Metascore
56 out of 100

Mixed or average reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 2 out of 51
  2. Negative: 11 out of 51
  1. Tenchu fans will definitely not be disappointed. Tenchu Senran is easily the best Tenchu game to date. [JPN Import]
User Score

Mixed or average reviews- based on 45 Ratings

User score distribution:
  1. Positive: 17 out of 19
  2. Negative: 0 out of 19
  1. AaronC.
    9
    A fantastic game! I had loads of fun and huge replayability factor, I only wish it had more missions so I can keep on playing!
  2. YourMommaMomma
    9
    Best Tenchu Game to date. Don't hate on me too much. I've played them all, and none of them are as fast as Z, nor do any of them require as much skill. Skill not required to beat it, but to beat it and make it look easy as well as stylish. The fact is, there is problems with it. AI is crap, graphics are poor even for being an xbox 1 port, and the customization, while interesting, doesn't add anything to the game. I suggest a better co-op, able to have two players on one system, more extensive ninja techniques, a little revamp on the graphics, and physics engine (But keep the fast pace!) and an AI overhaul should make a winner out of the next Tenchu game. Just keep it away from the Wii, please, stay with 360 or PS3. Full Review »
  3. AdamB.
    8
    This is a very fun game once you get past the steep learning curve for the controls (I hadn't played in a year and had to do the tutorial again). It's not a standard fast-paced fighting game; it's a much slower game with a more intelligent, deliberate feel. Though you can storm through the stages, to get real enjoyment you have to go for the Ninja 5 rating which requires very careful gameplay. Character customization and online play are fun, though there is a bit of lag and most frustrating to me, there's no ability to have multiple save slots or to change your character mid-game (or even give them a name). If you want to try a different ninja you'll have to start over and lose all your hard-earned items and Ninja ranks. This significantly hampers replay value, especially since there are only a few types of map to play in. As for the AI and combat system, it's not meant to be about enemies planning complex strategies and chasing you around the map, but it's about the placement of the opponents and figuring out the best way to cut a hole in the defense, avoiding combat. Reviewers complaining about the AI and combat depth is like complaining about Super Mario Bros. for the same reasons. Still, an improved sequel would be appreciated. Full Review »