREMISE EVER! The details of the device should have been placed before the making than after the making of the device!!!

    What the hell was Shepard doing for the past 6months or a year between ME2 and ME3? I can keep going like the story of IT, But all the other bullcrap can be viewed in bioware's social forum. Bioware you disappoint me. Time for me to go back to Bethesda.
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  15. Jul 24, 2012
    3
    While the story, voice acting, and cinematics may be great, it still doesn't make up for the fact that as a game it is horrible. In ME2 they went for a more tactical combat approach and it worked. This time they tried to throw in some Gears of War style faced paced action into the combat and it completely screwed everything up. Every battle field is littered with cover that your characterWhile the story, voice acting, and cinematics may be great, it still doesn't make up for the fact that as a game it is horrible. In ME2 they went for a more tactical combat approach and it worked. This time they tried to throw in some Gears of War style faced paced action into the combat and it completely screwed everything up. Every battle field is littered with cover that your character gets on the wrong side of half the time, and there is so much debris it makes it nearly impossible to navigate, even outside of combat. To make things even more difficult, the controls are clunky, making it even further difficult to move anywhere.
    Another thing that ruined the tactical combat is that in half of the combat scenarios, you have enemies flanking simultaneously from literally every direction, making it nearly impossible to stay alive even on the easier combat settings.
    Every single combat situation is nothing more than a clusterf***.
    There are tons of side missions, which I love! But alas, they screwed that up as well. There is so much dialogue it is impossible to keep track and even decipher all the tasks you're given. The mission journal offers little to no information on objectives, and don't ever update as you progress.
    This is an incredibly disappointing game. Were I to hold it up against the other games in this franchise, I'd have to give it a 1 out of 10. But to be fair I've graded it on it's own, not up to the hype or expected greatness Bioware commands. Ultimately the game feels unfinished. They focused so much on the dialogue and story it feels like they only got half way through testing the actual gameplay then shipped it to market. I can't imagine it is even fixable through patch. Shame on you EA and Bioware for such a pathetic display.
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  16. Nov 30, 2012
    8
    This review contains spoilers, click expand to view. Too many harsh user reviews on here. True this game is let down by a lack of weight in the repercussions/benefits of decisions which do not carry over as was hoped from previous games, and the ending for me was a bit of a let down but overall its still a good game capturing the mass effect atmosphere with some darker undertones. The game lacks the vital end game that Mass effect 2 had and the player is never given enough control of the overall outcome which was something which was really felt in Mass Effect 2, decisions mattered. In Mass Effect 3 your given the illusion they matter until you find that they dont, they really should have, if they did, this would have been a great game. Simply it lets itself down by not following what made the first two great and found following one of the all time best games to tough an act to follow. Still enjoyable though and i hope there are further adventures to be had in the mass effect universe with bioware. Expand
  17. Dec 14, 2012
    9
    Utterly breathtaking visuals. The levels/areas are just so incredibly detailed and grand in scale, but that seems to be theme of the game as a whole: Grandness. For me this game was a light step down from the last two games. It just didn't feel like you had the same sense of freedom that Mass Effect 1 & 2 offered you. But, I do get that it was the point and due to the narrative. The storyUtterly breathtaking visuals. The levels/areas are just so incredibly detailed and grand in scale, but that seems to be theme of the game as a whole: Grandness. For me this game was a light step down from the last two games. It just didn't feel like you had the same sense of freedom that Mass Effect 1 & 2 offered you. But, I do get that it was the point and due to the narrative. The story is just beyond grandness and it just builds and builds until ...... you get a really anti-climatic ending?! Thankfully the Extend Cut DLC does fix this and gives the ending it should have gotten (even though they still could have done better.) Overall: A fantastic finish to a wonderful trilogy and I look forward to where Mass Effect franchise will head to next. Expand
  18. Dec 16, 2012
    10
    This review contains spoilers, click expand to view. Mass Effect 3 is an incredibly controversial game, it has seen a lot of hate for all the flaws it has, these include a lack of dialogue options compared to the original two, more action oriented gameplay and a unsatisfying ending, for the most part these criticisms are valid, but even though there are many problems with the game I have no trouble in saying that Mass Effect 3 is a masterpiece.

    The Characters: Mass Effect 3 for all the things it did wrong, it did many things ozzing with greatness, first of the greatest thing about the game is the characters, Garrus, Liara, Mordin, Legion, Thane, Anderson and my personal favourite character in the third installment ; EDI. They all have masterful moments, these moments range from being incredibly sad and emotional to moments which put a massive smile on your face.

    The Story: Mass Effect 3 has a damn good story (for the most part), and even though the story is a far worse RPG than 2, and especially Mass Effect 1, this doesn't mean that the story is any worse, people complain about the game compared to the previous two, but fail to realize that Mass Effect 3 is its own game, and is just as good, but in many different areas. The story is about taking down the reapers and gathering alliances to stop them, this will take you on an incredible journey full of beautifully executed moments, some of these moments I'd dare say are some of the greatest moments in media history.

    Gameplay and Presentation: Mass Effect 3 has once again greatly improved the gameplay for the series, the shooting mechanics have been tweaked and are better than ever, which still not masterful by any means, with a few bugs here and there, they controls are still pretty damn good. The Presentation hasn't improved so much from Mass Effect 2, but then again Mass Effect 2's feel and artistic style was near perfect, so there's no complaints here. Unlike Mass Effect 1, where you would land on a planet, which where always the same planet, just re textured , with the same facilities and artistic design, Mass Effect 3's location all feel diverse and wonderfully crafted.

    The Ending: The original ending was a highly disappointing conclusion, the extended cut made things a lot better, and despite the plot holes gave me a sense of closure

    Conclusion: Mass Effect 3 is a wonderful game, with great characters, great stories and great artistic design, and despite its flaws, and Casey Hudson's artistic integrity, Mass Effect 3 is a tremendous game and deserves to be played.
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  19. Mar 10, 2012
    0
    The ending to an epic trilogy stretched out through 5 years. The build up, the emotional investment, the fun from playing... all is taken away by an ending sequence which doesn't even bother to be longer than 5 minutes. Your choices affect nothing, Your accomplishments are meaningless. Even if you manage to prove them wrong, you're not given a chance to state that. This is an RPG game.The ending to an epic trilogy stretched out through 5 years. The build up, the emotional investment, the fun from playing... all is taken away by an ending sequence which doesn't even bother to be longer than 5 minutes. Your choices affect nothing, Your accomplishments are meaningless. Even if you manage to prove them wrong, you're not given a chance to state that. This is an RPG game. The plot is one of its main components, hell, they even added a narrative mode, where the fights are brain-dead and Shepard can tank missiles forever. To end the trilogy in this way is a joke. It just feels like Bioware suddenly decided to screw over the fans giving them a deus ex machina ending where your decisions don't matter at all. Expand
  20. Mar 12, 2012
    3
    Normally it would be impossible for a 5 minutes of cutscenes to ruin 30 hours of gameplay. Unless of course that 5 minutes is the ending to a trilogy spanning 5 years and over 70 hours of playtime.

    If you're a Mass Effect fan who has stuck with the series since the first game then you would do best to stop playing at the last save point and save yourself the hopeless depression that will
    Normally it would be impossible for a 5 minutes of cutscenes to ruin 30 hours of gameplay. Unless of course that 5 minutes is the ending to a trilogy spanning 5 years and over 70 hours of playtime.

    If you're a Mass Effect fan who has stuck with the series since the first game then you would do best to stop playing at the last save point and save yourself the hopeless depression that will follow should you play the ending sequence in this game.

    The ending is negligent betrayal by Bioware to its fans on the highest level. You'll be best of imagining your own perfect ending.
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  21. Mar 18, 2012
    4
    The game was beautiful. As it has been described to me it is like watching one of the greatest firework displays. You sit at the edge of your seat and you are moving ever closer to the finally. How could this get better? How is this going to end? When it finally comes to that last firework being shot off you sit there and watch as it is a dud....also it lands and smashes you in theThe game was beautiful. As it has been described to me it is like watching one of the greatest firework displays. You sit at the edge of your seat and you are moving ever closer to the finally. How could this get better? How is this going to end? When it finally comes to that last firework being shot off you sit there and watch as it is a dud....also it lands and smashes you in the face. The game leading up to it the end was one of the best in the series in my opinion. It did not grip you as much as it did in the others, I did feel like I was just watching on the side line. However game play improvements and multiplayer is great. The endings however ruin it for me. Nothing that I choose to do mattered, it was all for nothing really. To top it off they decide to put at the very end of the game a shameless plug for buying their DLC as a way to continue with the experience.... I am sorry but to throw a terrible ending in my face for a character I have invested over 100 gameplay hours and then to tell me to buy DLC....what a joke.

    My score reflects the endings and not the overall game. I apologize it if appears that I am trying to bomb the review for ME3. However as a long time fan this score (4/10) is what I feel is fair.
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  22. Mar 12, 2012
    0
    The only hint people need is NOT to buy the game. Only way you will get Bioware to take notice of all the crap that is wrong with their series..creatively and technically. Ending terrible..Engine framerate terrible on PS3. No excuse for these companies anymore..its the greedy people at the top of the food chain taking advantage of the consumer by cutting back talented people. Heck I evenThe only hint people need is NOT to buy the game. Only way you will get Bioware to take notice of all the crap that is wrong with their series..creatively and technically. Ending terrible..Engine framerate terrible on PS3. No excuse for these companies anymore..its the greedy people at the top of the food chain taking advantage of the consumer by cutting back talented people. Heck I even loved the terminator boss in ME2..what happened to that? Gamers, consumers, unite and stay clear of anything Bioware puts out in the future.

    Save your money and buy the art book instead. It will be worth something down the road..more then this game ever will be. Only praise goes to the artists who did a magnificent job in creating the universe..hell even Bioware didn't credit them in the book.
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  23. Mar 10, 2012
    3
    I really didn't like this game. I don't know what else to say. The writing was mediocre at best, the gameplay was worse the first two, and it was generally bad.
  24. Mar 9, 2012
    0
    I was looking forward to Mass effect 3.
    On steam. Since i don't fancy installing the Origin spyware (One that scans your pc to find out all the other games you are using, then adds them to your origin account to stop you using steam?) I Shall not bother.
    As soon as people close their wallets to a company like EA that pumps out DRM after DRM after DRM and RUINS series, the world will be a
    I was looking forward to Mass effect 3.
    On steam. Since i don't fancy installing the Origin spyware (One that scans your pc to find out all the other games you are using, then adds them to your origin account to stop you using steam?) I Shall not bother.
    As soon as people close their wallets to a company like EA that pumps out DRM after DRM after DRM and RUINS series, the world will be a better place.
    R.I.P Command and Conquer
    R.I.P Mass Effect

    Oh and do you remember classics such as Theme Hospital? Dungeon Keeper? EA killed off Bullfrog entertainment, Westwood studios, Maxis. I wonder what games we would have seen from them now if they hadn't been gulped up?
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  25. Mar 9, 2012
    0
    Game opens with a showstopper bug. It has to get a zero for now. If you have played Mass Effect 1 and 2, you will be shocked when, upon waiting for over two years for the finale, you load it up and the first thing it tells you is it can't import your main character's face. Continuity with the main character's storyline and appearance naturally was a main selling point of the series.Game opens with a showstopper bug. It has to get a zero for now. If you have played Mass Effect 1 and 2, you will be shocked when, upon waiting for over two years for the finale, you load it up and the first thing it tells you is it can't import your main character's face. Continuity with the main character's storyline and appearance naturally was a main selling point of the series. While zero may be a low score, it represents its current unplayability. It's like the third chapter in a movie where the lead actor has been replaced by an unknown. There is no way this wasn't known at Bioware/EA. It was suppressed. They lied to their customers point blank about a major whopper of a defective feature. Apparently, I've heard they're blocking people who call attention to the issue on their Facebook. Anyone sick of corporate fraud with no accountability should understand why having this arrive and be unplayable requires a zero rating. Expand
  26. Mar 10, 2012
    5
    This review contains spoilers, click expand to view. I've always been a Bioware fan. I loved KOTOR, Jade Empire, Dragon Age Origins and the first two Mass Effect games. I consumed them. They shaped me into the gamer I am today. In fact ME2 was the first full retail game I've ever gotten every achievement on. And even with my hesitation after Dragon Age: Awakenings and 2 (which I enjoyed...but didn't particularly care for), I eagerly preordered my CE 360 version of Mass Effect 3. My reasons for going on and on about is this is because I'm trying to stress I've always loved Bioware because I could always count on them on delivering a solid, enjoyable story that while I may not like...I could always respect. What happened Bioware? Let me explain. First off, I can only imagine the technical and programming finesse it would require to fully interpret EVERY player decision one has made in the prior two ME games. I get it, it would be logistically horrific. So I honestly expected some dumbing down. I expected some character interactions between my crew members to be slightly "off" due to some normalization for the public. But what surprised me was how greatly a shift in "spirit" this game seemed to be. While in the past two games, the illusion of choice was always well managed, making you the player feel like you were Shepard. You had the choices, even if they were in reality a carefully constructed plan. In 3, it feels like its just been stripped down a little. Renegade and paragon choices dont quite seem to have as much the significant impact as prior two games did. And if you personally had wanted to follow a particular path in ME2 that you were hoping to lead into ME3? Well good luck with that. What happened to your ME2 crew? Granted I understand that Shepard voluntarily surrendered, but am I to really believe that pretty much all your crew just said, "Later!" without fighting for him/her? Another thing in regards to this that particularly chafes me is how they handled love interests. Liara, Ashley/Kaidan and then Tali/Garrus all get some screen time and have some resolution. Sucks for you if you chose Jack, Miranda, Thane or Jacob. While Thane DOES have a particularly nice resolution that is touching; Jack, Miranda and Jacob are pretty much SOL. Still, despite all that, I enjoyed the game. In fact I've been up till 5AM every morning the past week until this morning (8AM) to finish. And I loved it. Until the last 8 or so minutes. Every illusion of choice that Bioware gave to the players to make me love this series was ultimately thrown against the wall and beaten with a stick. Three ambiguous outcomes? Really? If the point of the past two games was making a Shepard of OUR choice...to be able to choose how we wanted our galaxy to rise(or fall)...don't you think the players would have liked to have more input then what you gave us? The equivalent of close your eyes and pick a door? I loved ME. I loved ME2 more. I played every class, both Shepard and FemShep. And now? I dont know if I even want to try ME3 with my other saves beyond the first one. What's the point if all our actions in the end amount to nothing? To be fair. There were things I did like. Mordin's resolution on Tuchanka was amazing and masterfully crafted. As the first "big" surprise of the game for me, it got my blood pumping thinking about what the rest of the game had in store for me. Thane's resolution on the citadel was also to me very well crafted. I loved exploring some more of the personalities of the various races inhabiting the ME realm. I enjoyed seeing how some of my actions in previous games came to fruition in ME3. Bioware. I still believe in you. I will still give you my money if you want it. But know that you are breaking the very things that I loved about you. My faith in your abilities as storytellers.


    TLDR: If this was just a random RPG, I would be happy. I'd give it a seven or eight. But this is Mass Effect. It's big budget and well made. But I've run into a few technical glitches and the plot just doesn't seem as strong as the first two. And the ending sucked any nerd happiness I had right out of me. I don't mind a sad ending. I was kind of expecting a sad ending. Not a bad one.
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  27. Mar 9, 2012
    4
    This review contains spoilers, click expand to view. Like many of you I was a big fan of the mass effect series. I always looked forward to each new game, and ME3 was no different. To me, this is one of the most emotionally involving series I've played. Bio-ware certainly seemed to be on a role, allowing us to tailor commander shepherd into who we wanted him to be. Then, when all seems to be going well, you think "yes I've finally made it to the end, lets see what this effort has been worth." I'm left with two main options and a third depending on what i have done, all of which ultimately ends up with the demise of this character I've become so invested in. Some may call this good storytelling ,but is all that build up necessary just for a complete let down? All I, and from what I've seen over the web, many others wanted was a satisfying conclusion to the series. This is not the case...I just feel almost as if this story has been pointless, all that just to realize (with the option i chose) I've kicked everyone back to the stone age (Plus all those races landlocked on earth,unable to return to their own worlds with the loss of the relays). A happier ending would have brought more thorough closure to what good have been a great finale. Expand
  28. Mar 11, 2012
    0
    This review contains spoilers, click expand to view. I loved the game and there are many emotional parts to the story but the ending is not one of them.

    It broke the game's reality so bad which is why the score is tentatively set to 0.

    The big bad's logic works like this (You must choose between Red, Green, Blue options that I have setup for you)

    Their whole reason to kill all organics and "uplift them" is to prevent organics from making synthetic life that wipes out organics. (Logical failure is that by uplifting the organics they are making them into synthetic lifeforms that go about every cycle killing all the organics...)

    There is also a lot of space magic where the mass effect itself apparently can rewrite dna to be cyborg, needed to give reapers instructions, hyper selective anti-tech disintegration
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  29. Mar 12, 2012
    1
    This review contains spoilers, click expand to view. The capstone ot the Mass Effect trilogy does not end with a bang, but rather a whimper. You chase the impossible, beating every enemy in your path, you save (or condemn) entire civilizations, but in the end none of it matters. With a beam of light (you choose the color) the galaxy dies, the saga ends and your every hope comes to naught. Save the Geth, kill the krogan, renegade or Paragon, you will see the same choices as any other permutation of Shepard. What happens after the finale is anyone's guess as the game ends with a subtle command to "Buy the DLC!". There is no closure, there is only shiny lights and a ghostly child. Expand
  30. Mar 12, 2012
    0
    I realize giving this game a 0 may seem overly harsh, and yes, normally I would agree that any game that is playable deserves above this score. However I feel Mass Effect 3 deserves this because the game seems to have been designed with the goal of setting up incredible possibility with great gameplay, realization of plot arcs from ME1 and 2, and excellent story telling, only to selfI realize giving this game a 0 may seem overly harsh, and yes, normally I would agree that any game that is playable deserves above this score. However I feel Mass Effect 3 deserves this because the game seems to have been designed with the goal of setting up incredible possibility with great gameplay, realization of plot arcs from ME1 and 2, and excellent story telling, only to self destruct. The ending of the game destroys any gamer with emotional involvement in the game, by giving them a whitewashed, uniform ending that it is GUARANTEED every other player got. Bioware made you believe that you were something special, only to strip it away and laugh as you were wondering what just happened. This game gets a 0, because it is the ONLY game I've ever played to destroy the re playability of other games for me. I'm not going to be able to touch Mass effect 1 or 2 again since I now know that whatever I do, it doesn't matter at all. Expand
  31. Mar 12, 2012
    2
    Such a waste of a good series. This game is just simply terrible. Sprites and stock photos in a AAA game? Thats unforgivable. however the nail in the coffin for me was the fact that none of your choices matter at all. Massive disappointment.
  32. Mar 13, 2012
    0
    This game is the most disappointing thing since Dragon Age 2. THe ending feels like a kick in the teeth to somebody who has loved this game series from the beginning.
  33. Mar 16, 2012
    0
    Breaks cannon, massive plot holes, incomplete game. While this is the final chapter in one of my most cherished series, there is very little that remains after a botched ending that can be considered good.
  34. Aug 9, 2012
    7
    Okay, NOW I realize why people would be disappointed, though I disagree with those saying the game is god awful. Yes, EA monetized the crap out of this game, but that's no where the game fails, that's just bad business practice of the publisher funding the game's development. First, the positives. The combat has been refined and is pretty much as good as it can get at this point, althoughOkay, NOW I realize why people would be disappointed, though I disagree with those saying the game is god awful. Yes, EA monetized the crap out of this game, but that's no where the game fails, that's just bad business practice of the publisher funding the game's development. First, the positives. The combat has been refined and is pretty much as good as it can get at this point, although the new weight system hits infiltrators and non-power based classes REALLY hard. So I have to pick between having all my guns and almost never being able to use Adrenaline Rush now? That's stupid! (Wow, this got negative fast). That negative aside, the AI has been improved and enemy variety and behaviour has improved significantly, it's just slightly irritating most of the time it's cerberus and not the Reapers you're fighting (How did Cerberus build an army of millions in barely half a year, when they're known as a terrorist organisation?). Weapon modding is back and now it also has a visual effect as well as a gameplay effect, which is cool. It's not as deep as ME1's weapon modding system, but it spares us of that horrible inventory system and combined with ammo powers it integrates very well into the gameplay. Also, we get more gun variety and armour variety, which is always a good thing. So essentially combat is much better than before, so why is this game only a 7? It's Mass Effect! It should like a 9 or a 10, right? Well, unfortunately here are many negatives that hold this game back. The intro is boring and sloppy, especially compared to ME2. The reason is one, no dramatic opening and two, a crap ton of auto-dialogue (I'll be getting to that in a minute, believe me). As I'm re-familiarizing myself with the game mechanics I can't get invested into the story because in order to get invested into the story I must have reasonable knowledge of the game mechanics. Placing a major plot point at the time of a tutorial is probably the worst thing you can do with the intro. ME2 did this right, where I only had to run and move the camera in a controlled environment, so I could get invested in the story. The more advanced mechanics were saved for later when nothing as important was happening. The next negative is auto-dialogue, and it's over abundance. WHY? WHY WOULD YOU PUT IN LOADS OF AUTO-DIALOGUE IN A GAME BASED AROUND DIALOGUE CHOICES? That makes NO sense and just robs the player of the feeling that their Shepard is really theirs, and destroys immersion and the freedom the player previously experienced. The next negative is the abandonning of the build-up of ME1 and ME2, specifically Harbinger and the Dark matter plot. For those that don't know, ME3 was supposed to have a plot that revolved around dark matter but was abandoned for the whole "Synthetic vs Organic" thing. This leaves returning players confused as to what's going on and de-means the previous games. Not good. As for Harbinger, he was clearly set-up as the main villain in ME2, why reduce him to a glorified heavy hitter at the end? WHY? Everyone was looking forward to confronting the Harbinger why rob us of that? More abandonning of the build-up of the previous games. So second from last we have the problem that the story itself is more linear and interrupts and dialogue choices don't affect a conversation like they used to. They are generally just there for flavour and that's it now, which a shame considering how genius interrupts were as a concept and how well ME2 did them. And now to everyones favourite part, the ending. Where to begin... Well, even with the EC (Extended cut) it makes ZERO sense, and completely contradicts the themes of the Mass Effect franchise. It's disgusting. Your choices don't matter (As if EMS made your choices matter anyway LOL) apart from this one final choice and they don't even commit to Shepard dying. The EC provides the bare minimum character closure required and closes a few plotholes but it ends up trading them for more plotholes so it really is not much better and the character closure has been done before and BETTER with Dragon Age: Origins. Now THAT was an ending. This game is still very solid and enjoyable even if it is has some serious flaws. It still has those "Magic Mass Effect" moments, and the characters are as cool and well-written as ever (Apart from Vega) with their arcs coming full circle now, but compared to the other two ME games it doesn't even come close to reaching their levels of greatness. There are other complaints, such as the shafting of the ME2 cast, and a lot of fridge logic moments, and the fetch quests, but I could keep going for hours. All you need to know is this game is solid, but if you were expecting an amazing finale, prepare to be disappointed. Expand
  35. Mar 12, 2012
    6
    Mass Effect 3 is a good game with some crippling flaws that prevent it from being great. Combat and gameplay are easily the best in the series; it retains 2's more visceral shooter-oriented changes while accommodating increased effectiveness of various powers and boosting elements of player choice. In short, it's the best of Mass Effect I and II; you can play as a gunning soldier orMass Effect 3 is a good game with some crippling flaws that prevent it from being great. Combat and gameplay are easily the best in the series; it retains 2's more visceral shooter-oriented changes while accommodating increased effectiveness of various powers and boosting elements of player choice. In short, it's the best of Mass Effect I and II; you can play as a gunning soldier or fight almost entirely through special abilities, and both are fully valid. While combat is a definitive improvement, changes with other aspects of gameplay are lateral at best. Gone are the earlier installments hacking mini-games (Yay!) and unwieldy vehicle segments (also, Yay!), but exploration seems significantly curtailed. Side missions are few and planetary exploration is gone, but I can't bring myself to miss either from Mass Effect 2. The tedious resource gathering aspect is scrapped, and in its place is a faster but no less vexing 'search and recover' mechanic. In a sense, de-focusing exploration makes perfect sense in the context of the game's story; the galaxy is at war with a race of synthetic invaders vastly more powerful than all native civilizations combined, and said armada is focused on the extermination of all advanced life. The story is darker than before, and if you listen to the NPCs talking around the game hubs you'll hear tragic stories of loss and hardship. The game's writing is, overall, superb; plot lines connect coherently and sync up with character motivations and development which extend over the course of the series. Mass Effect 2 had a couple truly touching moments, and it's clear to see that the authors wanted to replicate that here, too. They had mixed success; there are some very powerful, emotional moments, and a few that just fall flat due largely to the writing team just trying too hard. Mass Effect I and II were some of the best RPGs of this console generation, and I was ready to call ME3 the best of the lot... until the last half hour of the game. I should address some of the other concerns I've read here before going onto the game's true failing. The day one DLC is fun, entirely non-vital, and a decent investment if you like the game. It's absolutely comparable to the character DLCs in ME2, and I personally don't find anything to object to about it. The inclusions of multiplayer had me weary, but I have to say I was pleasantly surprised by how fun it ends up being. Shooter fans may find it simplistic and lacking, but if you like Mass Effect's combination of guns and special abilities, then you'll probably get a kick out of it. As it is, it's the only thing I've ever seen in four years to make me buy an Xbox Live gold pass. Really, the game is great... right until the ending. The grand resolution to the Mass Effect trilogy, easily the most engaging RPG franchise of the last five years... simply sucks. It's pointlessly arbitrary, nonsensical, and deeply unsatisfying. The sheer sense of betrayal it left me with makes it easy for me to understand the slew of negative reviews on this site. Allegedly, there are sixteen endings with variations along three primary choices you make in the last minutes of the game, but they're almost identical and all disgusting. I can't recall such a sharp whiplash in tone and enjoyment. It's the sort of ending that sucks the fun out of a franchise. If the ending of a grand trilogy had been... well, better, I would have happily given ME3 a 9/10. It improves on so many things of its predecessors (combat flow, character design, strategic choices, enemy variety, the list goes on), but in the end it leaves a bitter taste in my mouth. It came so close, and it could have easily been so much better... Expand
  36. Mar 10, 2012
    6
    This review contains spoilers, click expand to view. I really liked the game until the last 15 minutes.The last 15 minute of the game wasn't about the story It was about a crazy alliance soldier seeing a dead child.The endings were worse.I liked the gameplay of deus ex human revolution but it's end really disturb me.And Mass Effect 3's ending wasn't so different there were 3 endings and you are supposed to choose one of them.That wasn't mass effect series system and that's why I liked these games but now it's just another game for me Expand
  37. Mar 10, 2012
    6
    The Game is disappointment. This concerns poor writing, dialogue, robotic delivery of lines. You are funneled though the game; the sense of important choices from 1 and 2 is gone, which invalidates those two superb games. The combat is also not well done; even if it resembles 2 it is much more random, the enemies are attacking in hordes and show incredibly poor AI, the one thing that makesThe Game is disappointment. This concerns poor writing, dialogue, robotic delivery of lines. You are funneled though the game; the sense of important choices from 1 and 2 is gone, which invalidates those two superb games. The combat is also not well done; even if it resembles 2 it is much more random, the enemies are attacking in hordes and show incredibly poor AI, the one thing that makes them dangerous is their sheer number and power bar. They also get boring fast (A million husks! Incredible!) Somehow, maybe due to poor mixture of reload times and squad reaction, the combat itself does not work very well, 2 was way better and did not have this crappy balancing of powers and weight of weapons. The overall sense I get from this very dissappointing third entry is that its rushed and heartless, it showcases violence and sexuality in a way thats obnoxious and caters to the casual player. All in all this is not worth buying, the one thing that saves it is the high production values (though wasted) and sheer spectacle of it. This is what Matrix Revolutions was for the Matrix Trilogy: It forgets about 1, ridicules 2 by ignoring any plot points made in it and thus renders the whole series ineffective. I still hope I will wake up, Mass Effect 3 will be coming out tomorrow and be good. But it really is not; and its not because of trolling but because it is a mediocre title. Sad decline! Expand
  38. Mar 12, 2012
    4
    I have been looking forward to this game for two years, I have never been so disapointed with a game ending. As the end of a trilogy I expected the resolution of the reaper plot, and Commander Shepard's story. This story has captivated me for at least 100 hours over the past several years. In fact, I bought my Xbox 360 to play this series. The ending of this game invalidates all theI have been looking forward to this game for two years, I have never been so disapointed with a game ending. As the end of a trilogy I expected the resolution of the reaper plot, and Commander Shepard's story. This story has captivated me for at least 100 hours over the past several years. In fact, I bought my Xbox 360 to play this series. The ending of this game invalidates all the choices the character/player has made over three games. Not only that the resolution deviates from the theme of the series in a strange presenting choices that seem to contradict the message about the power of individuals to shape their own future. Characters and entire alien races we've grown to love over the course of the games are then summarily railroaded into a convenient ending with not further exposistion on their ultimate fate regardelss of what the player has done over the trilogy. Expand
  39. Mar 12, 2012
    4
    The journey over the course of the 3 games was a masterpiece of a game-writing and storytelling, but the ending of this 3rd game just completely ruins everything for me. I really wonder what the scenarists were thinking when they wrote the ending (yes, single), it just sucks and manages to completely cripple the most interesting sci-fi universe created in the last ten years ... Such aThe journey over the course of the 3 games was a masterpiece of a game-writing and storytelling, but the ending of this 3rd game just completely ruins everything for me. I really wonder what the scenarists were thinking when they wrote the ending (yes, single), it just sucks and manages to completely cripple the most interesting sci-fi universe created in the last ten years ... Such a complete let down :( Expand
  40. Mar 13, 2012
    6
    I'm at the end of the game, and the frustration is overwhelming. My squad mates are so stupid they couldn't fight their way out of a wet paper bag. Even though I'm manually telling them to use their abilities.

    One hit kills abound from the reaper nearby, or the many banshees that close in on me because my squad keeps going down. And I'm playing on normal. The combat has been modified,
    I'm at the end of the game, and the frustration is overwhelming. My squad mates are so stupid they couldn't fight their way out of a wet paper bag. Even though I'm manually telling them to use their abilities.

    One hit kills abound from the reaper nearby, or the many banshees that close in on me because my squad keeps going down. And I'm playing on normal. The combat has been modified, they may call it improved but it's a poor attempt at "Gearsifying" Mass Effect. Shep is now one of the clunkiest characters i've ever played, but BioWare seemed to think the new abilities of diving around and swat turns make him capable of taking down multiple Geth Primes in close quarters, or multiple Phantoms with Nemisis support without breaking a sweat. What i'm trying to convey here is that BioWare have overestimated their combat tweaks. I'm playing as an engineer, using my abilities as much and as tactical as I did during the first two games, but it's making no difference. My sister is playing as a soldier class, she is finding it much easier, which leads me to believe this game is tailored for action. Not RPG. And i've finished the first two on insanity, so I know it's not my skill that's the problem here, just that I appear to be playing with the wrong character.

    Dialogue options are minimal. Your limited to saying pretty much what the writers want you to say. Your choices from the previous games amount to very little. I should have known this was going to be hugely dissapointing when I went to import my character and I received the error that my facial data could not be recognised. Seriously, that should have been sorted out early on in development. It's what Mass Effect is about, "your" Shepard, "your" choices. Some choices did carry through, with pleasing effects, but others were just worthless. I saw very little to do with homosexuality in this game, though I have NO problem with homosexuality. So there is little to worry about for the homophobes out there. There was one character, and I liked him. You may not, but then you don't have to speak to him if you don't want to. Another thing with squad mate interaction is there are a lot of instances of conversations like the ones you had with Zaeed, where you'll press A to talk but they just say "good to see you", but even worse is they'll have full conversations with you, you dont choose what you say, you just have a pre-destined converation. Like with Zaeed. This will happen more than you'd like.

    And don't get me started on that hideously cliched Cerberus assasin. At least killing that Jackass was satisfying.

    Overall A clunky action game, which may be enjoyed by newcomers to the series. For the followers this game may enrage you. I'll leave you with this piece of dialog from the game. Tali: I love you. Shepard: Keela se'lai. Really? How about a simple "I love you too"?
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  41. Mar 17, 2012
    5
    I'm going to get straight to the point with this. It is OVER now EA / Bioware. You will get not one single penny more from me. EA / Biowares shameless and cynical manipulation of loyal gamers has gone too far. I've been with this series from the very start. Mass Effect 1 was a triumph even with its flaws. Mass Effect 2 was good, but it lacked some of the heart of the original and it wasI'm going to get straight to the point with this. It is OVER now EA / Bioware. You will get not one single penny more from me. EA / Biowares shameless and cynical manipulation of loyal gamers has gone too far. I've been with this series from the very start. Mass Effect 1 was a triumph even with its flaws. Mass Effect 2 was good, but it lacked some of the heart of the original and it was also the beginning of the money grabbing EA is notorious for. Mass Effect 3 is good, but has had almost all its heart and soul ripped away (with a few exceptions) and has finally confirmed what everyone knew, IT'S ALL ABOUT THE MONEY! There is so much I want to rant about but I'm just going to stick with one example. DAY ONE DLC. Why is this not in my game already? Why am I paying an extra £7 for access to this on top of the £40 I've already spent for the game? With the script leaks and art book leaks everyone knows that this character was part of the game. Yet still EA / Bioware deny. How stupid do they think we are? I know that I don't have to buy this content. I know that I can say "no". It's the manipulation and disrespect that EA shows to gamers that angers me. I would of given this game 8 out of 10 if I wasn't feeling quite so furious. I just hope that someone within EA / Bioware can put their ruthless pursuit of profit aside long enough to show some respect to customers and start making truly great, innovative, RPGs again. Expand
  42. Jun 12, 2012
    0
    Before anyone calls me a "troll" for giving this game a zero, allow me to explain. Originally I thought this game deserved a 5/10. I found about half the content enjoyable, if a little bland. The music was lacking in atmosphere, the dialogue is ropey and the graphics buggy! (my characters head revolved like an excorcist moment!) Then came the gameplay, removed almost completely fromBefore anyone calls me a "troll" for giving this game a zero, allow me to explain. Originally I thought this game deserved a 5/10. I found about half the content enjoyable, if a little bland. The music was lacking in atmosphere, the dialogue is ropey and the graphics buggy! (my characters head revolved like an excorcist moment!) Then came the gameplay, removed almost completely from anything remotely RPG and lacking depth. The A.I are atrocious, constantly glitching through walls and running backwards into enemies. Despite this, I was enjoying an average 5/10 game. Then came the release day content that was included on the disc, pointless multiplayer, ridiculous flirting for no reason, massively boring sections of corridor shooting monotony, and the fact I had to swap disc four times within 40mins!!! This is yet another over-hyped and over-rated lazy effort from bioware. I waited and only paid £15 for it and still felt cheated. If this is the supposed "natural evolution of the RPG" I worry for the future of decent, in depth games. My last grievance, that really dropped the score, was the blatant copying of Gears Of War. The cover system I can accept, but now add roady-running, rolls, jumps and melee. Also now a hammer of dawn impression! Give it a rest Bioware and get your own ideas. Expand
  43. Mar 24, 2012
    1
    After putting 200 plus hours into this franchise i feel like i just got the finger from bioware. The ending is bad...any way you put it. Everyone around the internet keeps on saying that "just the last ten minutes were bad"...no not just the last ten minutes...the entire ending in its entirety is just terrible
  44. Jun 12, 2012
    0
    I know that this score my seem harsh to some of the hardcore Mass Effect gamers out there, but i was so disappointed with Mass Effect 3 that in my opinion it doesn't deserve a better rating. I have way to many complaints to list here, but the things that really annoy me about this game are simple. Bioware have gone from ripping of other sci-fi tv shows, games, books etc to ripping of GearsI know that this score my seem harsh to some of the hardcore Mass Effect gamers out there, but i was so disappointed with Mass Effect 3 that in my opinion it doesn't deserve a better rating. I have way to many complaints to list here, but the things that really annoy me about this game are simple. Bioware have gone from ripping of other sci-fi tv shows, games, books etc to ripping of Gears of War and badly at that. Also, why do they feel the need to do a Dragon Age 2 and overly sexualize the characters. For a female gamers such as myself, I dont need to see Miranda's bum when I am having a conversation and dont want to play a game that degrades women. Therefore I have marked Mass Effect 3 down from the score I gave it and was highly disappionted as I like the other Mass Effect games. Expand
  45. Mar 23, 2012
    2
    I wish that the company had been as loyal to the fans as I have been to the series. After all of the gameplay and all of the care I took playing and replaying the first two games, all I get are three crappy choises that all amount to basically the same thing? I won't be wasting any more money or time with Bioware games if they think this is acceptable.
  46. Mar 12, 2012
    5
    Truth be told I loved the all but the last 10 minutes of the game. And those 10 minutes left me with such a feeling of distastes that it basically ruined the whole game for me. When a game is founded off of the users decisions over 3 games, why did BioWare decide to ignore all those choices at the end of the game and force me to pick 3 choices that don't make sense with how I played theTruth be told I loved the all but the last 10 minutes of the game. And those 10 minutes left me with such a feeling of distastes that it basically ruined the whole game for me. When a game is founded off of the users decisions over 3 games, why did BioWare decide to ignore all those choices at the end of the game and force me to pick 3 choices that don't make sense with how I played the game? (Let alone the unanswered questions.) My guess is that BioWare had a very ambitious set of multiple endings planned, but that due to time concerns they scrapped them and left us with an unfinished game with a token ending that they plan to flesh out with dlc. Expand
  47. Mar 17, 2012
    3
    Mass Effect 3 is a marvelous game that manages to destroy the entire trilogy in its last 15 minutes. The first 95% of the game is really quite good. Bioware manages to put together some spectacular set pieces and really fun action scenes. The combat is also for the most part better than it has been in the previous games. They also do a good job brining in things from the previousMass Effect 3 is a marvelous game that manages to destroy the entire trilogy in its last 15 minutes. The first 95% of the game is really quite good. Bioware manages to put together some spectacular set pieces and really fun action scenes. The combat is also for the most part better than it has been in the previous games. They also do a good job brining in things from the previous games, and let you make some really cool decisions. The dialog and voice acting is quite excellent for the most part. There were parts that were hilarious and parts that I will admit I cried at. I did have some minor problems with this portion of the game, though. The â Expand
  48. Mar 24, 2012
    5
    Right this minute, Bioware is holding the future of narrative video gaming by the tail. They have been holding it for five years, but the future is a rough beast and Bioware must seize it soon or it will break their grip and scamper away for someone else to catch. Bioware didn't just create a series of games in Mass Effect, they created a phenomenon in video gaming. Perhaps withoutRight this minute, Bioware is holding the future of narrative video gaming by the tail. They have been holding it for five years, but the future is a rough beast and Bioware must seize it soon or it will break their grip and scamper away for someone else to catch. Bioware didn't just create a series of games in Mass Effect, they created a phenomenon in video gaming. Perhaps without understanding it fully, they created the concept of a game that could be entirely dependent on the actions of the player. When taken to a futuristic conclusion, it implies a game series in which not merely the narrative conclusions are dependent on player actions, but one in which the story itself that the player experiences depends on them. A game that offers multiple stories and experiences rather than one that simply tweaks conclusions. A narrative template comprising a whole universe that could be enriched over and over with new content. It is a breathtaking idea if only Bioware has the vision to see it. Mass Effect is a prototype, an imperfect exemplar of what such a game series could be. It was a good enough illustration of the concept that it was immediately embraced by gamers all over the world, but it is nothing like a complete realization. The technology will certainly require improvement before complete realization can be achieved.

    The problem here, is not so much that the end was that bad. I believe that it was a horrible narrative choice, but ultimately that comes down to a matter of taste. The problem here is that at the eleventh hour, Bioware lost sight of the brilliance of their own concept and fell back on the past and on a final gimmick that turned the game's agile feet into clay. The prototype game of the future was hobbled by antiquated marketing notions. They wanted that last game to be all things to all people without taking into account just why the concept was revolutionary by itself. At the same time, though, they wanted it to be completely unique. Unforgettable was the word that Casey used. It was this awkward combination of marketing goals that was the downfall of the game. The multiple play modes.were, in fact, a stroke of genius. Had the mission structure lived up to the concept of the series ME3 would have been astonishing rather than merely very good. Had the game ended with multiple reflections of previous actions, the game would have been a nearly perfect experience instead of a trauma for so many. They didn't need the gimmick at the end to make the game unique, because they already had uniqueness built into the concept. Someone forgot that the concept depends on the player creating his own uniqueness.. In fact, this is a game concept in which the player creates his own experience. This is what mystifies me about Bioware's protestations regarding their alleged sole proprietary interest in the creative process. In creating this gaming concept, they gave up a bit of narrative creative interest to the gamer himself, so now I see little sense in miming surprise over this current controversy. In over 25 years of video gaming I have never seen anything to match the depth of emotional investment this game series has elicited from its fan base. I very much wonder whether the suits at EA have any genuine appreciation at all of the magnitude of Bioware's accomplishment in that regard.

    With all that, Bioware is still on the razor's edge of inventing a whole new future for narrative video gaming if Bioware will commit themselves to seizing it. I have opined elsewhere that the franchise may be ruined already. That may or may not be the case, but the concept is alive and well if only Bioware will embrace it fully.
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  49. Mar 21, 2012
    2
    The game was perfect... until the last 10 minutes. The combat was awesome, the set pieces were great, war was burning the galaxy. Shepard's decisions were supposed to doom or save the galaxy. Fast forward to the end: you only get 3 endings, the endings have huge plot holes, and turn off the game with immense rage. This game's ending is an abomination compared to the rest of the seriesThe game was perfect... until the last 10 minutes. The combat was awesome, the set pieces were great, war was burning the galaxy. Shepard's decisions were supposed to doom or save the galaxy. Fast forward to the end: you only get 3 endings, the endings have huge plot holes, and turn off the game with immense rage. This game's ending is an abomination compared to the rest of the series (including the rest of ME3). The ending is so bad that I still have to give a score of 2. Expand
  50. Mar 21, 2012
    0
    This review contains spoilers, click expand to view. I played all three games and this one made them all turn bitter and useless. The first one gave me true exploration and an uncharted galaxy in which I had full control and repercussions for my actions. Real effects and sacrifices. I was in full control of every aspect of my character, his weapons, class, armor, decisions, even right down to his face. In essence I had become Shepard, I saw me in the game. In the second one I further saw the repercussions of my actions, the good and the bad. Though I noticed that a lot of the independence found in the first was gone and replaced with more linear missions, less exploration and open-world type missions. But we did gain impressive battles and a much stronger foe, and my squad mates depended on my choices. While I missed the old style, I readily embraced the new with its flaws. Then we get to the third, the "ending we deserve". From the get go, the bugs are obvious, the loading screen takes forever and the game freezes randomly during exploration sections. Conversations are painfully linear without much options for a more in depth dialogue, and the paragon renegade choices are quite obvious and don't really present much of a moral challenge anymore during basic game-play save for a few occasions. The Kinect option was over-hyped and not nearly as much fun as you would think. On a positive note the enemies are challenging, exciting, and be quite formidable lending this game some respect in that area, and the scenery is spectacular. Being able to see many of the home worlds was a great decision. But the story line becomes confusing at times, many characters show up without introduction which were never seen in the basic games, only in the dlc. Kai Leng being the most annoying of all of them. But even this was forgivable once I saw the fleet reach earth and full on assault the reapers. In my opinion it was the most awe inspiring battle I have ever seen in either movies or games. Seeing so much at stake, and understanding the emotion of the moment, how all three games had worked toward this. It was momentous. The assault on London furthered the fight, bringing my Shepard ever closer to the heart of the enemy. The increasing attacks, the stress, it was brilliant. Then the suicide charge to the beam. The brush of death, and then the crawl to the beam to fulfill your destiny. It was a story of a legend! It was genius! And then silence, you hobble up to the platform to meet TIM and Anderson. You defeat TIM and open the citadel arms and you sit back with Anderson, both of you barely alive but victorious...and then they decide to destroy everything you ever fought for in the next 15 minutes! The crucible was just a ploy! A scam! Up comes Mister AI/god/starchild/*sshole who decides to tell you the real story which can be boiled down to just plain racism and genocide. The smartest sentient life in the galaxy wasn't much for logic, no debate, no discussion, just pick a color and die. He gives you some bs story and expects you to eat it all up with no questions. Then no matter what decision you choose, the galaxy is destroyed, Shepard dies. Then to top it all off your crew leaves you for dead and act like they don't give a damn about what you just did. This was my ending? All my resources, choices, actions, and friendships boiled down to a color and galactic destruction in every option? How can I not be upset and feel scammed. Even at the end Shepard speaks of hope being the driving mechanism of life, which the catalyst shoots down as pathetic and useless. Why did Bioware do this? To teach me a life lesson that no matter what we all still fail? life is pointless?that I should never pre-order a game ever again? Seriously, nobody thought this was a bad idea? Expand
  51. Mar 22, 2012
    0
    For me, plot is everything that makes a game. You can shoot aliens or people in just about any game. Once you've played one FPS or RPG and you learn the mechanics, they only very slightly from game to game. The biggest differentiation between games is the plot, the characters, and their story. These things are responsible for drawing the gamer in and making them care. For the plot to goFor me, plot is everything that makes a game. You can shoot aliens or people in just about any game. Once you've played one FPS or RPG and you learn the mechanics, they only very slightly from game to game. The biggest differentiation between games is the plot, the characters, and their story. These things are responsible for drawing the gamer in and making them care. For the plot to go so terribly wrong in the final minutes is mind blowing. Through this trilogy the plot was masterfully crafted, like a fine wine. I never noticed a single plot-hole until the last five to ten minutes of this game. The ending robed this series of everything I was led to believe it stood for, violates canon, presents flawed logic, and introduces inexplicable situations and plot-holes. It is hard for me to understand how the plot could be so finely crafted for one hundred plus hours, only to be spoiled in the final five to ten minutes of the final game of this trilogy. Furthermore, it's as if they cut the story off at its climax. There are no signs of denouement to be found for the main plot. As such, this game fails to deliver on the developer's promise that this game would wrap up the main plot and answer many remaining questions. I sincerely hope that this was not an intentional ploy to sell DLC. I hope that Bioware comes through on releasing a better ending, however, if they intend to sell it to me, I'm done. I would much rather they sell a complete game to me at $70, than to sell me an incomplete game for $60 and charge me $10 to properly complete the game. How underhanded and dishonest is that? I'd also rather they release the game months past its due date than release an incomplete game, but that is more tolerable. With plot being my sole purpose for buying and playing games, I cannot honestly rate my experience any higher. It is a shame considering I truly loved this series, until the final five to ten minutes of this game. Expand
  52. Mar 23, 2012
    0
    this is incredible!!! how can such a bad game get released? i hope someone get fired for it!!! it's incredible, i've never played a worst game in my life: the ending made no sense! what was the point of playing the two previous games if the choices don't matter anyway? it's awful! i hope bioware goes bankrupt!
  53. Mar 23, 2012
    1
    And the series ends with an incoherent whimper: BioWare's MASS EFFECT 3 is a colossal let down. The final installment in the trilogy, it is a game plagued by small glitches, a broken journal system (where you're never quite sure where you need to go to fulfill your quest), auto-dialogue (as opposed to the branching dialogue choices of the first two games) and one hell of a laughableAnd the series ends with an incoherent whimper: BioWare's MASS EFFECT 3 is a colossal let down. The final installment in the trilogy, it is a game plagued by small glitches, a broken journal system (where you're never quite sure where you need to go to fulfill your quest), auto-dialogue (as opposed to the branching dialogue choices of the first two games) and one hell of a laughable ending that sinks the whole mess. People act like the ending is some kind of "artistic statement", but the "Final Hours" app shows the game's lead writer and project director were unsure of how to end their game as late as November 2011 (when the game was supposed to come out). As a result, they stole the storyline from Matrix 2 & 3 and jammed it into the ending of ME3. Suddenly our choices don't matter, and the ending cinematics are both lazy and baffling.

    This game is a red hot mess, and not at all what was promised by BioWare before release.
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  54. May 22, 2012
    10
    I know lots of gamers think that the ending is very disappointing, but Bioware will bring the extended cut and then I decide about the ending-thing. Besides that ME3 is a solid third part of the franchise with good graphics, great voice acting, good story and perfect gameplay. Its multiplayer is also very addictive and you can have hours of fun with it. Great game, could be better but II know lots of gamers think that the ending is very disappointing, but Bioware will bring the extended cut and then I decide about the ending-thing. Besides that ME3 is a solid third part of the franchise with good graphics, great voice acting, good story and perfect gameplay. Its multiplayer is also very addictive and you can have hours of fun with it. Great game, could be better but I love it and I am a big fan since the first Mass Effect. Expand
  55. May 24, 2012
    10
    This review contains spoilers, click expand to view. A fine ending to perhaps the greatest gaming series ever. Minor improvements over Mass Effect 2's battle engine, skill tree and weapon's features make this one familiar, yet better than previous installments. Yes, the ending was a bit lousy, but in no way does that hurt the gaming experience, though I'm interested to see what the company does with the alternate ending download. Expand
  56. Mar 9, 2012
    0
    Semplicemente me3 non è all'altezza dei primi due capitoli , la storia fa schifo e il fatto che le proprie scelte non influenzino la storia pernulla è orribile .
    Grazie EA per aver rovinato pure ME3 .
  57. Mar 9, 2012
    1
    This review contains spoilers, click expand to view. I will start off by saying that this was a very good game up until the last 20 minutes (After Shepard gets beamed up). I wanted my choices to matter and my romance to matter. The relationships you build with your characters are important and the choices made previously are important and that all must come together in the ending. There should be the chance for your romance to finally blossom and be given an ending, the reapers should be given a better ending: such as all destroyed or something like the geth and quarians, peace with mutual benefit but each independent (no synergy), or what would be even grander is that Shepard convinces the catalyst that organic and synthetic can be at peace: the Reapers retreat from the galaxy forever, the cooperation and understanding with the geth proves this point as well as EDI and Joker. I wanted an ending that would bring all my choices and relationships to a grand end. Happiness with whoever you settle down with or if he/she dies, a scene with a memorial and ur love interest there with a child to say good bye.
    I would also like to say that the choices from previous games do show up, but not in ways that I expected. Liked David Archer from Overlord, the reaper base was their but diminished, the geth choice was there but diminished, etc... The choices were there, but they did not manifest in ways that the fanbase expected. I was disappointed but understand how Bioware wanted to cater to a new fan-base.
    I was also looking forward to more exploration and freedom from the first two games with lots of small side-quests and missions, but that is also diminished from the first two. There are a few missions but nothing that aids very much in getting galactic readiness up or that is actually alot of fun. I was expecting in a whole galaxy at war there would be numerous side quests and missions from the various races asking for help but there wasn't. I wish there had been. Also, what about vehicle levels? I missed the Mako and the Hammerhead, they added a breadth of fresh air when you were bored.
    I understand that no one is going to be happy with this game and others will think its great. I thought it was a good but not great game. The DLC will make it better I hope to jack up war readiness and other side quests. It can be fixed and the trilogy can be given an end that it deserves. Perhaps bioware releases a DLC that is only for fans that wraps up the game in a way that the loyal fans expect. I hope that is what happens. I wanted something to wow me and make me happy in the end. With this title I did not get that.
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  58. Mar 9, 2012
    3
    Turned a really fun game and an awesome franchise into dog @#$% in the final 5 minutes. WORST. ENDING. EVER. (and this is from someone who has seen MANY terrible endings)
  59. Mar 11, 2012
    6
    True Mass Effect fan here. The Mass Effect series has been about three things for these past few years 1. a climactic battle with the reapers 2. character involvement and attachment and 3. Choice and knowing that those choices mattered and during the first 40 hours of game play this is EXTREMELY true and amazing. I was sitting on the 8.5-9 rating range as you unite the galaxy under aTrue Mass Effect fan here. The Mass Effect series has been about three things for these past few years 1. a climactic battle with the reapers 2. character involvement and attachment and 3. Choice and knowing that those choices mattered and during the first 40 hours of game play this is EXTREMELY true and amazing. I was sitting on the 8.5-9 rating range as you unite the galaxy under a singular purpose the adrenaline and almost pride you feel as an organic defying a set cycle of thousands of years and fighting the reapers planet to planet seeing the loss and sacrifice and desperate tooth and nail efforts of the galaxy to fight back....It was AMAZING and I congratulate Bioware on making that amazing effort...then I hit the final 20 minutes of the game and the game does a complete 180 degree turn and it goes against EVERYTHING I had just said previous, you are treated with a 5 minute space battle, not knowing what is going on just fighting through a linear path with no choice and at the end you are treated with three choices and I will tell you now, they are all very nearly a color palette swap and that is it. The choices you have made in previous games and this one are made completely and utterly irrelevant. And it leaves you in a dark place with many a more questions and no answers. To clarify Mass Effect 3 is an amazing game if you don't know the story and are just looking for an action game that has great story elements. But if you are a true Mass Effect fan like myself I implore you to stop playing when the ending sequence is started and make your own ending in your head it's the only way you will find closure. My character was was Justin Shepard a powerful vanguard who was fearless and would have gone down fighting next to his friends rather than cop out for the easy way. He deserves better, MASS EFFECT deserves better. Expand
  60. Mar 12, 2012
    3
    None of my friends have liked the ending. I wish I could meet in person some person who did like the ending and really get a good explanation to how anyone could think how the game ended was a good idea.

    It ruined the franchise for me and now I do not want to touch anything ME related. That being said the gameplay was fun, so ya if you do not care about story (which why would you play ME
    None of my friends have liked the ending. I wish I could meet in person some person who did like the ending and really get a good explanation to how anyone could think how the game ended was a good idea.

    It ruined the franchise for me and now I do not want to touch anything ME related.

    That being said the gameplay was fun, so ya if you do not care about story (which why would you play ME then) I guess you can like the game
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  61. Mar 17, 2012
    6
    Doesn't do what the series promised from the start, make your choices matter. We and the series deserved better. BAD BAD BAD ending! Keep saying to my self after I beat the game, "What a horrible game!" The non-ending really puts a damper on the whole series. Feel like I wasted my time since the first one (and I LOVED the first two games)I I assumed I would learn how MY choices changed theDoesn't do what the series promised from the start, make your choices matter. We and the series deserved better. BAD BAD BAD ending! Keep saying to my self after I beat the game, "What a horrible game!" The non-ending really puts a damper on the whole series. Feel like I wasted my time since the first one (and I LOVED the first two games)I I assumed I would learn how MY choices changed the Mass Effect galaxy.And no I wasn't expecting too much, but was expecting SOMETHING, ANYTHING! EA better not try to sell a DLC ending or I will officially declare Bioware a EA money grab casualty. At least right now their good reputation still has them on life support. But I think the writings on the wall. Expand
  62. Mar 12, 2012
    5
    Boy I never thought I would have to rate a mass effect game below a 9, but in all honestly, I loved the game up until the very end, yes they did dumb it down quite a bit from ME1, and even that was acceptable to me. But the ending was so atrocious that after I just kept thinking "WTF just happened" in my head. I also felt like one of the coolest thing about bioware games, the moralBoy I never thought I would have to rate a mass effect game below a 9, but in all honestly, I loved the game up until the very end, yes they did dumb it down quite a bit from ME1, and even that was acceptable to me. But the ending was so atrocious that after I just kept thinking "WTF just happened" in my head. I also felt like one of the coolest thing about bioware games, the moral choices you are presented with, were completely pointless, the ending I recieved had absolutely nothing to do with any of my choices, nor did it make any sense what so ever. I will gladly state that I would of rather of seen a cliche action movie ending than what I saw.

    PS. I've played both KOTOR 1/2, DA 1/2, Jade Empire, and ME 1/2/3, I'm not a bioware hater considering I've pretty much bought every game they've made for the last 10 years, it's just shameful how bad the ending was...
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  63. Mar 19, 2012
    6
    Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide"Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS Expand
  64. Mar 11, 2012
    4
    This review contains spoilers, click expand to view. I have loved the Mass Effect Series from day one. The first Mass Effect was a masterpiece. The second one built even more on to that solid frame. Mass Effect 3 was just a step back in the series. The gameplay was fun and I did enjoy the interactions with former and current squad members (R.I.P Mordin and Thane). This game however just ruined the entire with its ending. The first reason is that your decisions over the entire series means nothing in the end. It all boils down to three choices. After all that hard work I put into the entire series I felt like it didn't matter. Next the ending makes no damn sense. It so far out there I felt blind sided. As a Mass Effect fan I feel betrayed by Bioware for making this game and honestly I think EA is what ruined it. EA has ruined the Mass Effect series and they are ruining the gaming industry as a whole. EA and Bioware owes everyone who bought this game an apology. Expand
  65. Mar 11, 2012
    3
    Mass Effect 3 is a big game with detailed universe and environment. But without Drew Karpyshyn story became too simple and dialogues are worse than in first ME game. Another consequence is ridiculous DRAMA, such as story line with the boy, dreams... All these moments looks very unnaturally and clumsy. I think that main problem of ME3 is that it became shooter with RPG elements, butMass Effect 3 is a big game with detailed universe and environment. But without Drew Karpyshyn story became too simple and dialogues are worse than in first ME game. Another consequence is ridiculous DRAMA, such as story line with the boy, dreams... All these moments looks very unnaturally and clumsy. I think that main problem of ME3 is that it became shooter with RPG elements, but honestly shooting never was the reason why everybody played in first Mass Effect. Expand
  66. Mar 12, 2012
    4
    Up until the last 15 minutes or so, this game is incredibly enjoyable. There were so many moments where I was up out of my chair rooting for characters, or solemnly watching someone sacrifice themselves. Having been a bit of a perfectionist in the previous 2 games, I set about playing this game with the same sort of vigour, making sure to check every single planet for war assets andUp until the last 15 minutes or so, this game is incredibly enjoyable. There were so many moments where I was up out of my chair rooting for characters, or solemnly watching someone sacrifice themselves. Having been a bit of a perfectionist in the previous 2 games, I set about playing this game with the same sort of vigour, making sure to check every single planet for war assets and scouring every level/area for anything that I could find. So it was with great sadness that in the end I discovered that all of these discoveries, and all of the choices made over the span of 3 games, were nothing more than a little number displayed on the screen. The 'endings' are very reminiscent of those presented in Deus Ex: HR, except at least in that game we get somewhat of an epilogue. Expand
  67. Mar 10, 2012
    3
    Mass Effect 3 has to be the most disappointing thing since EA's acquisition of Bioware. This game is just so dumbed down to the max. It is not as what the so-called publishers describe it. The only thing good about this game is just seeing the Mass Effect 2 characters.
  68. Mar 12, 2012
    4
    Please note that my score is on a purely subjective basis. It's my gut feeling about the game. That said, I was almost ready to call this my favorite game ever until the last 10 minutes rolled in. The ending was so bad, so cheap, so poorly written, and such a shock to the mind; that it basically ruined the entire series for me. I simply cannot imagine how they could have ended it on a morePlease note that my score is on a purely subjective basis. It's my gut feeling about the game. That said, I was almost ready to call this my favorite game ever until the last 10 minutes rolled in. The ending was so bad, so cheap, so poorly written, and such a shock to the mind; that it basically ruined the entire series for me. I simply cannot imagine how they could have ended it on a more sour, bitter, depressing note. And for that, I am TRULY sorry. What a waste. Ugh... Expand
  69. Mar 11, 2012
    2
    Wow, this game probably had the worst ending ever. I am not going to give any specifics, but it will be the same no matter what you have done throughout the last two games. The choices you make in this game are also pointless. The futility of choices is somewhat apparent during the game because you only have two options the whole time (paragon is always on top and renegade is always onWow, this game probably had the worst ending ever. I am not going to give any specifics, but it will be the same no matter what you have done throughout the last two games. The choices you make in this game are also pointless. The futility of choices is somewhat apparent during the game because you only have two options the whole time (paragon is always on top and renegade is always on bottom). However, this does not even come close to the nut punch that is the end. I am in no way joking when I say I almost laughed at how bad the ending was. It is apparent that they had no idea how to deal with all the possible choices so they create a deus ex machina that makes it easy for them. Given my disappointment with this game, I am unlikely to ever purchase one of BioWare's games again. This is truly sad because I loved the first two games.

    I will admit that I thought the gameplay was good and the ride was pretty damn fun, but that is essentially negated by the cop-out ending. The game also had several surprising bugs and there were lots of skips during the cinematics (which the game is full of). Aside from the atrociously bad ending, the game suffers from many other instances of terrible writing. This really makes me think the game must have been rushed b/c I loved the story in previous entries. It could be because much of the story is borrowed from science fiction books I like and the writers didn't know what to do when they had to figure out something for themselves, but I am just going to assume they were rushed. If you played the previous mass effects this will likely be one of the biggest disappointments imaginable. If you did not, you will probably not be bothered that much
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  70. Mar 11, 2012
    0
    The first two games where absolutely amazing. Which makes this game an even bigger disappointment. For what ever reason bioware decided that it just didn't care anymore when making the third game. They reveal Tali's face with a poorly edited stock photo, the ending is just a choice of a, b, or c, and the final cinematic is literally just an old wallpaper ("space winter").
  71. Mar 12, 2012
    0
    In the weeks leading up to the 9th of march I was so excited, I was driving my friends crazy counting down the day's to the release of Mass Effect 3. I was a huge fan of the series, but that all changed after playing through Mass Effect 3. This game has broken my heart, everything I loved about the original game gone, all the choices made in the previous games were for nothing. TheIn the weeks leading up to the 9th of march I was so excited, I was driving my friends crazy counting down the day's to the release of Mass Effect 3. I was a huge fan of the series, but that all changed after playing through Mass Effect 3. This game has broken my heart, everything I loved about the original game gone, all the choices made in the previous games were for nothing. The graphics are mediocre at best & although I am not bothered if a game has great graphics as long as the gameplay is amazing. I can honestly say that this game has no replay value whatsoever, Mass Effect has always given you the option of choice. That was it's main focus the reason so many people were drawn into the series but this game has gone against everything that Mass Effect is. Mass Effect 3 is just a 3rd person shooter with a leveling up system that follows a linear storyline. Everything that made no1 an amazing RPG has been ripped away & fed to the verran, I am amazed because Bioware claims to listen to it's fan base but clearly that is not true. The game was clearly rushed out & I am amazed that any testers working on the game could miss half of the bugs that are in the game. The multiplayer is okay but it is also rather tedious especially when your character chooses to take cover rather than revive a downed team member. As far as i'm concerned this game does not even deserve a 1 from me, I am heartbroken over this, I can not believe I wasted my money on a collectors edition. If Biowares intention was to enrage & alienate it's entire fan base then it has succeeded yet again, first Dragon Age now Mass Effect. I can honestly say that this will be the last Bioware game I ever buy I am not willing to see them ruin yat another amazing game series. Expand
  72. Mar 12, 2012
    1
    This review is from the perspective of a gamer who has diligently played all 3 games of the series and has easily sunk 200+ hours into the trilogy. As such, it is aimed towards that group of players.

    ME1 & ME2 are quite possibly my two favorite games of all time. They created a universe in which you felt an emotional attachment to your Shepard. If this sounds absurd, tell me there wasn't
    This review is from the perspective of a gamer who has diligently played all 3 games of the series and has easily sunk 200+ hours into the trilogy. As such, it is aimed towards that group of players.

    ME1 & ME2 are quite possibly my two favorite games of all time. They created a universe in which you felt an emotional attachment to your Shepard. If this sounds absurd, tell me there wasn't multiple times where you carefully considered what decision to make because you were concerned with the repercussions your Shepard could face. ME2 trimmed down on some of the RPG elements of the original, but overall I thought that this decision by Bioware helped improve the flow of the story and feel of the gameplay. Granted, ME2 didn't do a great job of incorporating your decisions from ME1 besides who you left behind while on Virmire but it was forgivable because it was assumed that all the lose ends would be tied up in ME3, the epic conclusion to this space saga. Sadly, however, I must report that ME3 does not live up to the pedigree of its predecessors. My first qualm with ME3 is the structure of the quests. The main plot quests are adequate but the side quests are terrible. The side quests lack any depth or meaning whatsoever and consist mainly of simple fetch-quests. The prior 2 games had side quests that were much more exciting and fleshed out. The shallowness of the side quests is a major detractor for ME3.

    The second glaring problem is the lack of player involvement in the conversation gameplay elements. In the prior two games, the player was constantly given meaningful conversation choices to make that, if they didn't necessarily change the outcome of the conversation, completely changed the tone and outlook of the conversation. The amount of involvement that the player is given in conversations in ME3 is outrageously limited and the sense of importance that dialogue options had previously is gone in the third installment. The lack of emphasis on conversation choices brings about the next major problem with ME3, its de-emphasis on characters. ME1 & ME2 both prided themselves on emphasizing that you were the leader of part of a team. They enabled you to have fleshed out conversations with your crew members and with other fascinating characters spread throughout the galaxy. ME3 abandons this. You can only converse with your squad mates when it is convenient for the game and there is almost no interaction with the other people that populate this universe. Try walking around the Citadel and engaging with someone. You will be hard-pressed to do so. The first two installments were not nearly as limiting. As a result, in ME3 you do not feel as attached to your crew and to the universe as you previously were. Quick problem: the absence of any civilian cities besides the Citadel in ME3 is a major letdown. Omega, Feros, Illium, and Tuchanka added nice flavor to the first two games. ME3 has no such variety and the Citadel is not capable of remaining interesting by itself. No let me turn my attention to the idiotic "Galaxy at War" system. Forcing people to play multiplayer so as to increase the galaxy at war multiplier is ridiculous. The boneheadedness behind this idea is almost incomprehensible. It was a terrible idea.

    Next up on the list of problems is the most important of all: The Endings. The ending of ME3 will leave you flabbergasted, speechless, and incredulous. The different endings are really not much different from each other at all. They conclude the story on a terrible, terrible note. There is no closure, just depressing consequences and glaring plot holes. The logic put on display by one particular character introduced at the end is just abhorrent and you are shoehorned into three choices that have no positive ending. I am not saying that every possible ending should have been a positive one but for a series that prides itself on choice a nice ending MUST have been included. Do not spend a lot of time playing multiplayer to get the multiplier up, none of the choices offered are much different and be ready to see consequences that do not make any sense based on people and things you had just seen a moment earlier. If you are looking for a positive ending, good luck. Additionally, the ending, whichever on you choose, does not incorporate any of your prior major decisions. The endings are so bad and they make me regret pouring as much time into ME1 & ME2 as I did.

    The day 1 DLC is an insult to consumers everywhere and the companies involved should be ashamed of themselves for withholding content so as to make a couple extra bucks. In conclusion:
    The game lacks much of the choice and atmosphere of its predecessors. It is apparent that this game was extensively stripped down so as to appeal to a wider audience. It lacks depth in nearly all of its gameplay departments and contains mainly needless additions. And last but not least, THE ENDINGS ARE COMPLETE RUBISH AND RUIN THE ENTIRE FRANCHISE!
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  73. Mar 12, 2012
    4
    I pre-ordered this POS. I love the story and the Lore of this universe. I have never felt so cheated as I did when I found out about the Day 1 DLC. When EA admitted that the CORE aspects of the DLC had been integrated in the the game prior to certification, I wanted to return the game for a refund. I feel like EA took advantage of my loyalty and attempted to exploit it. So uncool EA..I pre-ordered this POS. I love the story and the Lore of this universe. I have never felt so cheated as I did when I found out about the Day 1 DLC. When EA admitted that the CORE aspects of the DLC had been integrated in the the game prior to certification, I wanted to return the game for a refund. I feel like EA took advantage of my loyalty and attempted to exploit it. So uncool EA.. Soo... UnCool Expand
  74. Mar 12, 2012
    3
    This review contains spoilers, click expand to view. I didn't come here to flame. I don't want to rant. I just...I don't really know what to say. I'm hurt, I'm disappointed, and I wish desperately that the game could have ended any other way. Everything else about the game and the series was quite simply, amazing...but the end.

    To say it leaves a bitter taste in your mouth is an understatement. As a fan of the series since the moment I picked up the xbox controller and started playing Mass Effect back in 2007, I really just can't feel anything but dissatisfied. Mass Effect was and still is my favorite game of all time. Mass Effect 2, less so (removal of many RPG elements, etc.) but that aside, Mass Effect 3 rekindled my hope that the series may end on a high note after all. The whole theme of the story was hope and survival. To fight, or find another way when there seemed to be no other option. So when the ending of it all boiled down to 3 horrible choices, I was crushed.

    There were so many moments in this game that made me feel something. Made me feel connected to the characters. Whether it was the depth of Shepard's love for Liara, his brotherly comradery and heart-to-hearts with Garrus and Kaidan, or his hatred for Kei Leng and the utter crushing blow of the defeat at Thessia, I felt something. And the dream sequences! They were a beautiful and haunting representation of what the stress must have been on Shepard. But through it all, there was emotional attachment and investment. I felt connected to Shepard. I was vicariously saving the galaxy. As a game design student, I can't overstate how incredible that is. That I became so attached to these characters, to this galaxy, so invested in this game. It was nothing short of incredible, but the same cannot be said for the ending. The ending made me feel too. It made me feel sick. I felt physically ill from the moment Shepard was blasted by Harbinger to the very end of the game. All that hope and sheer force of will...for what? For Shepard to just die like that? He deserves better. The galaxy deserves better. But he stands. He's still alive, if barely. There's still hope right? Then the Marauder. They're just toying with me now. Drawing out this agony. Why?! Then the Citadel. Anderson. I almost had to expect that to happen. I can accept it with a heavy heart. But I did all I possibly could to secure a good ending. But he can't reach the console. He can't be dead. So close. But wait. A light. Now he's on top of the Citadel...ok. Maybe there's still hope. The little kid? What is this? This is the Catalyst? Some cosmic force that created and controls the Reapers. That instantiated the cycle of extinction you're fighting against. And you're supposed to take him at his word when he tells you what to do? Just like that? No "find another way"? Shepard just takes this thing that's tried to kill him at its word and believes in what it has to say?

    And it all came down to those 3 horrible choices.

    Go back on everything you stood for and try to control the creatures you swore to destroy, ending your own life in the process.

    Somehow re-write the DNA of every living thing in the galaxy to achieve synergy with the synthetics? I'm not even going to go into how ridiculous and impossible that is. Oh yeah and that one kills Shepard outright too.

    Or, you can shoot the tube-thingy and kill the Reapers. Everything's cool right? Oh wait, that one kills all the synthetics in the galaxy. You're now effectively betraying EDI and dishonoring Legion's memory, not to mention screwing over the Quarians in their effort to settle Rannoch once again.

    Oh and to make this choice even more horrible and heart-crushing, every choice results in the destruction of not only the Citadel, but all the relays, effectively destroying the galaxy as you know it. The government will inevitably collapse and all the species are now stranded on Earth, where they fought the Reapers, or on their own homeworld or colony, cut off from the rest of the galaxy.

    No matter how you slice it, the end is a defeat. The galaxy is doomed without the relays.

    And then you get to watch color-coded cutscenes with very little variation. Joker leaves Shepard for dead on the Citadel, uncharacteristically fleeing the battle and somehow, Liara, who was with Shepard on the ground, is now stranded with Joker on some alien planet, doomed to a slow death when the Normandy crash lands.

    And the best ending this game can muster for all my efforts acquiring war assets and galactic readiness? Shepard, god knows where, laying in some pile of rubble...takes a breath. How? How would he have survived the explosion on the Citadel? Where the heck did he end up? I don't get it. I'm utterly crushed by how horrible this ending is.

    Had the ending been good, I would undoubtedly have given this game a 10. It was a masterpiece...until the end. It's like the Mona Lisa...with black paint splashed across it. I'm heart-broken.
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  75. Mar 12, 2012
    3
    This review contains spoilers, click expand to view. This could have been the crowning achievement in regards to RPG gaming. A game that ends a fantastic sci-fi tale that you can craft over the course of three fantastic games. Every minute of playing this game was a joy. The sorrow and triumph was all I could have asked for and more...until the end. Which utterly erases all the 100's hours of work you have placed in this game. There is no closure, you never find out what your sacrifice brings, aside from the total destruction of the galaxy. All the deeds are turned to dust in less than ten minutes. I must salute you Bioware, you killed the greatest video game trilogy in under ten minutes, bravo. Expand
  76. Mar 12, 2012
    4
    This review contains spoilers, click expand to view. Such a big letdown, emotionally. Everything just feels off. Earth is under attack but shephard has time for just about anything. And the ending is easily the most dissapointing I have experienced. Not the choices you get to make, but the followup... what happened to all of the people you met, a simple text dialouge would have sufficed. But no, normandy crashes, some survives - the end. Ofcourse the game has great gameplay and the multiplayer is addictive. (though there should have been coop campaignmode aswell, cheap bioware) But from the buildup of the first two games, this third part could not live up to its expectations. Expand
  77. Mar 15, 2012
    0
    Where do I begin? As a big fan of Mass Effect, seeing this game and what it has become from the masterpiece of the original is saddening. BioWare and their EA Overlords first had day one dlc that they claimed was made after the fact but it has been emperically proven that the character is on the disk and can/could be unlocked simply by moving coding around. It was a lie. EmpericallyWhere do I begin? As a big fan of Mass Effect, seeing this game and what it has become from the masterpiece of the original is saddening. BioWare and their EA Overlords first had day one dlc that they claimed was made after the fact but it has been emperically proven that the character is on the disk and can/could be unlocked simply by moving coding around. It was a lie. Emperically demonstrated, yet for some unknown reason the 'objective' gaming media pays it no credence...in fact...they have the audacity to tell us to stop complaining. More on that in a bit. When I purchase something and enter into a legal contract, i expect full content for what I paid for. First and foremost. The gameplay itself is a complete transformation into Gears of War, and as an rpg fan who does not like shooters, cause if I did I'd play them, its frustrating seeing that genre completely destroy gameplay in Mass Effect 3. Didn't that genre have enough sci-fi games? Exploration is non-existent, level design is linear and uninspired, although variety in theme setting is good. But its point A to point B, all of the time. Or hold a certain position while getting swarmed by wave after wave of enemies. Which is ok as a part of gameplay, but without open exploration to counteract and balance this it soon becomes an extreme bore. Biotics are good, particularly the sound of Singularity when it dissapates, but overall shooting non-stop at baddies is super boring. Weapon upgrades and modifications are much welcomed, yet far too simplistic to truly appeal to the vast amount of gamers who like the customization of The Elder Scrolls V: Skyrim, a robust and epic rpg that sold amazingly well. The loot system is an absolute joke and an insult...most loot is lying right where you can see it in the middle of the floor or highlighted across the room so you'd be a moron if you couldn't find it. As a result, finding items is way too easy, yet it is surprisingly and frustratingly hard to keep track of what you got because there is zero inventory. Zero. And its ridiculous. Sure, the Normandy stores that info, but I'm only on the Normandy half the time, if that. The loot system is a complete insult to rpg vets. Technical issues abound, and while some can be overlooked as natural flaws, some are inexcusable. Face importing didn't work (or was intentionally neglected), faces vanished completely from cutscenes for the entire cutscene, and at times lip syncing was off completely. But where this game falls on its face, and this is contributed a lot to the departure of the Mass Effect IP's true writing talent, Drew Karpyshyn, was the writing. To appeal to the masses, Mass Effect's writing is dumbed down considerably, witholding player dialogue options from scenes, auto-dialogue from Commander Shepard much more prevalent, and eye-roll worthy 'dudebro' one liners that made me feel like Shepard evolved into Keeanu Reeves. The plot had some interesting aspects and there were some emotional scenes and nice touches sprinkled in that triggered emotion, but as a whole the plot is incoherent, poorly written and not enough focus or dialogue is given to the main antagonist. Too much tried to be done at once, and it made for a sloppy mess. The ending....honestly....may have been one of the worst pieces of literature I have ever seen, let alone in science fiction. For a video game, if you never played Mass Effect, you might like it. But for an intelligent individual who knows what Mass Effect is and knows a good ending (Mass Effect 2's ending literally being perfect), this one was wo bad that you want to grasp at anything you can in your mind to justify its drivel. It's that bad. And I understand the attempt...just....no. It was horrendous.

    Let's not forget the lack of choices affecting anything, either. You will throughout the game wee choices you made, major ones, in previous games mean absolutely nothing as you see the canon version streamlined back in, with weak writing supporting the negation of your choice. It's a slap in the face, and a lie told by the developer. Also, none of your choices mean anything whatsoever. In the end, Mass Effect 3 was a downright bad and disappointing game, crippling the entire franchise with it because of its failure if epic proportions in the climax and writing, boring, repetitive gameplay, lack of polish and the lies told by the developer to fans everywhere. And gaming media...supply and demand is a two way street....customers can say what they want, how they want,when they want. Do an article how developers aren't entitled to customer money.


    0/10

    Avoid this game at all costs. Do not buy, you WILL regret it. Garaunteed.
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  78. Mar 18, 2012
    5
    ME3 is an outstanding game, don't get me wrong. Each clue episode is as heart-touching as ever, dialogues are excellently written (for the most part), and the whole emotional impact is so huge, that i couldn't handle myself and cried several times. But...
    But. The ending. It's not bad at all. It's even metaphorical and very surrealistic. OK. But i personally play Mass Effect not for it's
    ME3 is an outstanding game, don't get me wrong. Each clue episode is as heart-touching as ever, dialogues are excellently written (for the most part), and the whole emotional impact is so huge, that i couldn't handle myself and cried several times. But...
    But. The ending. It's not bad at all. It's even metaphorical and very surrealistic. OK. But i personally play Mass Effect not for it's symbolical content, but for it's straightness with a player. It's deep connection with you and the Big Story is one of the most important parts of the series. The motivation is important. This ending has no motivation at all. It feels unfinished and frustrating. Why do we play 85+ hours of the greatest adventure in gaming history? We were given the right to choose. And it was very well made, indeed. The ending of ME3 doesn't give you a satisfaction, because there is no choice at all. Some pointless images, highly metaphorical (and profoundly disconnected with the whole series) scenes, and then... It ends. Are you really sure?..
    It's supposed to be a trilogy, right? And why do i feel, that the last scenes are bad jokes? It seems for me, that the "Epilogue" DLC will be the right decision.
    Please, Bio Ware. There is nothing to be ashamed. You did a great job. But the ending confused too many of us. You may not rewrite it, but you still can correct it.
    I still recommend this game to everyone with a good taste and open heart and mind. But, first of all, play the previous two installations, and then proceed to this one. Maybe, by the time you finish it, we'll get the proper ending...
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  79. Mar 9, 2012
    3
    The game was fun up until the end, at which point, the fun stopped, and the crushing disappointment set in. Not a proper way to end the trilogy in the least, and all the more disappointing given the quality of the rest of the game.
  80. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. This game was awesome. With very few flaws.

    1. Shepard talks for himself WAY TO MUCH.

    2. They kill off key characters that you should have the ability to save or let them die.

    3. The game is half as long as the previous two games. This is fine however since the game is so replayable and delicious.

    "So why are you rating the game zero?"

    Because this game had the most disappointing ending I have ever seen. It was the most disappointing thing that has ever happened in my life (No exaggeration) Everything you have ever done is absolutely pointless at the end of this game; it almost feels like a dream because it is so bad.

    I have no idea how Bioware thought this was a good idea. I would think at least one Bioware employee would be like 'These ending are going to ruin the entire franchise." But no. I hate my life right now, and I hate Bioware.

    I would spend 4000MP on alternate DLC endings, but sadly Bioware is to proud of themselves to let it happen.

    In order for me not to kill myself I had to create my own ending in my mind, that is how bad these ending are. I had 20+ characters waiting to be imported to ME3 and now it all seems worthless :(

    Bioware you officially got 99.9% right, and 0.01% Unforgivably, it was the 0.01% that counted the most, see you in hell Bioware. Signed Cmdr. Shepard
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  81. Mar 10, 2012
    1
    Mass effect 3 a epic conclusion? More like a epic disappointment.
    I felt that the ending was a major slap in my face and leave a bitter taste
    in your mouth!
  82. Mar 12, 2012
    1
    The game was excellent, with more in depth side quests and far better combat than even the second game. The battles were challenging and as epic as one would expect for the finale of the Mass Effect series. Up until the last 10 minutes. The AI child refers to itself as both "I" and "we". They couldn't even proofread the ending script. That's not the worst part. Yes, the endings areThe game was excellent, with more in depth side quests and far better combat than even the second game. The battles were challenging and as epic as one would expect for the finale of the Mass Effect series. Up until the last 10 minutes. The AI child refers to itself as both "I" and "we". They couldn't even proofread the ending script. That's not the worst part. Yes, the endings are depressing. I'm fine with that. What I'm not fine with is the fact the ending contains major, obtrusive plot holes. Characters who are with you in the final battle someone come back from the dead and end up on the Normandy, which is for some reason in the midst of running from some random beam of color, in the span of 5 minutes. Really? Furthermore, the same characters are shown in flashbacks at the end, no matter if they've been dead since the second game or they're not even you love interest. That's just looking at the game alone. Comparing it to the rest of the series, the ending does not make sense. It is not artistic. It's not bad because its a tragic ending. It doesn't mesh with the story leading up to it. Why, if the citadel controls the reapers, did it not just allow them to jump in during the events of the first game? The ending is so bad that I regret giving $60 to EA/Bioware. I don't want to pay for DLC with a better ending. I expect to to not fork out $60 for a game with a nonsensical half-assed ending to a series that I spent well over 200 hours and $200 on. I gave the game a +1 since the first 99% of it was excellent. The ending was worth -9 though. Do not buy. Just replay the first and second games and save yourself the money. Expand
  83. Mar 11, 2012
    2
    What's behind the puzzling endings for such a great game series. Were they artificially trying to make people feel from their game? Were they trying to keep any new games from being made with the same characters? I am not a bot. I am not a EA hater. I am not part of some vast conspiracy. I just hate the endings. If they would fix the endings. I would change my score. But they wont and iWhat's behind the puzzling endings for such a great game series. Were they artificially trying to make people feel from their game? Were they trying to keep any new games from being made with the same characters? I am not a bot. I am not a EA hater. I am not part of some vast conspiracy. I just hate the endings. If they would fix the endings. I would change my score. But they wont and i wont. It deserves a 8 it gets a 2 for such really stupid endings. Expand
  84. Mar 9, 2012
    0
    This review contains spoilers, click expand to view. After the sublime perfection that was Mass Effect 2, this game was such a huge disappointment. For starters you're forced to play multiplayer in order to boost your "Galactic Readiness", a score used to determine how likely you are to succeed in defeating the Reapers (the main villians of the Mass Effect trilogy). Even though I completed every side mission I could find (some I could not finish due to bugs) it wasn't enough to get over 4000 needed for Shepard to survive (I was stuck at 3,800-odd). Another disappointment was the lack of returning characters from ME2. Most of the characters popped up during the course of the game, but there was very little chance to interact with them. Worse, the few characters that could be interacted with rarely had dialogue trees where you could choose what to say to them, instead the dialogue was entirely fixed. There were some nice moments, like the interactions with Joker and EDI, but overall this game disappoints compared to ME2. Finally, by far the biggest problem are the endings. At the end you are given the choice of three endings, but all of them are utterly terrible. As the conclusion to a trilogy, this is hugely disappointing. After all the blood, guts and tears the story deserved a much better ending than the ones offered. I would be willing to pay good money for Bioware to make a new ending and release it as DLC. SO DISAPPOINTING. :( Expand
  85. Mar 12, 2012
    5
    As a fan of the previous two games, I was disappointed with this final installment. The third installment is unfortunately rifled with a lot of dumbing down of the franchise. Conversation choices have been severely limited, as have the number of dialog choices; especially those which actually matter. This comes into play for the worst in the ending which is a huge disappointment, to sayAs a fan of the previous two games, I was disappointed with this final installment. The third installment is unfortunately rifled with a lot of dumbing down of the franchise. Conversation choices have been severely limited, as have the number of dialog choices; especially those which actually matter. This comes into play for the worst in the ending which is a huge disappointment, to say the least. The series hailed itself as choice since the beginning, but the way your choices end up affecting the ending seem to be arbitrary at best. It's also unfortunate multiplayer is required to get the best ending possible. I believe you can get it if you make very specific choices in the campaign (i.e. not all Paragon or all Renegade, you need a guide in your lap to mix and choose very specific ones) but chances are you won't get it without a guide. Multiplayer itself feels very tacked on and more of a mandate by the publisher, similar to how I felt on Multiplayer in Bioshock 2. Expand
  86. Mar 10, 2012
    5
    The game itself is not bad, it isn't. There are some moments that are written rather plainly, like something our of a poorly written piece of fanfiction. There are bugs and that sort of thing, but the bottom line is the game is quite good. The soundtrack is arguably one of the best VG soundtracks to ever be released. The galactic readiness system is well done, and detailed. Some of theThe game itself is not bad, it isn't. There are some moments that are written rather plainly, like something our of a poorly written piece of fanfiction. There are bugs and that sort of thing, but the bottom line is the game is quite good. The soundtrack is arguably one of the best VG soundtracks to ever be released. The galactic readiness system is well done, and detailed. Some of the writing is amazing, the ending of a few side characters arcs for example. But this is all overshadowed by the extremely poor endings. Not only are the endings poorly written, in that they are all basically the same thing, but they can hardly be called endings. They give no sense of closure or an explanation. There is no epilogue, there is no finality. It's almost as if Bioware got tired of writing and just pumped the endings out withing five minutes of finalizing the product. It's a truly terrible way to end an otherwise good game, and fantastic trilogy. To say that the endings leave a bad taste in your mouth, would be an understatement. I cannot rate ME3 any higher than this, for a game that has such an emphasis on story and the development of the character's relationships to end like this, is abhorrent. Expand
  87. Mar 8, 2012
    0
    This review contains spoilers, click expand to view. True Mass Effect fans fell in love with this series based on a few truths: Story, emotional character development, choices that have dramatic impact, and massive replayability. I feel robbed, sorely beaten out of lack of writing talent. Because let's be honest, gameplay has and still is sub-par. Not that it's terrible, just not as smooth as it should be after three installments. Gameplay should have been perfected In ME2, but instead we got sloppy mini-games, flimsy gun control, and miserable level design that completely negated the "exploration" theme of ME1. So why did we look over these flaws? Simple; the Truths that made us fall for the series in the first place. ME2 had those ever so important elements. ME3, unfortunately, does not. It plays more like a half attempted film where the conclusion is affected minimally by your choices throughout the games. What's more, is all that talk of "choices truly effect the story", have very little to do with the most important part of the series; the ending! Some elements are welcome. You can find weapons everywhere! Which, for me, almost completley made me have no reason to actually buy a weapon. But I like going to merchants and browse around. The relationships did not seem as genuine as before. Sometimes when my love interest said something "sweet" to me, it was difficult to realize that's what they were going for. I guess they didn't want to strain their actors voices, because I'm sure there was no attempt to re-record lines with a different " emotional" response. Most of the "love interest" scenes got really lost in translation, and came off very generic. I'm not going to spoil anything, but your love interests are LIMITED! When I say that I mean anyone from previous games are much smaller than it should. This should have been a hard decision on who to go with, but the developers make it painfully easy. BY LIMITING THE CANDIDATES!!!!! Robbed! That's all I can really say. The cinematics are beautiful, and the new worlds also reflect am artists masterpiece, but vanity only goes so far, and you can't put lipstick on a pig and call it a model. I mean it just is not the hype, at all. The new elements, though some are cool( weapon mods) though others not ( what is this reaper mini-game crap?!?! Huh?!?!) simply do not outway the huge fail to the fans. "Oh, yeah, I forgot; your decisions actually have no real effect, with any substance, at all, on the end game. We are just going to give you a few generic options that aren't really that different. Except for color!" I'm expecting this in a news conference with Bioware in the near future. And you'll figure out what I'm talking about soon enough. Just remember to save before the end game. And aim your controller away from the glass window. You have already spent enough on the game, don't let it cost you a window repair too! Expand
  88. Mar 12, 2012
    1
    A fantastic game series totally obliterated by one of the most banal, non-sensical endings in history. If the lame ending of Dragon Age 2 pissed you off, the ending of ME3 will prompt you to send your PC tower flying through the window and skidding into the street, where you will leave it in hopes of being run over by a car so you might be able to forget this entire series existed. I'm soA fantastic game series totally obliterated by one of the most banal, non-sensical endings in history. If the lame ending of Dragon Age 2 pissed you off, the ending of ME3 will prompt you to send your PC tower flying through the window and skidding into the street, where you will leave it in hopes of being run over by a car so you might be able to forget this entire series existed. I'm so goddamned disappointed. Expand
  89. Mar 9, 2012
    0
    This game is worse than bad, it's insulting. As a long time fan of the series, I feel betrayed. Aside from the absolute pants on head retarded conclusion, the writing, voice acting, textures and animations have all gone to hell. None of our choices mattered in the end. It's been casualized and sexualized to death, in the laziest way possible. Look at Tali's face. I honestly wouldn't haveThis game is worse than bad, it's insulting. As a long time fan of the series, I feel betrayed. Aside from the absolute pants on head retarded conclusion, the writing, voice acting, textures and animations have all gone to hell. None of our choices mattered in the end. It's been casualized and sexualized to death, in the laziest way possible. Look at Tali's face. I honestly wouldn't have cared if it wasn't aesthetically appealing. But the fact that they used a badly shopped STOCK PHOTO to reveal the likeness of one of the most speculated about and beloved characters IN THE SERIES, is a testament to how little bioware cares. And why would they? No matter how terrible a triple A release is, "critics" will praise it to no end, and the masses will take their word for it. This is why game journalism is a joke; it's all just thinly veiled marketing. And about the multiplayer pass and day one DLC? The game should come with a "parts sold seperately" sticker. Expand
  90. Mar 10, 2012
    0
    If you are a Mass Effect fan, DO NOT play this game. After building to what looked to be an incredible, epic conclusion to one of the best videogame trilogies of all time, Bioware has instead released an utter disappointment. While combat and characters may be decent, the horrific ending ruins the entire mass effect saga.
  91. Mar 11, 2012
    1
    I have never been so upset with a form of entertainment in my life. I've disliked books, movies, and games before, but I have never been so disappointed that I felt inspired to review it. The game is amazing until the last 15minutes. And those last 15minutes are so incredibly bad that it ruins the game. It's so disheartening and unexpected that I cannot bring myself to play the gameI have never been so upset with a form of entertainment in my life. I've disliked books, movies, and games before, but I have never been so disappointed that I felt inspired to review it. The game is amazing until the last 15minutes. And those last 15minutes are so incredibly bad that it ruins the game. It's so disheartening and unexpected that I cannot bring myself to play the game again. It has ruined the series for me. I don't even know if I can play ME1 or ME2 again, because in the end nothing matters and you end up with more questions than answer and zero closure. Also, dear Bioware, not all of us enjoy investing hours in a game franchise to be left empty, hollow, and depressed. Why not just say hope is a lie? Expand
  92. Mar 12, 2012
    0
    I've never had my love for an entire game series completely negated by the last games ending. I've never felt so.... ****ing angry about an ending that I considered immediately trading my Collectors edition back in for almost anything else... And I bought Fable 3.

    From game one of Mass Effect it was said that our choices matter; and that importing your character from ME1 to ME3 would
    I've never had my love for an entire game series completely negated by the last games ending. I've never felt so.... ****ing angry about an ending that I considered immediately trading my Collectors edition back in for almost anything else... And I bought Fable 3.

    From game one of Mass Effect it was said that our choices matter; and that importing your character from ME1 to ME3 would create stacked outcomes...

    And yet none of that was true. It was said that playing Multiplater wasn't needed to get the best possible ending. But that wasn't true either. I completed every side-quest and was a full paragon... And the ending sucked.

    What a slap in the face *Bioware.* I'm now embarressed by how excited I was for this game. Because the ending has completely ruined my experience
    Expand
  93. Mar 11, 2012
    6
    Wow, I don't think I've been more mad at a video game than I have right now, after finishing Mass Effect trilogy. What other reviewers are saying is true. If you were a fan of Mass Effect franchise, you are gonna feel like you've been kicked in the balls and f-ed in the a$s by the ending (any 3). It is a great freaking game before that, especially story- and gameplay-wise. I spent 40+Wow, I don't think I've been more mad at a video game than I have right now, after finishing Mass Effect trilogy. What other reviewers are saying is true. If you were a fan of Mass Effect franchise, you are gonna feel like you've been kicked in the balls and f-ed in the a$s by the ending (any 3). It is a great freaking game before that, especially story- and gameplay-wise. I spent 40+ hours completely engrossed by the beautiful environment and choices that I had to make. Combat system is a bit clunky because of flawed cover mechanic, but it's manageable. Multiplayer is pretty fun, too, for around 10 hours (for me). But if you are a fan of Mass Effect franchise and have not bought this game yet, play up to the part after missile is launched on Earth, and use your own imagination. That will save yourself from a LOT of disappointment. Expand
  94. Mar 9, 2012
    5
    I signed up just to rate this game! I am giving it a 5 because multi-player is kind of fun. But dear Bioware, after Dragon Age 2 and now Mass Effect 3, please be aware you are in risk of losing your hard core audience - people like me who basically buy every single Bioware game they can get their hands on. It is disingenuous to claim multi-player is optional and then make it literallyI signed up just to rate this game! I am giving it a 5 because multi-player is kind of fun. But dear Bioware, after Dragon Age 2 and now Mass Effect 3, please be aware you are in risk of losing your hard core audience - people like me who basically buy every single Bioware game they can get their hands on. It is disingenuous to claim multi-player is optional and then make it literally impossible to get the best ending without playing multi-player. Really bad. I am not the multi-player type and if your multi-player was just a bit worse, I would have rated you zero. I invested hundreds of hours in this character and now to find myself being told that I have to play multi-player, something I do not want to do for getting the best ending is sad. Expand
  95. Mar 17, 2012
    5
    I'm torn, and deeply saddened by the ending. Mass effect 2 was the best game I've ever played to date, and I flat out loved every second of that game. I absolutely loved mass effect three practically the entire game. Loved the voice acting, combat, and much of the writing, but the ending just flat out disappointing me. I was expecting the endings to be vastly different from each other, butI'm torn, and deeply saddened by the ending. Mass effect 2 was the best game I've ever played to date, and I flat out loved every second of that game. I absolutely loved mass effect three practically the entire game. Loved the voice acting, combat, and much of the writing, but the ending just flat out disappointing me. I was expecting the endings to be vastly different from each other, but they're pretty much the exact same ending over and over again. I feel like the choices I made in the previous two games really didn't matter at all. Regardless of the giant letdown at the ending, I still loved the game and enjoyed every second of it to ending. Expand
  96. Mar 16, 2012
    0
    The game is absolutely top notch until the ending is reached and you're presented with 3 choices. 3 choices which completely dismiss any decisions you've made prior in any of the 3 games. There are 3 ending scenes with no closure and a convoluted, out of character plot which disregard the franchises key themes. This destroys any motivation you may have to replay this game-or any of theThe game is absolutely top notch until the ending is reached and you're presented with 3 choices. 3 choices which completely dismiss any decisions you've made prior in any of the 3 games. There are 3 ending scenes with no closure and a convoluted, out of character plot which disregard the franchises key themes. This destroys any motivation you may have to replay this game-or any of the other ME games. Expand
  97. Mar 10, 2012
    6
    Felt average and I didn't see anything new. I've played the first two and 3 was not what I expected. The writing didn't have as much depth as previous games. Also there wasn't enough combat to satisfy my gaming need. Too much talking not enough teeth-clenching moments. This game was not memorable in any sense I doubt I'll be looking back years from now and telling myself "Wow MassFelt average and I didn't see anything new. I've played the first two and 3 was not what I expected. The writing didn't have as much depth as previous games. Also there wasn't enough combat to satisfy my gaming need. Too much talking not enough teeth-clenching moments. This game was not memorable in any sense I doubt I'll be looking back years from now and telling myself "Wow Mass Effect 3 was great. Now that's how a series should end.". What horrible endings as well. Not worth 60 dollars. Expand
  98. Mar 20, 2012
    5
    Let me explain to you what all of this hype is about: the ending. The last 10 minutes. I mean, until the ending, the game was O.K., not as good as the rest of the series, but still pretty good. AND THEN THE ENDING. IT WAS HORRIBLE. HORRIBLE. HORRIBLE.
  99. Jul 17, 2012
    5
    Mass Effect 3... I patiently waited to play you, holding back my urge to play demo's and watch gameplay so that this final experience would be special. And it was very special, until the end. Gameplay and combat wise, Mass Effect 3 absolutely excels. I had a blast playing through all of the missions and it scores a 9.5 here. As for the plot (before the end), It was solid but they couldMass Effect 3... I patiently waited to play you, holding back my urge to play demo's and watch gameplay so that this final experience would be special. And it was very special, until the end. Gameplay and combat wise, Mass Effect 3 absolutely excels. I had a blast playing through all of the missions and it scores a 9.5 here. As for the plot (before the end), It was solid but they could have worked a lot more of the intricacies developed early in the series into this final story, it scores an 8.5 here. The end... oh the disappointing end. Even after the director's cut extended ending, I found myself saying "why Bioware?" Essentially, they added a insipid slideshow recapping what you just accomplished, that's all. This ending to my favorite sci-fi trilogy nearly shattered my love of the games. This ending scores a 2. Mass Effect 3 was supposed to end it all, and end it well. I would have taken sub-par gameplay and no multiplayer in a heartbeat for at least a decent ending. Expand
Metascore
93

Universal acclaim - based on 74 Critics

Critic score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. May 12, 2012
    95
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
  2. Apr 26, 2012
    100
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  3. Apr 18, 2012
    96
    The storytelling itself, the more refined combat, the voicework, the visuals, et all, stand as a fine example of some of the best this industry has to offer, and with my minor complaints aside, there's no doubt that Mass Effect 3 will be deservedly at the top of everyone's list come this year's award season.