Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 3 out of 25
  2. Negative: 5 out of 25
  1. Jan 7, 2011
    This is yet another quality downloadable shooter that deserves both your money and your love.
  2. Jan 21, 2011
    For those after a fresh twist on a near-expired genre, MicroBot offers enough action to get your heart pumping.
  3. Jan 17, 2011
    There are so many great visuals, interesting gameplay moments, and little strokes of genius. It epitomizes how small games can be big experiences.
  4. Jan 10, 2011
    MicroBot's baseline gameplay isn't revolutionary, but for an arcade shooter, it's not bad. Might be worth a trip just for the aesthetics, depending on how much like the genre.
  5. Feb 25, 2011
    MicroBot does not do anything revolutionary within the twin-stick shooter genre, but manages to inject some creativity into an otherwise standard class of games.
  6. Jan 29, 2011
    Even with a few muscle knots, MicroBot is a thoroughly enjoyable adventure through the human body for any gamer with an ounce of patience.
  7. Jan 4, 2011
    If you can play with a friend and/or look past a lot of the issues, MicroBot might be worth a try. For everyone else, there are far too many problems that hamper the experience and prevent it from being the game the developers were hoping to achieve.
  8. Jan 21, 2011
    Microbot is hard to recommend even to those who live for shmups and twin-stick shooters. It's an also-ran, a game that had the potential to be something special but in the end is just a really good-looking but thoroughly frustrating and mediocre game.
  9. Jan 8, 2011
    MicroBot is an average twin-stick shooter complete with a mixed bag of problems and enjoyable features.
  10. Mar 30, 2011
    We guarantee that you'll be bored with what this has to offer after a couple of hours. [Issue#70, p.101]
  11. 60
    If only the combat matched the visuals. [Apr 2011, p.111]
  12. Feb 3, 2011
    MicroBot's ambition seems constantly undercut by time or money constraints, leaving it a well-intended but very average game.
  13. Feb 2, 2011
    Microbot's interesting premise, setting, and mechanics are undermined by several issues that cause the game to be more of a tedious chore than an enjoyable experience.
  14. Jan 23, 2011
    Microbot really dazzles the player with its beautiful backgrounds and unique setting, but it doesn't stop it from making it a tedious expedition half way through the game.
  15. Jan 13, 2011
    The quality of MicroBot's concept is unquestionable, but the same goes for its various balance issues. The game is cool, the fluid physics work just as they should, but the lack of rhythm between the fights and the exploration is a big problem, just like the lack of an online multiplayer.
  16. Jan 6, 2011
    A few neat elements help keep this tepid dual-stick shooter afloat.
  17. Jan 4, 2011
    The frustrating enemies and cumbersome upgrade system will wear on your nerves, and the bland level design will not give you much reason to push forward. There are much better shooters currently available, which is a shame given this one's promise of ingenuity.
  18. Jan 28, 2011
    Rummaging around inside another human being should be more exciting than this.
  19. Jan 10, 2011
    It's hard to recommend that someone drop ten bucks into a prettier version of a game you might play better on a site like Kongregate or Newgrounds, but there really isn't anything god awful about MicroBot, just nothing at all very good.
  20. Jan 2, 2011
    MicroBot had potential to be an inspiring and intellectual shooter. Instead, it relegates itself to falling into becoming a substandard shooter that couldn't deliver on its promises outside of wonderful looking environments.
  21. Mar 4, 2011
    The atmospheric presentation of Microbot is top-notch for a downloadable title. But for a game that promises to be an action shooter, the severe lack of action throughout a significant portion of the title makes this one game that should be left to flat line on the operating table.
  22. Feb 2, 2011
    MicroBot is a frustrating experience of unrelenting enemies that function more as a burden than a challenging gameplay element.
  23. Mar 7, 2011
    MicroBot is ultimately a game with a somewhat fresh idea executed poorly. I quickly grew tired exploring the different areas of the body, and sadly the repetitive shooting offers no variation or real challenge throughout the game.
  24. Jan 10, 2011
    Innerspace meets Smash T.V., except retaining only the worst elements of both in this slow-paced and tedious dual-stick shooter.
  25. Jan 7, 2011
    MicroBot is a technically accomplished but sterile experience. As the game settles into a rut, its stylistic strengths lose more and more ground to the sluggish combat, uninspiring upgrades and repetitive stages.
User Score

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 6 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 1 out of 7
  1. Jan 11, 2011
    I like this game because it's twin stick shooter but way more "zen" than others. It's also really addictive. There are tons of upgrades to find and level up, and the action gets intense at times, but still it feels relaxing overall. Full Review »
  2. Jan 12, 2011
    This game is totally worth the ten bucks for the co-op, graphics, and the tons of customization options! Instead of just trying to overwhelm the player with enemies, Microbot is balanced and carefully ramped. They've actually taken the time to create interesting levels and vary the enemy types. I just wish there was online co-op! Full Review »
  3. Jan 12, 2011
    While not perfect, Microbot has it's moments and exceeds expectation. The audio and visuals are top-notch, there are number of fun moments throughout the game, and the price is right. Greeneree is bang on with the "zen" comment, this isn't your usual, bullet-hell, it's a more mature, enveloping experience best played with a friend in co-op. Full Review »