Skullgirls Xbox 360

User Score
6.8

Mixed or average reviews- based on 50 Ratings

User score distribution:
  1. Positive: 31 out of 50
  2. Negative: 13 out of 50

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  1. Apr 15, 2012
    6
    Skullgirls is a very one dimensional and over all weak release. While there is a mediocre, combo dependent game hiding at its core, the barrier to entry in this game is far too steep, and the tutorial gives you none of the help you need to reach its potential.

    While this game, and this studio, has tons of potential, the game isn't anything remarkable in its present state (at release).
    Skullgirls is a very one dimensional and over all weak release. While there is a mediocre, combo dependent game hiding at its core, the barrier to entry in this game is far too steep, and the tutorial gives you none of the help you need to reach its potential.

    While this game, and this studio, has tons of potential, the game isn't anything remarkable in its present state (at release). While it is solidly constructed, technically, many of the decisions seem shallow or poorly thought out. There are only 8 characters at launch, and each of those characters has only a handful of skills available to them, causing them to feel far too much alike. Yet, somehow, these characters manage to be unbalanced. A few of the characters have extremely limited mobility, and a few of them, like Parasoul, relentlessly keep you at range. No matter who you choose, you're either going to be frustrated or be frustrating someone.

    What confuses me the most, however, is how this game has been toted as a beginner friendly game, when I've never seen a fighter that's been harder to get into. The tutorial teaches you how to play fighting games, but it doesn't teach you how to play THIS fighting game. After you're done learning concepts like poking, comboing, and so on, the game leaves you completely on your own to figure out each character. Because of the lack of skills, you're supposed to chain regular attacks in combos that are frustrating to use and to have used on you. However, the game does not give you any indication what skills are available to you. Instead, the game directs you back to your computer to look up all of their special skills online. Even the character guide that is provided online gives no indication what regular attacks (which are the backbone of the gameplay) are available to use, nor how they interact with each other, leaving new players far more lost than they deserve to be.

    The only people whom I would recommend this game to are people who are huge fans of combo heavy gameplay, and fighting fans who are on a budget. Hopefully this studio will have better luck with its future releases and DLC.
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  2. Jan 25, 2013
    7
    Absolutely beautiful visuals and very well design characters. But as a fighter, style and visuals aside, it is rather average. Combat is fun and engaging, combos are simple enough to pull off, but it also feels like there isn't enough depth. Move sets are limited and certain characters are far easier (and preferable) to play as ie. a bit unbalanced. While I do get that it is an XBLA/PSNAbsolutely beautiful visuals and very well design characters. But as a fighter, style and visuals aside, it is rather average. Combat is fun and engaging, combos are simple enough to pull off, but it also feels like there isn't enough depth. Move sets are limited and certain characters are far easier (and preferable) to play as ie. a bit unbalanced. While I do get that it is an XBLA/PSN title, it did really feel limited because of this. Character choice was rather sparse and I hope if they make a sequel expand the roster dramatically with more varied characters rather than more color palettes. Overall a great 2D fighter and hopefully the first of many from Reverge Labs. Expand
  3. Aug 16, 2013
    5
    The Xbox 360 version doesnt have much polish in the graphics and the controller is just wonky. This game is really good, but do yourself a favor, and get the PC or PS3 version instead.
  4. Apr 12, 2012
    0
    "SkullGirls" is a 2D Fighting game for XBLA, which costs 1200ms points, developed by Reverge Lab, in partnership with Konami. The story is about the search by the protagonist girls (Skullgirls) for an ancient artifact, the Skull Heart, who is able to realize their dreams and that is (obviously) with the final boss of the game. The game displays graphics with a Noir subject, reminding the"SkullGirls" is a 2D Fighting game for XBLA, which costs 1200ms points, developed by Reverge Lab, in partnership with Konami. The story is about the search by the protagonist girls (Skullgirls) for an ancient artifact, the Skull Heart, who is able to realize their dreams and that is (obviously) with the final boss of the game. The game displays graphics with a Noir subject, reminding the decades of 40-50 (like Bioshock for comparison), with hand drawn graphics, which mocks the styles of female characters from the old, in the 30s to the latest anime and modern cartoons, each one with his particular style (in physical aspect and gameplay). In the game, the graphics are good, with a style reminiscent of Darksiders and Blazblue, with good color variations, but I missed an outline better and better detail of the characters. The backgrounds are highlighted by the colors and detail - the special moves, and indicators as well, but without many special effects. The Story mode is presented in a comic style way, with animations. Very nice work in the graphic part, in a whole. The songs play a lot of pianos and saxophones, as well as singing in some parts, remembering the songs of the decades I have mentioned - many are very good, if you like the style, but I do not know if most players today will like it, they would prefer something more upbeat and modern. Presenters voices and announces also have an Old style, as well as phrases written during the game. This game presents five difficulties, and in two basic gameplay modes (Story and Arcade), besides having a Training and Versus mode. It also has 08 characters, and depending on the mode of play, you can choose more 2 characters beside yours, to assistance. It seems that more characters will come later with DLC. Overall, the features and gameplay style remind me of Darksiders / Blazblue - the detail is that the AI Ã Collapse
Metascore
78

Generally favorable reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 32 out of 39
  2. Negative: 0 out of 39
  1. Hyper Magazine
    Jul 8, 2012
    80
    Amazing design, solid mechanics and gorgeous presentation. An impressive effort from newcomers Revenge. [July 2012, p.74]
  2. X-ONE Magazine UK
    Jun 5, 2012
    80
    A great range of moves and some pleasantly diverse characters. [Issue#85, p.103]
  3. Official Xbox Magazine UK
    May 30, 2012
    80
    A fantastical, forward-thinking fighter. [June 2012, p.102]