Medal of Honor: Airborne Image
  • Summary: Step into the boots of Boyd Travers, Private First Class of the 82nd Airborne Division and engage in battles throughout Europe. From rocky beginnings in Sicily to war-winning triumphs in Germany, each mission begins behind enemy lines, with an intense and fully interactive airdrop. Your ability to determine your own starting point dramatically changes the way each mission plays out. View the entire operation from the air, and then control your parachute to choose your landing spot. On the ground, gather your senses and assess the terrain. A wide variety of authentic, customizable weapons are at your disposal, each with distinct characteristics. Choose your path in this free roaming FPS environment. Medal of Honor Airborne also features exceptionally photo-realistic characters, adding to the intensity of the cinematic, story-driven game. [Electronic Arts] Expand
Score distribution:
  1. Positive: 29 out of 54
  2. Negative: 1 out of 54
  1. Medal of Honor: Airborne brings some very nice ideas to an already dead genre. Without the embarrassing enemies and the harsh difficulty level this could be the best MoH game to date. [Sept 2007]
  2. Medal of Honor: Airborne sprinkles minor moments of brilliance though a minefield of questionable game design. Fans of the series will experience some memorable gunfights, but if you're a casual gamer looking for a great World War II title, stick with Call of Duty.
  3. The lack of precision and agility really destroys the pathetic online modes. Deathmatch, team deathmatch, and an "objective" territories-style mode are all sad, as is the twelve-player maximum.

See all 54 Critic Reviews

Score distribution:
  1. Positive: 14 out of 25
  2. Negative: 7 out of 25
  1. JoshN
    8
    Airborne is a very hard game in short. The difficulty is nothing like you will have experienced before. I started of on Normal and I enjoyed it, but found it frustrating when i died because the checkpoint system does you no favours at all. You can get all these marksman challenges but unfortunately you die and you lose all of them. It's a good game in short and it's very fun. It's not as good as Call of Duty or Brothers in Arms, but if you enjoy WW2 Shooters you will definitely enjoy this. Expand
    • 2 of 2 users said yes
  2. FS
    5
    I only gave it a 5 because it's actually playable. When you have an achievement for "not dying" you know that the game is too hard... I play a game to have fun not to die 20 times before I finish a mission, not to mention the sloooow loading. Also, this game lags like crazy and compared to other 360 games, this definately does not have the best graphics. Also, this game is filled with glitches, friendly AI is stupid (runs in front of you as you throw a grenade or shooting, getting lost). Just because they shout out a couple of random phrases now then again (the same three phrases) does not make them advanced if they keep getting stuck shooting at a wall. And the jump anywhere and play any class is complete bs, there is a couple points of which you can actually jump on, anywhere else results in a gangbang by ten german soldiers. It's almost impossible to play as a sniper in this game, the enemy can hit you from any distance, the only real class you can actually play is assault... Melee is also crippled and the skill jump points are completely stupid, not only are they hard enough to get to in the first place, there is ALWAYS a german guard there and if you die you have to RESTART THE WHOLE THING. As if surviving a german soldier bashing your skull in as you try to pull out your weapon isn't hard enough already, the developers decided that it won't be saved until you complete an objective, which are almost impossible to complete sometimes because your teamates get lost and you need to FIND them. The enemy AI is NOT GOOD, just because they can kill you does not make them good, cs bots on the highest difficulty can get consecutive headshots, this game is no different, enemies can hit you from anywhere with any weapon. They jump all over the place due to poor animation, one moment they're in the open and the next second they reappear behind cover. Overall, this game sucks, stupid ai, poor level design, lag, glitches, glitches, glitches, insanely hard difficulty, and menu lag... yes even the menu lags. Expand
    • 0 of 0 users said yes
  3. FredRyan
    4
    I just played the Medal of Honor: Airborne demo on xbox360. Here's the deal: Don't buy it! And don't buy the lies either. This is a VERY LINEAR first person shooter with decent graphics (thank you Epic for Unreal 3). The game design is the same old crap since Frontline (at least that game was good at the time). Granted, the concept of "land anywhere!" is a very attractive one and can go a long way. but Airborne just doesn't execute on it. You can't even shoot the damn nazis from the sky! At least, BATTLEFIELD had that mechanic years ago. First of all, you can only land on a tiny portion of what appears to be (from the sky) a large contryside landscape. In this portion, you can only land in two safe areas, the rest of it being near impossible to survive. So when you account for all the places where you can NOT land, this "Land anywhere!" mechanic is more like "land here and shut up!". Once you're on the ground though, any path that leads to the old "take down the AA Guns" objective is a very boring corridor like experience... I know you can also land on the rooftops (it's so authentic...) and sneak up on the enemy. By the way, if you can't steer your way down onto the rooftops, here's what you do when the level reloads: Nothing. Don't touch the controler until the game has you landing nice and safe on a central rooftop. Way to execute on the "land anywhere" gameplay! Anyway, the problem with the rooftop approach, is that as soon as you stick out your neck to look down the street, the enemies instantly notice you whether they have their back turned, or they're 200 hundred yards away from you busy shooting at other allies. So much for sneaking up on the enemy... Talking of which, both enemies and allies A.I. act like they know they have a lifespan of few seconds, they run around endlessly, stare at walls, pop into cover position in the middle of the street, don't notice you when they should, and engage into long, point blank in the middle of the street shoot outs with each others, without any bruises until one of them drops dead. So much for next-gen AI... It's too bad because this game has some redeeming features as well: The opening sequence in the plane is captivating and it makes me feel for these soldiers. The weapon animation has quite a kick to it (The sprint mechanic is a total rip-off of Gears of War). Allies animation is also very good with good heroic stances. (Too bad all of it is re-used on the enemies which makes them look identical). The Italian village environments are awesome (the lighting is a bit weird and flat at times). The allies landing in the midlle of an encounter is a nice touch (so much for the vanishing parachutes though). The bottom line is that I can't land anywhere like I was promised to, and that pisses me off. The weapon upgrade is a joke and it's NOT authentical (soldiers wouldn't get a pistol grip on their thompson for killing 10 germans or so, in a row). Now, none of this is would matter if this was just a pre-alpha demo, few month away from release. But Airborne will be out next week, which means that the game that I ve been waiting for 2 and half years is already done and any hope of polish is out of the window. It also means that this demo is probably the best level in the game. That's a bummer. I give it a 3/10 just because there's NOTHING in this game that hasn't been done before and it's a far cry from what it was suppose to be back when they first announced it. EA I know you can do better. So quit fooling around and get to work. Expand
    • 0 of 0 users said yes

See all 25 User Reviews