Swarm Xbox 360


Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 17 out of 41
  2. Negative: 2 out of 41
  1. Game Informer
    Mar 7, 2011
    The game fails to innovate on its early mechanics, and it can feel like a chore to master some of the later levels. [Apr 2011, p.96]
  2. May 25, 2011
    When all is said and done, Swarm is one of the few titles that can make frustrating, fun. It's certainly not a game for everyone, but if you can overlook some of the rough edges, there is a good time to be had. At 1200 MSP ($15), Swarm is on the pricier side for a downloadable title, so if you're on the fence, give the demo a try first. But if you've been jonesing for some good Lemmings-style action, this may be the closest you're going to get unless Sony decides to revive the Psygnosis classic one day.
  3. Apr 6, 2011
    It's always refreshing to have a good game like this sneak up on you. Controlling the Swarm is solid and the platforming requires a deft precision.
  4. games(TM)
    May 22, 2011
    An enjoyable enough score attacker, disappointingly one-dimensional and middling as it may be. [Issue#109, p.123]
  5. Mar 22, 2011
    Swarm will provide a stern test of both skill and patience.
  6. Mar 31, 2011
    I'm convinced the team at Hothead have a great downloadable game within them, but they're still not quite there yet.
  7. Apr 11, 2011
    Swarm is a game with a nice concept, which unfortunately isn't properly elaborated in the gameplay. Before you spend thirteen bucks, check if you have enough patience to play the same level over and over again.
  8. Mar 31, 2011
    It's a clever idea but being in charge of a swarm of moronic blue midgets proves a fairly fleeting and frustrating pleasure.
  9. Mar 28, 2011
    Swarm is a simple game, but a fun experience overall. It lacks visuals but it offers a deep gameplay that keeps us busy for many hours. Not the best downloadable game out there, but fans of old-school gaming should give it a chance.
  10. Mar 31, 2011
    An interesting new form of the Lemmings gameplay, but not interesting enough to keep me focused for more than half an hour. If it weren't for the ranking, I would not collect many points.
  11. Official Xbox Magazine UK
    May 22, 2011
    Eventually fun, if you can stand the grind. [June 2011, p.105]
  12. Mar 31, 2011
    It's almost as if the guys that made this game have been playing classic video games from the time before saves were invented and wanted to give you a taste of those early days of home gaming but with the saves added in.
  13. Apr 26, 2011
    The core game just needed a bit more refinement to match up with what seems to be an exciting initial vision. If that had panned out, I honestly believe Swarm could have been something great.
  14. Apr 11, 2011
    A somewhat washed-out attempt at copying Lemmings and Pikmin, Swarm could have used more charm and a better structure for progress.
  15. Apr 3, 2011
    With a total of twelve levels, including two bosses, Swarm may not be the longest game in its price range, but you'll be replaying each level at least a few times in order to collect the five DNA strands scattered across each needed to unlock the bosses, as well as to earn those coveted Death Medals.
  16. May 18, 2011
    Swarm's cartoony violence is both charming and fun, but the game ends up being repetitive and mediocre. The game has got a good basic idea that unfortunately never reaches its full potential.
  17. Mar 24, 2011
    Even as the level designs seeks to frustrate you beyond measure, the game remains strangely addictive. If this were simply a bad game, you'd give up and move onto something else. But something at the core of Swarm keeps you coming back, despite all reason to the contrary.
  18. Apr 9, 2011
    Hothead Games has really gone out on a limb here by creating a more sadistic twist to what is essentially a psychotic lemming game on steroids right before a week long bender.
  19. Mar 30, 2011
    Clever in oh-so-many ways and almost endlessly replayable but, the level of frustration on offer might pose a health risk to those with blood pressure problems.
  20. 50
    Despite its obvious parallels to the classic Lemmings games, Swarm disappoints. In spite of cool ideas and some nice design, the actual execution is hugely lacking. With a stronger focus and most of the technical issues ironed out, it could be worth another look, but at the moment it's just not worth its price tag. A new Lemmings it ain't.
  21. Mar 28, 2011
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
  22. Mar 27, 2011
    This pick-up-and-play title offers up more than enough challenge to keep you busy but enough charm and enjoyment to keep trying when hitting a brick wall. Though there's a high level of frustration in places, as levels take on the ridiculous difficulty of bullethell shmups, with practice and patience, you can master the swarm and have fun doing it.
User Score

Generally favorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Mar 25, 2011
    It seems to me that the critics are being a little too harsh on this game. Sure it has its faults, but this is a solid download title for itsIt seems to me that the critics are being a little too harsh on this game. Sure it has its faults, but this is a solid download title for its price. Cool level design, and the scoring system allows you to continually improve on your best scores. Controls can be finicky at times, but nothing to fret over. Boss battles are intense and give the game a little bit of variety. The game is somewhat repetitive, but with the great visuals, interesting game-play mechanics, and clever scoring/multiplier system, it seems to overcome its small faults. Overall the game is a solid 8, but if you are a player who enjoys a good challenge, or someone who likes "high score" games where you replay levels to try and top yourself, this game is more like a 9 or 10. Hats off to Hothead for delivering a solid arcade title to the market. Full Review »
  2. Apr 11, 2011
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  3. PL3
    Mar 25, 2011
    great game one of the best one the arcade market for this early 2011 level design suck a little because is really repetitive but the gamegreat game one of the best one the arcade market for this early 2011 level design suck a little because is really repetitive but the game innovate the gameplay This game's like a mixe of a scoring and platform game and I can tell you that game is for hardcore gamer
    Kids gonna enjoy kill this little blue monster but make big score is really harder then we can think well, i fall in love with this little game and I enjoy it all night! Replay value:8
    multi: N/a
    Full Review »