Metascore
79

Generally favorable reviews - based on 67 Critics

Critic score distribution:
  1. Positive: 54 out of 67
  2. Negative: 0 out of 67
  1. Sporting a robust real-time combat system, the most beautiful cel-shaded graphics we've seen (even topping Eternal Sonata) and a compelling story that will keep you coming back until you finish this lengthy quest, Tales is one of the best games of the year and it'll appeal to RPG fans of all kinds.
  2. 83
    Namco Bandai has delivered a good game. We're lucky Japanese people didn't forget how to make a RPG like they should be. It's definitely the best Tales of Vesperia title in the Tales-franchise with a nice balance between fights and dialogues.
  3. Tales of Vesperia is a fine RPG, but its somewhat cliché story stands at the cliff of the compelling and doesn’t take a leap of faith.
  4. 90
    Tales of Vesperia surpasses every Tales game that preceded it, by building on their strengths and adding a series of new features.
  5. Namco is to be applauded for updating the series with no small amount of consideration and flair, an effort that has resulted in the strongest entry to the aging series yet, and one which makes up for its lack of polish with an abundance of detail, character and, dare I say it, soul.
  6. This is no Final Fantasy but so long as you approach it with reasonable expectations, Tales of Vesperia should have no trouble finding a place to call its own in the affections of every discerning JRPG fan.
  7. An incredibly deep experience.
  8. A tale worth telling to JRPG fans everywhere. [July 2009, p.90]
  9. Tales of Vesperia's presentation is excellent and the characters really absorb you into the story. However, the simple battle system and the lack op depth prevent the game from rising to great heights.
  10. Tales of Vesperia is a well polished, entertaining and charming adventure. It isn’t anything you haven’t seen before, however.
  11. Japanese role-player that massages the usual formula into an unusually nuanced and exciting epic.
  12. Tales of Vesperia picks all the tradition from a long running series (currently on its tenth installment), with attractive graphics and sound design.
  13. A well done and extreme beautiful old school jprg. For Xbox Original it had been a system seller. Today we demand more from the genre. We need more than just a great look and cute characters and Tales of Vesperia fails to give us that.
  14. Tales of Vesperia may not be a perfect title or receive a perfect score, but it’s fun, engaging and everything I really want in an RPG.
  15. 90
    In closing, Tales of Vesperia is a must buy for fans of the series, and a Must Try for those new to the series, or new to the genre. Vesperia is, what I hope, the tip of the iceberg for next gen capabilities as the series continues.
  16. 89
    Those who enjoy the Tales series or action RPGs won't be doing themselves a disservice by buying Vesperia, but those desiring a more groundbreaking title should look elsewhere.
  17. If anything, Tales of Vesperia is one deep and enchanting role-playing game that manages to weave a good story and keep you hooked from start to finish. It certainly isn’t a revolutionary RPG but with a wonderful cast of characters and a good story, it’s hard not to find yourself thoroughly enjoying everything about this engaging game RPG fans will come to love.
  18. Vesperia features rich characters, a well-balanced, deep combat system, and impressive presentation. In fact, it’s hard to find many faults with it.
  19. Truly, Tales of Vesperia is more akin to an interactive cartoon than it is to a traditional JRPG. This is one of the reasons players will enjoy this title so much. It is an engaging gaming experience that somehow capably balances storyline, combat, in and out of engine cutscenes, power leveling, and main and side mission quests.
  20. Tales of Vesperia is a very strong addition to the Tales series, and makes a fantastic debut on the 360.
  21. While it has some of the typical RPG gripes, the combat, story, and presentation are worth dealing with a little grinding to experience.
  22. There is nothing quite like Tales of Vesperia on the Xbox 360, and if you like JRPG's you really owe it to yourself to check it out, and if you are new to the genre then this is a really good starting point.
  23. The graphics are a little under what I'd hoped and the story isn't as fresh as I'd have liked, but the battle system and the overall execution are excellent.
  24. Tales of Vesperia is the best game yet in the series, and a beautiful and entertaining RPG in its own right.
  25. Incredibly satisfying. [Oct 2008, p.82]
  26. With Tales of Vesperia, I can’t assure you’ll be playing anything distinctively different to any other JRPG out there. The only part of the game that is far from usual JRPG expectations are the real-time combat mechanics, unfortunately though they cause more of a frustrating and unsatisfying button romp rather than bringing anything enjoyable to the table.
  27. For all those who are on the fence, Tales of Vesperia is a beautifully rendered experience that is worth a rental at the least. If you are a fan of Japanese styled role-playing games then you'll need to head down to your local game store and hope they have a copy of Tales behind the cash, it will be worth the drive.
  28. 85
    No single component stands out, but it's in a combination of pleasant, well-realised bits and bobs that the game becomes a largely positive experience. With Tales of Vesperia Namco have produced a simple, unassuming adventure that's brimming with enough charm to easily make up for any lack of inspiration.
  29. Although it was released nearly a year ago in Japan, Tales of Vesperia still represents good value for money. It's a fun, quirky JRPG that provides hours of entertainment for the whole family. If this genre is your kind of thing, you could do a lot worse.
  30. The real time fighting and simple menu's make Tales of Vesperia a good entry point for newcomers to the RPG genre.
  31. A role-playing game for the Xbox360 every fan has to play! Beautiful anime-graphics and very good gameplay make this game to something special.
  32. Tales of Vespera is a great JRPG. The story and the characters will remain in your hearts and their characterization is exceptional, as is their appearance.
  33. For any fan of RPG’s, espically fans of Japanese RPGs, Tales is a must have.
  34. 82
    Tales of Vesperia is a strong anime-style Japanese RPG with a wide-ranging story, compelling characters and an intense real-time battle system that keeps you on your toes.
  35. All in all, Tales of Vesperia is a nice treat for RPG fans, and the first title in the long running series to be an Xbox 360 exclusive.
  36. Tales of Vesperia is the best game in the series. A must have for any fan of Japanese RPGs.
  37. If gads of dialog, characters that ooze personality and freer form combat sounds like an RPG delight to you, then order up Tales of Vesperia pronto.
  38. Would I recommend Tales of Vesperia? Sure, to a gamer that has no experience in RPGs or to try and entice an action junkie into the genre. Otherwise, hardcore RPG gamers will find it a bit too thin of an experience.
  39. 80
    Tales of Vesperia succeeds in providing a great and enjoyable action JRPG experience for the Xbox 360, but could have shaken off a few of the older, peskier genre conventions.
  40. Tales of Vesperia stands alone atop the JRPG heap composed of the generic JRPGs we've seen so far this generation. Final Fantasy 13 has its work cut out for it.
  41. 80
    My biggest gripe with Tales of Vesperia is cosmetic, so let me say that while it bugs the hell out of me, it doesn't detract from the overall playability of the title. The writing, and the voice acting, is pretty effing terrible.
  42. Long, engaging, interesting and really fun. With great visuals and an incredible sound, charming characters and an interesting gameplay, Tales of Vesperia is not just one of the best Tales of ever, but also one of Xbox 360's best RPGs yet.
  43. Tales of Vesperia is a solid role-playing game, built upon the canonical bases of the japanese genre. The characters go through an epic story, with moments of drama and also some bits of humor. Its intense combat mantains the tradition of the series, and it also has a good technical part.
  44. Tales of Vesperia actually is one of the best available jrpg on Xbox 360. Its combat system is an almost perfect mix between action and strategy and its graphics are one the best examples of contemporary cell shading. The problem is that the game hasn't been localized in Italian and the ones not familiar with English won't be able to fully enjoy Tales of Vesperia's characters and story.
  45. Thanks to the excellent visuals, brilliant characters and a compelling plot, Tales of Vesperia is a sure bet for all Japanese RPG and fantasy anime lovers: the very good combat system will ensure you to never get bored during the about 40 hours needed to end the main story, without counting in the many side-quests. Too bad, for us italian users, that the game wasn't localized at all: a very important blank, seen the great amount of dialogues involved.
  46. Tales of Vesperia is a good mix of action-packed fighting, a nice story and accessible gameplay. However, the problem is that the game has scarcely any new gameplay elements compared to (for instance) Tales of Symphonia. Newbies will like Tales of Versperia very much, but people who’ve played Tales of Symphonia need to ask themselves whether they want to go on a tour of reminiscence. Even when it is a very pleasant tour.
  47. It's miles ahead of games like Enchanted Arms and Operation Darkness, but that is perhaps the most interesting thing one can say about it. The plot is dull and hits every single RPG cliché, the combat system is fun but flawed, and there is really nothing memorable about it.
  48. If you’re still a fan of the old school approach to storytelling and gameplay, you’ll be pleased to know that Vesperia is a tour de force of what you love. For the rest of us, this series meets our modest expectations, albeit with a pretty visual overlay.
  49. The series' next gen debut plays it safe, but will doubtless charm the pants off fans. [Aug 2009, p.80]
  50. If you hadn't figured it out for yourself already, allow me to reiterate—Tales of Vesperia is sort of like an RPG treadmill. For every step forward the game makes with its use of characters or social commentary, it follows up with a step back in the form of an over-reliance on genre clichés and a meandering narrative focus.
  51. It never truly captures the imagination nor has the ability to draw a person into its fantasy world.
  52. Tales of Vesperia is a fantastic RPG that isn't to be missed by lovers of the genre.
  53. 80
    Action-based combat controls aside, Tales of Vesperia is a perfect example of why the Japanese RPG is so venerated. The game deals with serious issues like corrupt government, tyranny, crime, honor, friendship, and other familiar elements, yet seldom bogs itself down in overdone drama.
  54. 80
    Vesperia may not deliver a totally fresh plot, but well-written character dialogue and a great combat system go a long way towards mitigating the cliches. A superior blend of style and production values, Tales of Vesperia is the best JRPG on the 360 thus far.
  55. A shining example of what makes these games great. There is plenty of depth, and there’s no way you’ll see everything in one run-through. If you have a month or two to kill, check it out.
  56. Looking at the whole product on paper, Tales of Vesperia really doesn’t do anything new or exciting. Instead, Namco Bandai takes the components for RPG success—a serviceable story, stellar writing, combat which doesn’t become a chore, anime-inspired visuals, and a fantasy setting with some roots in reality—and puts them together so well that the game just works. Is the game groundbreaking? No. Is it fun? You bet.
  57. 83
    Traditional elements -- an anime-styled cast, a lush, expansive overworld, and a familiar fantasy setting -- will always be welcome, so long as they're done well. And Vesperia succeeds as well as any Japanese RPG this generation.
  58. The graphics are stunning, the characters are interesting and the game is simply really fun to play.
  59. 70
    This interesting installment in the Tales series is probably best suited to hardcore RPG nuts and fans who loved the previous titles.
  60. Its characters may initially seem to be lazy stereotypes, but they soon blossom into something deeper, thanks to intelligent writing and uncommonly naturalistic acting. [Dec 2008, p.97]
  61. Tales of Vesperia for is certainly an appealing experience and a great addition to the RPG library on the Xbox 360. The world and the characters populating it are both charming and interesting and the plot is well worth the time spent making your way through the game. Battles are fun but can become a bit busy at times. This is but a minor flaw in an otherwise great Japanese RPG.
  62. The bones are here for a stunning adventure, but the imagination simply isn't. Our disappointment is palpable. [Sept 2009, p.116]
  63. A good action-RPG with some story-related hiccups. The first 15 hours or so are dull and that's a quite serious problem in a story-driven game. [July 2009]
  64. Its remarkable graphics and well thought out and voiced characters mark it as a definite achievement, and the sheer length and breadth of it means dozens of hours of entertainment. Plus there is a dog smoking a pipe.
  65. Tales series acolytes will be spellbound; the rest of us have moved on somewhat. [Aug 2009, p.67]
  66. Ultimately feels stale. [Issue#47, p.84]
  67. Series vets should expect deja vu from Vesperia's linear town-dungeon-town progression, superfluous cut-scenes, and lame cooking minigames. [Oct 2008, p.86]
User Score
8.4

Generally favorable reviews- based on 181 Ratings

User score distribution:
  1. Positive: 40 out of 46
  2. Negative: 3 out of 46
  1. Aug 27, 2010
    1
    If you enjoy male and female characters who look the same, idiotic dialogue written in crayon by fourth-graders ("Prepare to taste my steel!"), absolutely ridiculous battles consisting of attack-attack-attack-block and the occasional heal, and horribly linear level design, then have I got a game for you. It's called "Tales of Vesperia," and even though it seems like a bad clone of FF7, it's really...hey, now that I mention it...

    Yes, FF7 was over-rated too. It would be nice if game companies realized this and started doing something original.
    Full Review »
  2. Oct 4, 2010
    10
    Great, great game. The battle system is the best in the Tales series thus far, real time fighting is always a pleasant addition to RPGs. The story will make it difficult to stop playing the game at points. But what really made me love this game were the characters. The characters you are able to play as are just very likable, meld very well together, and have excellent development. As you progress through the game you realize just how much they care for each other, and how much you care for them. The song that plays in the intro to the game is very addicting, and every time I start it up I can't bring myself to skip it. I have played many games, yet this is the first one I have ever loved so much to write a review for. Play this game, I can guarantee you'll enjoy yourself. Full Review »
  3. Nov 30, 2010
    10
    A wonderful game. Great soundtrack, captivating story and characters well developed. The gameplay is quite engaging. I would like to see Tales of Grace on the Xbox too, or maybe a continuation of Tales of Vesperia. Full Review »