Oct 3, 20124Where is the Horror!!? This game is 80% generic 3rd person action-shooter and 20% (or even less) survival horror.I though Capcom had learned with RE5 that co-op play really kills all the tension. What else is to dislike about this game: messed up story, killing regular zombies is really annoying, having an arrow/marked point telling you which way to go, Leon Kennedy harsh voice. This game in my opinion is a bad mix between RE5 and RE Racoon City. If you Didn't like any of these 2 games you won't like this one. The RE franchise as a horror survivor game is now dead. Dead space is now the true and only king of the genre.… Expand
Nov 14, 20124We get that Operation Raccoon City is one of the Resident Evil games that we don't care about. After that game comes Resident Evil 6...sadly one of the screwed-up sequels. Look at the Resident Evil fans! They're mad at that game! You got to admit that Resident Evil 6 is terrible...enough said.
Oct 24, 20124I hate to say this -- I truly do -- but Resident Evil 6 is without a doubt the worst Resident Evil game I've ever played, and considering how every modern title besides Revelations has been pretty lackluster, that's nothing like saying it's the worst Mario or Zelda game I've played. What shocked me was that there were elements left unrefined that I would never have expected to be so. Even the controls felt unfinished in this game. It's not that they don't function properly, it's just that it feels like the characters warp through space. This doesn't happen in any other Resident Evil game. In every other title in the franchise, it feels like the characters are firmly grounded and move accordingly. Movements just feel so shoddy and unpolished in this game, and that's just unacceptable for any video game period.
Everything else in this game is just as bad, if not worse. The QTE's are murder, the enemy AI is pathetic, the inventory is a mess, weapon upgrades are useless and a pain to manage, melee strikes make you practically invincible, and the plot lacks any sense of direction. Just to name SOME of the issues with this game. I don't know how Capcom managed to produce such a bastardization of a Resident Evil game, but I do know that if they don't bounce back from this, they'll have lost every ounce of respect from me as not only a gamer but as a human being. This entire game was just an insult to play.… Expand
Oct 8, 20124One thing is clear; Resident Evil is no longer a Survival Horror series. I, like many other original fans, had hoped RE5 was a failed experiment and that RE6 would return to the franchise's roots. RE6, however, crushed those hopes. Classic Resident Evil is built around a dark and foreboding atmosphere, traps, puzzles, intriguing boss fights, and legitimate zombie scares. Those games made you think on how best to approach all situations. You had to figure out how to defeat bosses, what keys you needed and how to find them, and how to solve complex puzzles. You also have to conserve ammunition, which made the game more about intellect and resourcefulness, and less about action action action....
RE6 has puzzles, but they are either ridiculously simple or incredibly unintuitive. Keys? What use are they if you can almost always just kick down a door. Traps? Please. This is an action game hell bent on pushing you FORWARD, never retracing your steps. Scary zombies? First of all, I'm not sure what you'd call these things. Some look like mummies, others are apparently intelligent and can fire weapons at you. Some resemble the las plagas from RE4, which means they look like a random assortment of tentacles attached to a moving mass of cat turds and raw sewage. Boss fights are about what you'd expect. Human-being like things erupt out of their human skin into something the size of a 747 and have yellowish-orange glowing spots that say "hit me here, 500 times, or just keep shooting and I'll die eventually". Quicktime events, my favorite gaming device ever, are back in full force. At least they're easier to catch than in RE5.
What did I like about this game? The story was fairly solid, and I enjoyed being able to play from 3 different perspectives and as 6 separate characters. The scenery is diverse and enjoyable, even if it lacks the depth of previous RE games. There are some cool melee animations, and an assortment of weapons. What else did I not like? The inventory system sucks. And it's different for each campaign. Using an herb is easy enough IF you've placed your herbs in the container that allows you to hit one button and heal yourself. First Aid sprays? I had to look up online how to use them, which is total nonsense. And, for whatever reason, Leon couldn't seem to use them at all during the final boss fight. I'm not sure why...Final boss fight in Leon's campaign is probably the most annoying and frustrating boss fight ever, period. I couldn't beat the final boss a computer-controlled Helena because she's so inept and ineffective, so definitely play online with a human as your #2. The game's not so bad if you consider it strictly action. I, however, expect more from a game with "Resident Evil" in the title.… Expand
Nov 13, 20124As a fan of RE I realy wanted to love this game, but unfortunetly, I could not. It's boring. Most of the time it feels like a chore rather than fun. The camera and movement controls are poor. The inventory, healing, weapon aim and weapons in general leave much to be desired. It looks good and there are some enjoyable moments, but as a whole, it feels like a game without identity. I guess that is what happens when you try and please everybody. Overall I am very dissapointed, and would not recomend this.… Expand
Oct 29, 20124The only think that keeps the game held at a 4/10 is Leon / Ada campaign. These two campaigns are somewhat good, maybe the same level of resident evil 5, superior in some sense but inferior in another. Leon's campaign did not go too over board with the problems in the other two campaigns. Jake's campaign consist of absurd quick time events and running at awkward camera angles. Many of the zombies have guns, rocket launchers, tuxedos, snipers, tanks, parachutes, helicopters, and karate... enough pointless junk that would make any video gamer, fan or no fan, puke. There is even has driving segments that have no business being in the game. The bosses are the same person in this campaign so nothing new and interesting.
Chris's campaign is basically the same thing, only this time you occasionally fight some interesting bosses. Summary: Leon campaign: 8/10 - Decent bosses, not too many frustrating QTE or camera issues
Ada: 8/10 - Same Chris: 0/10 - J' avo do not feel like B.O.W.s or zombies or parasite infected, they feel like enemies in an uncharted game. Many bad camera issues, too many quick time events. Jake: 0/10 - J' avo issues, even more bad camera issues, an absurd amount of quick time events, and many vehicle moments that don't suit the game well.
Story: 8/10 - story was decent, but there are many plot holes
Controls: 9/10 - the controls are consistent and the work but most of it seems unnecessary for a good game. Inventory: 2/10 - Each character gets over 6 guns and the ammo takes up all the space, this would have been avoided if they made 1 person hold different guns like in RE5.
Boss fights: 5/10: Some bosses were pretty good, but some were scripted.
Puzzles: 0/10 - no puzzles, or anything requiring much thought.
Characters: 7/10 - The characters were not at their best this time around with the exception of Ada.
Verdict: 4/10… Expand
Oct 2, 20124I am gonna get right to the point and not waste your time. If you are looking for an outstanding survival horror game, leave this page and go play Amnesia: The Dark Descent. If you are looking for a game that successfully blends action and horror, again get off this page and go play Dead Space 2. Now, you are probably wondering if this is at least a solid action game. After spending 33 hours with this gigantic mess of a game, I can tell you with no exaggeration that this is a poor action game. As a die-hard RE fan, I really want to be somewhat generous, so let's start with the positives. The cutscenes and story are fabulous and mesmerizing. The enemy design is easily superior to most games out there. Furthermore, the graphics and shadow effects are truly well done and slightly better than its predecessor. Annnnnd that's it. Those are the positives. Now I really want to sum up the negatives with just one sentence if you don't mind: Ahem...The camera is poorly designed, quick-time events ruin immersion and annoy the living crap out of you, level design is utterly boring and uninspired, AI is mostly pathetic, horribly mediocre setpieces, horrible pacing, very annoying scripted events that screw you over each time, and finally the controls just don't fit a game like this. Overall, it is one massively disappointing entry in the Resident Evil series, a series I have loved for such a long time. It is not a good horror game (not scary in the slightest), it is not a good action game, and it is a very very poor Resident Evil game. Is it fun sometimes? Sure. Is it memorable? Kind of but definitely not in a good way. Not recommended.… Expand
Oct 2, 20124After about ten hours of gameplay something completely different came to my mind - the tv-show Mythbusters. For those who watch Mythbusters know that the show have changed over the years. In the beginning it was interesting and intelligent and all about myths and nowadays it's all explosions and guns and they have almost abandoned the original concept. The show is stupid and "dumbified" and that's what i feel about Resident Evil 6 - it's dumbified. The horror is gone and so is the puzzles. Every time you confront those extremely few puzzles in the game they are mind numbingly easy and dumb so you wonder why they even bothered to include them in the game. The game is filled to the brim with quick time events and cut scenes which chops the gameplay to pieces.
I have a whole lot of bad things to say about this game, but i'm going to keep this short. The good things are the graphics and the cut scenes are very intense and well made.
When i watched interviews with the developers they promised us some "old school" Resident Evil and that made me exited for this game. Maybe they have started to listen to the fans after all and decided to take a step away from the very action oriented Resident Evil 5. But what did they do? They took a huge step away from the old shool and a giant leap into the action genre instead and dumbified it.
We all realize that Capcom can't go back to basics. Games must evolve. But why oh why did they totally abandon the horror, the scares, the puzzles and the intensity that was the loved soul that made Resident Evil stand out from everything else to become this dumbified action game?… Expand
Oct 8, 20124This review contains spoilers, click expand to view. RE 6 really sucks, i mean this game that they call RE 6 is awfull. Capcom didnt have the balls to change the name of the game cuz they have no criativity at all. I am very disapointed. I was expecting the game of the year, but instead i got the worse RE game ever. The game is a movie. Just a lot of bullshi* with some good old fashioned zombies. And by the way, what da fuc* is that when you kill a zombie and it just evaporates or just go undergound. WHAAAT?? The game have good controls and mechanics thou, but its suckness overcomes the good stuff about the game. DONT BUY IT!… Expand
Oct 27, 20124This game isn't about horror, it is a f*king dudgery! You have to labour through a mess to another mess, an inch by an inch while trying to figure out the convoluted controls, sometimes you wish to rather use your teeth, and then out of nowhere you died in most helpless fashion because the camera is so clunky.
Upon finishing every chapter, you feel no accomplishment, but bitter, anger, dizziness, and exhaustion. This game literately made me dust off my gamecube and play RE4 again.Jesus Capcom, what the hell were you thinking?… Collapse
Jan 26, 20134The Game is Fun. But It SUCKS. Resident Evil use to have some horror and RE 4 was its shining point. I didnt bother to play 5 or raccon because of all the bad press. Then one night friend brings over Resident Evil 6. Then i see that RE 6 SHOOTY instead of horror. Second in leon's campaign has absolutely no ammo and i had to rely on the duke nukem kicks through half of it. Third the f**king QUICK TIME EVENTS. Every five second PRESS X. The good of the game is the co op and maybe the upcoming multiplayer but RE6 gets this low score because it is so dissapointing. CAPCOM is spiraling downwards.… Expand
Mar 31, 20134This review contains spoilers, click expand to view. Resident Evil now is an all out shooter with no feel no puzzles at all only some but they easy to figure out.
Ok so you got this game hoping it be WAY better than RE4 hm guess again they is a lot of detail on character's yes but the game-play itself well it's a lot of panning a button in many cut scenes that you hate to do.
Next thing is all the character's have partners come on I want to feel like Iam lonely this games rubs it in your face totally with a partner, but I feel we don't need them by your side every time.
(expect Ada which I mostly enjoyed her role and mission as it was a challenge I did it in 5 hours or maybe less but after I went back on her to clean up loose ends again with her guns you got through the 1st play)
in game feel heavy I mean they will trip up and fall on the floor by almost everything instead of taking sub stain damage if you got shot many times you fall over come on I want character's to stand up and sub stain damage not roll on the floor, this is poor clumsy work by Cap com.
mostly zombies and things that transform into big other things, but all character's get other things apart from zombies.
are like so not there at all, say you be running from water a lot or the place will just go up in flames a lot and so you be running away from it.
It annoys me when I have to do that you got merely time to escape then if you don't it's death on your hands.
Most times you have to go to one place to another then back to where you was to find a key or switch.
And this is so easy too you only follow a marker on screen that TELLS you where to go and shows where a gun is too, come on I want a challenge to finding weapons by myself not by a machine to tell you everything!
OH yeah, I need to say this too they is a lot of pressing buttons in cut scenes that makes you wanna run away from these big giants and the camera angle will always change so next minute you could be running up in a wall then next the boss grabs you and you die that's is unheard of, but you got to fight two things here the boss and the annoying camera angle since you can't move the camera in scenes.
Er that's out of the question here as you have to wait for a checkpoint to kick in place before you can save game.
This part of the game can go on and on with bosses once you hurt a boss launched it in the sea, guess what it be back for another round then another then another, yawn.
So yeah a half decent game but it could be more fun really like RE4 that was ace!
Take it from me this game is ridiculous now!
PS if you need a game get Revelations for 3DS that has game play and no annoying cut scenes to mash on with.
A 4 for gam play but it changing to the game's like of Gears of war and Call of duty just blast everything on screen then you're done, yawn so easy.… Expand
May 5, 20134If capcoms goal is to ruin the series then RE6 is a great first step. This game is one of the biggest letdowns I've ever played. WTF??? Why is this game so bad. It's been in dev for over 3 years. Why? And it's not like it doesn't have flashes of excellence but then it starts being really, really stupid. A zombie dinosaur??? A ****g Dinosaur in a RE game??? holy WTF. And also, I thought that capcom was bringing the survivor horror of RE4 back to the series??? So where is it? This is a pure shooter. Weak. Pass.… Expand
Oct 8, 20123I read all the criticism, and bought the game anyway believing it couldn't be THAT bad... Now, I want my $60 back.
The Resident Evil franchise has turned into a lackluster and at times broken 3rd person shooter. Couple that with frustrating melee combat, cheap deaths that make NO logical sense (hit by a train while 40 feet away from the tracks?) , and just plain old bizarre creatures that awkwardly run down hallways and bump into you or fly around getting caught on invisible walls. For me, it was just unplayable.… Expand
Dec 22, 20123Don't believe any positive reviews you read about this game. Everything that made previous Resident Evil games successful has been done away with. There is no horror element in this game, the camera angle is awful, the only attack you need is melee and the action element is WAY too heavy. Capcom really hurt their reputation with this game. I rented the game and returned it the same day. Stay away from this game. It truly is awful.… Expand
Jan 26, 20133WHY CAPCOM? WHHYYYY? This is another one of my Favorite franchises butchered like a pig in front of my eyes. This is Resident Evil trying to be like a big budget shooter. Capcom just threw different aspects of action games together and expected them to fit. CAPCOM instead of building on this formula take 2 steps back. It'll benefit everyone.
Oct 2, 20123I don't usually post stuff on the Internet, but this exception it's because I want to never have such disappointment with a game after blindly buying it, waiting for some miracle to occur . People here write about how RE has lost its way, referring to horror, but the problem is not that (that happened in the middle of RE4 and with more originality), the problem is that the game goes nowhere (having 4 tasteless campaigns), has poor pacing, broken mechanics and an idiotic argument (even for this franchise). In short, it's a simple mess which feels more like a long chore than a game.
To fanboys: RE will not die if this installment sinks, but it will if you try to keep it alive.… Expand
Oct 2, 20123Alright, i have had a tough time coming to terms that the games of my childhood are destined to get worse and worse. RE6 takes the games that i love(note i loved RE4) and made it into a mockery, I bought this game without hesitation hoping it would be awesome cause hey, RE5 was alright. This is an embarrassment, I dont wanna button mash in my resident evil games!! I regret getting this game, as i did with Final Fantasy 13, Silent Hill homecoming, and this is where it ends for me, RE6 has ruined the series for me and im done with it. Im sticking with games that are actually good, dead space, Bioshock and fallout are games series i can count on.… Expand
Oct 5, 20123This is the first time I've given the Resident Evil series a try in a long time, and I was overwhelmingly disappointed. It was like I was playing a FEAR game. Where are the zombies? People with sores on their bodies that mutate and turn into monstrosities and wield firearms and swords are not zombies. I'm glad I didn't waste the money buying this crock.
Nov 9, 20123First, i will star with the good points
Good points: The history is great, the characters charisma its outstanding, the controls are great, the agent hunt mode is very fun, and the play time is very long, the mosters are cool.
Bad Points: The camera is simply awful( this is a good definition), the graphics are bad, the subtitles, in another languages, is wrong sometimes, and it has nothing of survival horror.… Expand
Oct 28, 20123I will go ahead and admit that I only got about 20-30 minutes in before shutting it off. That being said, here are my opinions: Pros: - Beautiful graphics - Great Audio Cons: - First 10 minutes is more of an interactive CGI movie than a game; - Cut scenes LITERALLY every few minutes; - The controls are taken away from the player constantly - and for the smallest reasons (at one point there's a video just so one character can say "something's not right");
- Even when you have the controls, it's not great: at the beginning you have to walk down a hallway; I wanted to look around (just because, you know, I'm playing a new game and wanna check it out) but no matter what direction I pointed the control, the character walked forward;
- When the actual *game* begins, your character only walks - very slowly; once you're capable of running, the character randomly slows back to a walk, then back to running, then back to the very slow walking;
- At one point the character has to chase a person in a ballroom, but the game creates a frustrating illusion of difficulty by putting chairs in the way, which you can't jump over - that's not difficulty, that's just inflating the amount of time it takes to get to the other side of the room;
- There's a second character that comes with you, which is probably a great idea for co-op, but I don't understand why I need to babysit a random person during a single player game; does my character really need a 100 lb girl to help him open doors? (Literally, as some doors don't have the normal "Press 'A' to open" prompt, but a "Press 'B' to open the doors together" prompt...really, is that what 'variety' means to the developers?)… Expand
Oct 30, 20123This game fails to deliver on almost every level. The story however is very interesting but the game play is awful better off reading about the story online instead of wasting your money buying this trainwreck. this is just another **** action game in an over saturated market. Anyone giving this game ten out of ten should be ashamed of themselves, and obviously is not a true fan of the resident evil series let alone have a clue as to what makes a game enjoyable. Fancy graphics and pretty cinematics don't make a game good, the gameplay is atrocious. I thought they would have fixed all the mistakes of resident evil five with this release but they made the same mistakes and many more don't buy this game, and if you have email capcom and demand a refund. We cant let these companies take our money with no repercussions . These are the games major flaws.
-**** partner ai
- enemies have infinite ammo yet ammo is scarce for the player
-cut scenes interrupt gameplay also QTEs suck
-cant save when you want making you have to replay areas and watch the same cut scenes
-enemies can take entire clips and don't go down yet a couple kicks kill them everytime
- cant run while using the navigator
-horrible cover system ( come on capcom gears and uncharted have this system mastered what gives?)
Overall this game is a **** gears of war clone and sadly it will still sell because the same idiots that buy call of duty every year will buy this garbage, and the fans already bought it and feel like rape victims now.… Expand
Nov 25, 20123All around, this is a disappointment. I loved RE5, but 6 does not live up to that memory. If you want a good action game, play Mass Effect 3. If you want a good survival horror game, play ZombieU. But do not buy RE6, it does a really bad job of trying to mix both genres, and ends up with a horrible conglomeration that fails to impress either way.
Nov 30, 20123A complete non-sense mess in form of a game. I like action games, i really do. But if you´re going to do an action game, you have to make a dynamic gameplay and a functional camera. If you pretend to make a crazy action scene, you have to give it context, so that it makes sense and doesn´t sound cheap. DONT SIMPLY put characters in a stupid story and doing crazy and meaningless things just to make "impressive" action sequences in a action game! You´re insulting the intelligence of the players by doing so! The motive why that works on titles like Serious Sam and Duke Nukem it´s because they´re supposed to be a 80s action movie (they have context) but Resident Evil is the kind of franchise which we (the fans) ACTUALLY CARE about what happens to the main characters, the way that the story is driven and etc. If Capcom thinks that we will kiss her butt by giving us: a regular gameplay; bad camera; horrible partner A.I.; a multiplayer mode that nobody asked for; weakest storyline of the franchise; forgettable secondary characters like Piers; linear levels designed in the most claustrophobic way; millions of disposable quick time events and action sequences... they are wrong. We aren´t stupid, the user score on metacritic is a clear proof of that.… Expand