Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 0 out of 11
  2. Negative: 2 out of 11
  1. There's actually quite a lot to admire here. [Issue#61, p.104]
  2. It's intense, destructive fun while it lasts, especially with two players. [Aug 2010, p.79]
  3. Metal Slug XX is so much fun that you can forget its main issues. It's a short game, it has almost no new features and it lacks depth at every level. But it's sheer fun, with great replay value and one of the best coops out there.
  4. 65
    Metal Slug XX isn’t necessarily cheap. At $15, you only get seven stages. Sure, you can stretch the experience with co-op play or limiting your continues, but this is an arcade game at heart – longevity is supposed to come from repeat plays.
  5. It doesn't scale well on gigantic tellies, and you must endure nasty 4:3 borders, but for the committed, that's all part of the authentic retro fun.
  6. Old-school fare, old-school swear. [Aug 2010, p.110]
  7. No insult to the series' legacy, but a workmanlike sequel that didn't need to be made (or ported).
  8. This side-scrolling shooter has its moments, but it never rises above being a quickie port of a handheld game.
  9. In short, the game presents a slice of quick-action pie to pass the time but won't keep you anchored for any impressive stretches of time. At the hefty ol' price of 1200MSP, I can't recommend a purchase, 800 would have been far more reasonable.
  10. The bottom line is, 1200 points is just too steep a price to pay for a flawed, frustrating, unbalanced and vastly dated shooter.
  11. Backgrounds are blurry. [Sept 2010, p.101]

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