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Mixed or average reviews - based on 7 Critics What's this?

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  • Summary: [Xbox Live Arcade] Features of NBA 2K10: Draft Combine include: Building custom players by working with a mentor, the 2K Insider, and increasing their NBA stock through a variety of challenging basketball drills and 5-on-5 games. Over 300 different signature customizations, including player-specific shooting animations, dunk and dribble packages and more to allow each created player to have his own unique personal style. Ability to strengthen all parts of the created player’s game with a variety of drills, such as shooting, post offense and defense, attacking the basket, dribbling, challenging shots, boxing out for rebounds and more to progress through the NBA Draft Combine. Organized games that will allow players to gain valuable skill points and offer a variety of specific in-game objectives that will need to be accomplished in order to gain them. At the end of each game, a full analysis will be available for gamers to review their player's performance and strategize their further improvement. All players created in NBA 2K10: Draft Combine will wear a special patch on their uniform throughout the rest of that player’s career to denote that they have completed the NBA Draft Combine. Online leaderboards to track the highest ranking custom built players, and where a player stacks up against the competition. Opportunity to unlock special achievements on Xbox 360 and trophies for PLAYSTATION 3 system. Fans can take their custom built players from NBA 2K10: Draft Combine and use them in the all-new My Player career mode in NBA 2K10 launching this fall, allowing them to continue their journey of becoming an NBA legend. [2K Sports] Expand
Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. The game overall is a good stepping stone to the full title coming out in less than a month and an idea that we hope other future sport releases will adapt. How good this game can turn up to be also depends on how good the career mode is in 2K10.
  2. The idea behind NBA 2K10: Draft Combine and the way it complements NBA 2K10 is a great one, and I hope to see more sports games do things like it. I’m looking at you, Madden.
  3. 75
    All-in-all Draft Combine’s greatest asset is its ability to deliver a small taste of NBA 2K10 gameplay and it gives you a head start on creating your baller for use in My Player mode. Its lifespan is pretty limited, but with a five-dollar asking price that’s to be expected.
  4. NBA 2K10: Draft Combine is a very good idea but Visual Concepts needs to put more work in there. The unfair grading system and the inconsistent A.I makes the game a very difficult one to enjoy. However, every first effort needs to be taken into perspective. There’s a lot of things that could be done for the future if 2K are willing to retry the experiment again next year because like I said it earlier, this could really redefine playing sports games forever.
  5. 70
    Despite leaving me frustrated most of the time, I still enjoyed my time at the Draft Combine. Maybe I'm a masochist but feeling the pressure to play well so I could improve my draft status felt good.
  6. NBA 2K10: Draft Combine is an interesting experiment that would only appeal to a limited audience.
  7. Your $5 will be better spent elsewhere. [Dec 2009, p.78]
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. BillD
    Oct 6, 2009
    6
    This was a great idea, but it suffers from limitations. First you can only create one player at a time, requiring you to delete the save file to start another one. Once you get your hopeful draftee put together you have only 6 drills and 5 games in which to shine with them and earn skill points. I understand that you are limited like this in order to prevent racking up thousands upon thousands of points, but if you accidentally mess up on a drill, well, too bad. There's no opportunity to redo it, except of course starting over completely from scratch by deleting your player. The competitive games seem designed to punish you more than reward you. If the player you are guarding scores, your rating goes down. If what looks to you to be an a decent shot attempt, or you have good position to shoot the ball and the game thinks otherwise, your rating goes down. You try to pass the ball, but the computer manages to grab it, your skill goes down. Of course we're not LBJ or Kobe out of the gate. We're raw rookies hoping to get noticed, but when every little boo-boo dings your potential point gain, it can be a wholly frustrating experience with the only option available to you is to start over completely. Every game has goals for you to meet, such as scoring a set number of points, maintaining a set shooting percentage, causing your man to commit turnovers, etc. Some of these seem almost impossible to achieve. I once was told to make my defender foul me twice. Ok, how? I guess you have to be a ball hog and do nothing but drive to the rim...oops, my rating just went down because I took a "bad shot." CPU fouling is so infrequent in this game that it's almost impossible to get fouled in the first place. Oh, and if you foul anybody, your rating goes down. Let's say you do everything right, and the game rewards you handsomely after every drill and game. Then what? Then nothing. No more drills, no more games, unless you...wait for it...delete your character and start all over again! So much for replay value. Expand