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Metascore

Generally favorable reviews - based on 83 Critics What's this?

User Score

Generally favorable reviews- based on 315 Ratings

  • Summary: You are Alex Mercer, the Prototype: a shapeshifter with amazing powers of combat, destruction, and deception. Consume targets for their form and memories to assume a perfect disguise, or instantly transform your body into an array of deadly biological weapons, cutting your way to the heart of the conspiracy forty years in the making. Stalk the streets of New York City, searching for the life you lead before. Take the form of anyone in your path, using an arsenal of identities to confound, exploit or annihilate your enemies. Mankind is your mask. Wage a secret war against factions with complex agendas of their own, out to capture or kill you. They are your greatest threat and the key to the secrets of your past. Confront them, find those responsible and make them pay. Shapeshifting: Attack with brutal and devastating powers; instantly triggering hundreds of power combinations (Attack, Defensive and Sensory). Disguise: Assume the perfect disguise by transforming into any character and assuming the victim's powers, skills and abilities. New York City is your hunting ground! Jam-packed, vibrant, fully interactive city filled with thousands of people and enemies out to destroy you. Delve to the bottom of a conspiracy that has haunted the American government for decades. Who is responsible for your condition? Expand
Score distribution:
  1. Positive: 62 out of 83
  2. Negative: 0 out of 83
  1. One of the best games to release this generation and is definitely the best game to drop in 2009 (so far). Outside of the lackluster stealth and disguising mechanic, the brutal combat, huge open-world, varied challenges, and utterly satisfying gameplay makes this a must-have title for any serious gamer's collection. Get ready to put your life on hold!
  2. The controls are tight, though a little complex, but that’s only because there’s so much to dig into. It’s a little ragged around the edges, but if you’re looking for a great way to unwind after a long day, boot up Prototype for some serious therapy.
  3. 86
    Prototype emerges as the raucous illegitimate spawn of Crackdown, Hulk: Ultimate Destruction and The Darkness - making no excuses for portraying Manhattan as a throwaway playground to be leapt, swooped and flown over with ease while gleefully blowing shit up, ignoring the body count, and rushing headlong through an incessant flood of gory but breathtaking action.
  4. From its old school design to its gameplay struggles, Prototype resembles a superhero who leapt off a building only to realize he doesn’t possess the power to fly. I hate to say it, but picture a frustrating Spider-Man game, and you have a good idea of what this experience has to offer.

See all 83 Critic Reviews

Score distribution:
  1. Positive: 60 out of 77
  2. Negative: 7 out of 77
  1. JoshM
    10
    This game is fantastic. However, definitely for the hardcore gamer. There is so much to do control wise, chaining everything together, that when you really have it down and the combat flows...wow, just amazing. So Much Fun. But, if you are not "good at gaming" you will likely become frustrated. Expand
  2. JoelK
    8
    Here's the thing about the graphics - they have almost no effect on the gameplay. And this is the story with 90% of all graphics complaints about games. If I wanted fantastic graphics, I'd just look at screen shots. But unless they affect the gameplay, I don't care. What I want is a fun game, and Prototype is that. Who cares about bland building when you can run up all of them and fly over them? My only complaints are the somewhat flunky controls and the pretty worthless targeting system. But the game is about insane, comic-book style combat, and it is a blast. Expand
  3. BrianR
    7
    Fun, chaotic sandbox gameplay, but with so much going on at a time, the lacking controls can make it at times frustrating to do what you intend to do. Expand
  4. VikP
    2
    1) Graphics - This has been a pretty big annoyance for me so far. They're a bit too washed out, I'm not sure if this is because they may have just built on the engine they used for Incredible Hulk. The cityscape is pretty bland and there's also texture pop-ins. When I'm standing on top of the empire state building and look below, the city completely greys out and all I can see is silhouettes. 2) Controls - Super janky. It's difficult to keep the character going in the direction I want, especially when I'm running around city streets and on top of buildings. You have the ability to run up any building you want, you can also climb but that function is so busted I don't even know why Radical even added that in. They make no mention of the fact that you can climb and I think it's because they knew it was a useless function. A tell-tale sign that this game was rushed out the door. They've got time trials similar to rootop races in Crackdown but I found it next to impossible to finish them in time because the chracter is jumping all over the place. 3) Powers - You're able to purchase different powers whenever you want using experience points you gain by killing enimies, collecting XP orbs scattered throughout the city. I managed to get a crapload of them after just 2 hours which for me, leaves little incentive to continue playing if my character is completely maxed before I've completed 25%. Well that's impression anyways, there may be cooler powers to have down the line but it doesn't seem that it would be too difficult to get them. inFamous' method was way better where you actually had to complete missions in order to achieve powerups. There isn't a lack of powers in Prototype, which is cool but you're gonna have to learn button combos to use them effectively. Situations like that I tend to forget which powers I have and never end up using 4) Story - I really could give a crap about whats happening when I'm playing a sandbox game like Prototype. Crackdown did a great job of giving a basic premise without forcing you to pay attention to whats going on. In Prototype you actually have to collect clues about how you became infected by tracking down key NPC's and putting the story together using the 'web of intrigue' feature, which is just stupid. Expand

See all 77 User Reviews