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Generally favorable reviews - based on 49 Critics What's this?

User Score

Generally favorable reviews- based on 62 Ratings

  • Summary: Celebrating its 20th year, the franchise that captured 22 ‘Sports Game of the Year’ awards has raised the bar yet again with NHL® 11. Powered by an all-new Real-Time Physics Engine, NHL 11 lets you create highlight reel moments as you experience adrenaline-pumping NHL action with bigger ger hits, broken sticks, and faster dangles. Whether you’re beginning your career in the Canadian Hockey League, dominating rivals in the EA SPORTS Hockey League, or assembling Hockey’s Ultimate Team, any moment can be a ‘WOW’ moment with NHL 11. Expand
Score distribution:
  1. Positive: 46 out of 49
  2. Negative: 0 out of 49
  1. Oct 27, 2010
    100
    In the end, this is a game that's hard not to recommend, especially in light of the fact that 2K Sports didn't offer a competitor on the 360 or PS3 this year, so EA could have just stuck with last years game. Instead, they upped their offering to the point that taking this year off could be absolutely the worst thing that 2K could have done.
  2. 100
    EA Sports' NHL 11 is not only the best hockey game ever made, it is quite simply the best and most accurate sports game ever made.
  3. At the end of the day there is enough depth to NHL 11 keep hockey lovers happy for another year.
  4. Jan 10, 2011
    70
    That said, there is no denying that NHL 11 provides an enjoyable recreation of ice hockey, which manages to be both accessible to newcomers and packed with content to entertain more dedicated fans.

See all 49 Critic Reviews

Score distribution:
  1. Positive: 16 out of 20
  2. Negative: 3 out of 20
  1. 10
    EA's done it again. Just got the game a few days ago and I'm itching to come home from work and play Ultimate Team. Love the interaction, love the progression, love it period. Best version yet. Expand
  2. Honestly NHL 11 didn't bring anything new to the table besides ultimate team. Graphix are the same as 09 and 10. How ever don't get me wrong i probably play it every day but the only reason i bought it is because every one abandoned EASHL in nhl 10 because they wanted nhl 11. So the game didn't blow my mind or anything but it is fun. Overall: worth getting Expand
  3. Since the release of NHL09 the EASPORTS hockey franchise has seen very little in game-play updates and lingering bugs from the previous titles are still present. The new feature for this year is Ultimate Team mode and is basically the only new game mode addition to the game. Similar to FIFA and Madden in years past you use playing cards to build an NHL team, salary cap compliant of course, and then take this team online/offline to complete in games/tournaments. You even need training cards and coaching cards to keep your team competitive. You must sign players with contract cards. You earn EA pucks by playing games and can spend them on all these necessities. This all sounds good in theory however there are a few issues. For one you must be connected to EA servers to play even offline against the CPU. This is a problem considering the state of affairs the EA servers are currently in. It's virtually impossible to play for a few hours and NOT got disconnected. The EASPORTS official forums are littered with similar complaints. Here's the issue: When you get disconnected, you receive a loss. Many people report 1/4 games they will lose connection. This very much so ruins the competitive nature of the game. Second to consider is that when you usually lose, you get 300 EA pucks or so instead of the usual 500 pucks for winning. When you lose connection... you get 0 pucks. Consider that every player has a contract length and you can see why this becomes a problem, especially for the people who have this happen in 1 of 4 games. The second issue with HUT (and this applies to all forms of versus mode too) is that the team who deserves to win does not often enough. There are 3-4 "go-to" plays in the game that if you setup, all game, you will likely win. However if you attempt to play normally, like real hockey, trying all sorts of plays to simulate the sport... you will find yourself many times with twice as many shots and twice as much time on attack as your opponent, yet losing 2-1. In hockey this can happen, however in NHL11 this happens far too often. It takes away from the competitive nature of the game knowing that no matter what you do, if you don't setup the same 3-4 plays you know work almost every time, you might as well just toss up a coin for who's the winner. Moving past HUT let's take a look how the AI. Once again little to no improvement. The good is that they challenge you a lot more defensively. The bad is that they still setup almost nothing offensively, only to match your goals with the 2-3 times they actually do something right. I've tried making the game the most difficult it can be. They are still not competitive. You'll be in their zone all game, 28 shots, 3 goals for... 5 minutes left in the game, they'll get 9 shots on your net, double their time on attack in a matter of minutes and match those 3 goals. That is the game's idea of increased difficulty; having the AI cheat with puck control and score goals at will, after not being competitive all game, just to keep the score clean. If you are new to the franchise you might be able to enjoy the offline play on lower difficulties, however if you are an experienced hockey gamer you will find yourself dominating the AI on all difficulties only to have them randomly tie up games with 2 minutes, over and over again, out of no where. Let's move on to the final part of this review: The game-play This is what the game is renown for, the main reason it's won dozens of sports game of the year awards. I am sad to say it's not really fixed from last year. Improved however, to some degree. There is a new physics engine for hits that truly makes playing online fun again. The hitting engine is not realistic but it is entertaining at that. Also, no more bouncing off people, not often anyways. They've also fixed the stick lift so it's more realistic. They've added in a manual one-timer which is useless but neat. Finally the new passing system involves you having to charge your passes and aim them properly now. Good in theory but could use some tweaks. Overall the gameplay is improved and rather entertaining. The game truly shines playing casual games offline with your friends. However taking this online, into the online team play mode that the game is renown for, is more hit and miss. Over the course of your first 150 games you will unlock various player cards, boosts and equipment that will increase the attributes of your online character. However once a user has reached their max unlocks, they can build their player up in a manner that gives them an advantage over most other users. Stats such as puck control, agility, balance and hand-eye can be put to 99, making it overly difficult to pull simple, properly timed defensive maneuvers against them. This can combated with other stats, yes, but that requires you to also have your player maxed out with unlocks. Much like MW2 was, OTP and EASHL is only truly enjoyable as a veteran of the game... Expand
  4. 2
    The physics and gameplay I'd put in the B to B+ range, same with the in game commentary and music.

    However, that all gets dragged down by a
    n economy size F grade regarding an extremely glaring bug, along with EA's refusal to fix it: How can you have two decades of licensing to make video games for the NHL, and be completely incapable of getting the points right for the standings in Be a Pro mode? How can your playtesters miss the fact that the game fails to record the single point earned for an overtime loss? And how can your company then refuse to fix that bug despite making two patches that fix other aspects of the game?

    One point for an OTL, EA. --- It's in the game.
    Expand

See all 20 User Reviews