Super Contra Xbox 360

  • Publisher: Konami
  • Release Date: Jul 25, 2007
User Score
6.0

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Negative: 2 out of 7

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  1. B.K.
    Jul 31, 2007
    0
    This game is lost in the past. Outdated graphics and gameplay, mixed with the missing widescreen support. This game was pushed out for the sake of pushing it out, and no effort was made to make it the best game it could possibly be. Take pride in your creations.
  2. Dec 8, 2010
    0
    An absolute joke of a release and waste of money regardless the price. Shamelessly crapped out as a quick money grab during the XBLA's infancy this game does nothing to truly enhance or refine the original arcade release, such as including widescreen support, improve the graphics (the "enhanced" mode actually just makes things difficult to see), update the god-awful controls or provide anyAn absolute joke of a release and waste of money regardless the price. Shamelessly crapped out as a quick money grab during the XBLA's infancy this game does nothing to truly enhance or refine the original arcade release, such as including widescreen support, improve the graphics (the "enhanced" mode actually just makes things difficult to see), update the god-awful controls or provide any extended stages. There are a million things to nitpick, such as the delay when aiming, short range of fire during top-down stages and an inability to differentiate weapon drops, but I'd only be wasting my time. In short, if you're looking for great Contra action stick to the classic NES versions of Contra and Super C, Contra 3 Alien Wars on the SNES or the more recent Contra 4 on Nintendo DS and be sure to avoid this putrid XBLA arcade port at all costs. Expand
Metascore
61

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 1 out of 10
  2. Negative: 1 out of 10
  1. Official Xbox Magazine
    65
    Old-time arcaders will dig the ramped-up challenge: Super's tough even with a partner, and we had to lower the difficulty and hoard the spread gun - our sidearm soulmate - to beat all five levels solo. [Sept 2007, p.76]
  2. It’s extremely challenging and demanding, so those looking for a more casual shooter might be best served going for another game. Additionally, the lightweight “enhanced” graphics and audio don’t bring the game as far into the next-gen era as some XBLA titles have done.
  3. 57
    From ugly borders and out of place visual effects to choppy net code, it's clear that a lot more work could have gone into this title.