• Summary: Behold New York Zero. Prototype 2 extends the experience of becoming the ultimate shape-shifting weapon. A vicious viral outbreak has killed Sgt James Heller’s family and transformed him into a PROTOTYPE. Powered by revolutionary shapeshifting powers, you must hunt, kill and consume your way across the ravaged wasteland of New York Zero to take revenge on the man responsible: Alex Mercer. Expand
Score distribution:
  1. Positive: 37 out of 67
  2. Negative: 0 out of 67
  1. May 10, 2012
    100
    Prototype 2's James Heller out superheroes every other superhero that's ever appeared in a videogame. He's faster and stronger than Batman, more focused than the Hulk, has a larger arsenal than Spiderman, and is funnier than Superman. In other words: Prototype 2 is the ultimate power fantasy.
  2. Apr 23, 2012
    97
    With a brand new character, engaging story, enhanced powers, and integrated gameplay features like Hunting and Mutations, Prototype 2 is a visionary nightmare that's a dream to play.
  3. Apr 24, 2012
    72
    Where the original was intriguing for its gratuitously unhinged take on sandbox-enabled chaos, Prototype 2 feels like it's just going through the motions. The series badly needs an injection of creativity if it's to merit another installment.

See all 67 Critic Reviews

Score distribution:
  1. Positive: 38 out of 47
  2. Negative: 6 out of 47
  1. Summary: Prototype 2 is an excellent game. The action is fun, the movement is great, and the Main and Side missions are just good excuses to use your awesome powers some more. The story is simple but entertaining, and as Heller fights on I really felt inclined to fight with him. A simple game without so many bells and whistles as some others perhapse (Mass Effect, Diablo, MW3) but it really delivers nevertheless; It's very well polished!. Hurrah! Review: The game is all about slaughtering your foes in a variety of ways. Prototype 2 is all about making you feel like a badass and it never deviates from this. It isn't a mindless hack and slash however, at the beginning, though you may rip asunder soldiers with a simple swipe, your enemy's rain of bullets and rockets will definitely tear you down, thus prioritizing targets and quickly dispatching your foes is a must. But then again I played it on Hard, on lesser difficulties it may actually be quite mindless. The protagonist James Heller is not a sauve hero with great one liners and awesome poses in the sunset, he's a gritty, swearing, barbarian that swears with every insult and answers roughly to every question. If you're a sensitive soul, he will offend you. But if you're playing a game where every death has a "rip apart" prerequisite, then you really shouldn't be playing this in the first place. The plot is simple: Infected killed my family. Mercer created the infected. I kill Mercer. That about sums it up. Sure there are twists and turns here and there, but in the end killing Mercer is exactly what you aim to do. The ending is short, the final boss fight is greatly satisfying, but the epilogue is a tad bit lacking, but not by much. The ending just feels a little cut short. Problems: Camera is a bloody pain. At the beginning it can be hard to get used to it, and by the end you learn to work around it and eventually don't notice it, but targeting is still forever a pain. In the end, the way the camera works is you see through the front, and you use your blessedly well made mini-map to see everything else. The targeting has a nasty knack of loving one target so much that every time you try to target whats right in front of you, it will target that other thing as long as it's slightly to the side. What you have to do is turn around completely to reset the targeting or stand still in the middle of combat so that you can use the right analog to flick between targets. MIND YOU this is exclusively a problem when you want to throw cars, grab distant foes, or shoot with a rifle or rocket launcher. Melee works like a charm! The good: Good enough plot that kept me interested. Everything about the game ('cept targeting) is very well polished. Side missions add replayability and welcome distraction. Barbarian hero is welcome in a no-nonsense world. Action is satisfying and visceral. Although some complain that the graphics might be on the cheap side in this current gen, 1. after a while you don't notice it all, 2. it's actually a GOOD THING because in this game there isn't ANY slowdown OR loading times AT ALL, unless your loading a save slot, thats it, and even that's short. Hell, I wish Deus Ex and Mass Effect were a little cheaper if it meant I didn't spend a third of each game waiting rather than playing. In the end, a well polished game that delivers everything it promises. The cover of the game says it all. Expand
    • 2 of 2 users said yes
  2. Prototype 2 is essentially a marginally improved version of Prototype, with much of the baggage the original carried. On the plus side, the combat is more fluid and movement across the city is easier. Graphics are somewhat improved (but still felt dated) despite a limited draw distance. The downsides however, are still pretty numerous. The story is woefully underdeveloped, like in the first game. I get it, Blackwatch are bad guys, you don't need to constantly remind me they brutally experiment on civilians. Heller, the protagonist, is unlikable and unnecessary. The world is bland and static, and the NPCs are generally oblivious to your actions - you can drop 500 feet and land amidst a group of soldiers in an explosion of shattered concrete and your alert level barely increases. Missions are repetitive and the camera is awkward. I would probably rate Prototype 2 higher if it were the first game in the series, but I definitely expect more out of a sequel. Expand
    • 0 of 0 users said yes
  3. Disappointing, drab, dreary, repetitive. Just some of the adjectives that can be used to described 'Prototype 2.' In essence, P2 should have been called "Prototype 1.5" since there is no step forward in the sequel, and nothing that creates the sense of playing a new game. From the very start of the game, you realize that the presentation and gameplay in this game is an exact copy of the first game. The story will not surprise you and often you feel as if the writing was done by a teenager. It's sloppily written, designed and executed. The game does start to become tolerable near the end, but it's too little, too late. The gameplay is loose and often it doesn't feel like you have any control over your character in battles. Combine that with battles that are way too lopsided for the extent of your abilities; and you have a frustrating combat system that destroys the game. The few good things about P2, is the overall character progression and the ability to gain new moves throughout the game; but even these facets of the game have been done before and done better. It's not to say that Prototype 2 is horrendous, because it is not. The mindless, thoughtless combat that you will engage in is fairly entertaining; but starts to become uneventful and highly repetitive after a couple hours. The draw distance when flying above the city is terrible, and it often feels as if you are flying around in a gas chamber. The visuals are something to pass on as well, seeing as the graphics engine that P2 operates on is dated and it shows. Overall, P2 is a game that falls short of the original and fails to deliver on many fronts. Prototype 2 may be worth the purchase when it is in the bargain bin, but as a full retail release, it's not worth the price of admission. 4/10 Dismal Expand
    • 1 of 2 users said yes

See all 47 User Reviews