• Summary: Developed by Activision-owned studio Beenox, Spider-Man: Edge of Time challenges the player to take on the roles of both classic Amazing Spider-Man and Spider-Man 2099 to correct a timestream gone awry and prevent a catastrophic future brought on by the early and untimely death of Peter Parker.
Score distribution:
  1. Positive: 5 out of 50
  2. Negative: 10 out of 50
  1. Oct 4, 2011
    88
    Whether you're a die-hard Spidey fan or just looking for the next great action-fighting game, Edge of Time excels in every aspect of game design with solid combat, fun navigational puzzles, and one of the best cinematic presentations of any Spider-Man game to date.
  2. Nov 20, 2011
    71
    Enjoyable but ultimately shallow Spidey game that feels like a missed opportunity. [Christmas 2011, p.84]
  3. Nov 7, 2011
    45
    The major flaw is not only that it removes the most exciting possibilities of playing Spider-Man, it doesn't offer anything in replacement. The arcade element of upgrading attacks gives you nothing of consequence, and how can it when Spider-Man already has his skill set locked in? It's a dead concept.

See all 50 Critic Reviews

Score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. Don't listen to the reviewers, this is a great game. It does get a little bit repetitive in places, but the story and the action more than makes up for it. Definitely a worthy addition to the Spider-Man canon. Expand
    • 0 of 2 users said yes
  2. Although Spiderman: Edge of time isn't as great in terms of gameplay as the previous title (Spiderman: Shattered Dimensions) this is potentially a very fun game even if the gameplay is repetitive (something shattered dimensions avoided which made it such a great game). Even though I expected more from this title, this isn't a bad game, but there is a lot of room for improvement. Expand
    • 1 of 2 users said yes
  3. Okay so after playing Spider-man: Shattered Dimensions and really enjoying it, I had high hopes developer Beenox's second Spidey title. I expected them to learn from their mistakes and improve on what they did well. Sadly that is not the case. The first act of the game sure had me fooled as it started off strong with a great opening and a level of presentation that wowed me. The great voice work, graphics, the pace of the story and the fast and fluid combat had me convinced that this game was going to be a truly great title. Unfortunately, after ACT 1 ended it all went downhill from there. The game turns into a straight up button masher. The mission objectives got repetitive and while there were some changes to what you had to do. Most of the time you had to obtain a key from a baddie to open a door. Beenox seems obsessed with the number 3. Fight through waves of enemies to acquire 3 keys to open the door, hit 3 switches to access something. Not a very fun set of missions. When playing as Spider-man 2099, you get to play free-fall segments like in SD but there are too many of these segments and they get annoying fast. There is even less web swinging this time around as the entire game takes place in one Giant Building. While the back and forth banter between Amazing Spider-man and Spider-man 2099 are fun to listen to, the game isn't as funny as Shattered Dimensions. Even though the story doesn't falter and the combat still manages to be fun at times, the amount of repetitiveness and lack of laughs keep this from being great game or even a good one. The extra costumes (which are pretty cool) you can unlock and the challenges you can do to gain more experience to power up your Spider-men aren't reason enough to replay this game. Expand
    • 1 of 2 users said yes

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