- Summary: Take control of Spider-Man’s powers with Manhattan as your playground. Set briefly after the events of the new film, The Amazing Spider-Man injects New York City's brand new hero back into free-roaming, web-slinging action, as he protects the Big Apple from a deluge of significant threats.Take control of Spider-Man’s powers with Manhattan as your playground. Set briefly after the events of the new film, The Amazing Spider-Man injects New York City's brand new hero back into free-roaming, web-slinging action, as he protects the Big Apple from a deluge of significant threats. Players use real-time navigational and combat choices to fight crime and execute Spidey’s signature acrobatic moves in ways never seen previously. Discover the rest of Peter Parker’s untold story in the all-new epilogue story to Columbia Pictures' 2012 theatrical release. Battle all-new versions of classic Super Villains as well as original, larger than life enemies while racing to save Manhattan.… Expand
Jul 9, 2012It's all such an uninspired riff on Rocksteady's Batman masterpiece, with the stink of a mandate from a boardroom to make it like that Batman game that did so well. But Arkaham City was built from the ground up because it suited the character. The Amazing Spider-Man is entirely borrowed.
Jun 26, 2012Simply AMAZING...nothing about this game got annoying. Collecting comic books and then reading them was a brilliant treat for those of us whoSimply AMAZING...nothing about this game got annoying. Collecting comic books and then reading them was a brilliant treat for those of us who like collecting. The graphix are as lose to next Gen as I've seen this cycle. Having both linear and open world aspects really makes the game feel whole. It is a must buy for me.
WARNING!!!!! '' renting this game will cause an intense need to purchase it ''… Expand
Jul 9, 2012I really enjoyed this game. Not since Spider-Man 2 (SM2) has a Spider-Man game come along that really nails the swing mechanic. This is a gameI really enjoyed this game. Not since Spider-Man 2 (SM2) has a Spider-Man game come along that really nails the swing mechanic. This is a game I can play to just swing around Manhattan. In this game the web lines do not literally connect with building like they did in SM2, which worried me before I played it, but this is barely noticeable since the exhilaration of swinging is really delivered in the camera. In SM2 you could hang on to a web line indefinitely, in this game you automatically release another web-line when you reach the apex of your swing, but you can let go early if you want more forward than upward momentum. There is also the web rush mechanic in this game. While I'm not a huge fan of seeing little silhouettes of spider man indicating where I can perform this action, it actually proves pretty useful and is a fun and welcome mechanic. One last noticeable difference is the absence of performing mid-air stunts, which now just happen contextually and automatically as you swing. This really didn't matter to me at all.
Despite these differences the swing mechanic is just as fun, if not better than it was in SM2, because as I mentioned before they do a really good job of selling the exhilaration through camera, which to be fair takes a little getting used to at first. As for combat, it's pretty much straight out of Batman: Arkham. This is a good choice, Batman Arkham set the bar for fighting in an action game, and it would be foolish to not emulate their mechanic. The game generally has modes of play, Exterior (free roam around Manhattan) and Interior (linear confined levels). For the most part the game works the same on both areas except there is more emphasis on stealth gameplay in interior areas. There are a butt-load of collectables in both areas but most can be found in the exterior gameworld of Manhattan. For presentation, the game has excellent sound, music, and dialogue (which can get a tad repetitive). The front-end, HUD, and menus are all elegant, minimal, and well thought out with nice transitions. Just the right amount of options too. Graphically, I've seen better, but to be honest there was nothing jarringly bad. Beenox did a good job of prioritizing visual quality and I have to say the game actually looks better playing it than it does in many of the preview videos I've seen. I like that they created an large open world full of cars and pedestrians, the city feels alive.
The things about this game that I did not like: For the most part the fighting between camera and control are minor, but this did cause me to fail on a couple of occasions.
There is no way to exit an interior until you finish the level's progression. This is a problem for players like me who just want to plug in the game and swing around, but not really a big deal since the interior gameplay is pretty awesome.
Somewhat Repetitive Dialogue (though to be fair the voice acting was excellent)
There are different times of day and weather, but they are scripted and not dynamic (you can choose your time of day when you complete the game).
The "Overcast" time of day actually makes the game look ugly, but thankfully this is brief (reminded me of I Am Alive). The open world gameplay is (or feels like it is if it isn't) very scripted, I wish there were more dynamic events to keep me busy.
I was disappointed that I did not unlock more outfits after finishing the game. You get one and it's not great. There ARE more outfits to unlock, but more in an easter-egg fashion rather than as part of the progression, which would have made for better rewards IMO.
Should you buy it? YES. This game is awesome. Lot's of fun to just swing around. A satisfying combat mechanic right out of Batman, and lots of cool comic collectables for Spider-Man fans.… Expand
Jun 26, 2012This game is pretty much everything I was hoping for, as someone who has just been waiting for a Spider-Man 2-like game. The open world, funThis game is pretty much everything I was hoping for, as someone who has just been waiting for a Spider-Man 2-like game. The open world, fun side missions, and cool story are all there. Once again, I can spend a good hour simply swinging around the city and going parkour crazy and it's tons of fun. The story is actually really well done, I wasn't expecting such a gripping tale from a movie spin-off game. The little petty crimes and side missions are fun, and are a good time waster between missions. I absolutely LOVE the little details that the designers threw into the game like how when you're on the street all the people talk to you and a lot of them take out their phones and snap a picture. Really makes the whole experience a lot more fun and Spider-Man-like.
Web swinging I think is actually just as good as Spider-Man 2. Yes, on one hand the webs don't hit the buildings themselves and kind of just go to the air which is a downside. But on the other hand, they do this in a way that keeps it realistic and not really noticeable. You can't web swing in a place where there are no buildings around you, and if you're higher than all the buildings, then the web swing won't work. They made the web swinging realistic in a way, but not to a point where it takes away any enjoyment and it really makes you feel like Spider-Man. (In Spider-Man 2, every once and awhile you'd get that awkward smack-into-a-wall or can't get any momentum going because of the web placement...In The Amazing Spider-Man, the web swinging makes it so you never hit those stall points and makes you feel more like Spider-Man).
My only complaint is that the fighting isn't quite as fun and complicated as Spider-Man 2. You pretty much use a few buttons (X to strike, Y to counter, B to shoot webs, RB to use the environment and web strike people from far away). I liked how in Spider-Man 2 you could do crazy stuff like web up enemies to light poles and stuff. But even though the fighting isn't quite as good as S2, it's still overall very satisfactory. I never get sick of beating up baddies and the animations are so well done and it never gets boring to watch Spidey whip out so many different acrobatic take-downs.
Overall, I love this game and think it is the worthy successor to Spider-Man 2. 9/10.… Expand
Sep 8, 2012if anyone gave this game something lower than 6 is either a blind hater, or a little kid that never got to play the N64 spiderman game.
Thisif anyone gave this game something lower than 6 is either a blind hater, or a little kid that never got to play the N64 spiderman game.
This is as close as a Spiderman game will ever get to that amazing game. They even recreated some fights, like Rhino's fight in the electric power plant. It isn't perfect, and I mean: the graphics aren't good, the puzzles are dumb, sometimes you can't do something if you aren't at the right angle, but hey, it's nice to see an acceptable game of Spiderman. Enemies can get annoying, but if you level up constantly by doing random side-missions, the game gets pretty cool. Although I can not lie: it DOES get repetitive, a lot… Expand
Dec 13, 2012A good attempt at trying to do what Spiderman 2 did, but just doesn't make it. The narrative follows the events of the movie nicely andA good attempt at trying to do what Spiderman 2 did, but just doesn't make it. The narrative follows the events of the movie nicely and sticks to the same tone of the movie, while at the same time trying to also show its respect for the comics. While the outdoor areas are a ton of fun to play through, the in door areas just feel a little clumsy and don't work as well as they are supposed to. Overall: A good game that is probably the best Spiderman game on this generation's consoles. But it really is only for fans of the comics and the movie.… Expand
Jun 8, 2014This review contains spoilers, click expand to view. [Condensed]
For a game with so much promise, ultimately The Amazing Spider-Man is almost as far from amazing as you could possibly get. Good try Bennox, and as of now- even with 1 win and two losses, I still think you have a chance at turning the series around. Try something more along the lines of Shattered Dimensions again, but try to leave the open world formula behind. Especially now that we put it into the ground with nails to seal the coffin lid shut...
Concept: Another attempt at trying to successfully return Spider-Man to some of his more entertaining open world moments utterly fails for the most part, with a few blips of amazing innovation on the radar here and there.
Graphics: While New York is nothing much to gawk at, it is far from terribly designed- and the characters, especially Spidey, move around quite nicely- if they are a little robotic at times. Animations are about the only thing on par throughout the main duration of the game, and stringed together quite nicely.
Sound: No talent from the film comes to the game, which is quite a disappointment as it shows glaringly throughout the entirety of it. Also, the sounds are completely generic, which is to be expected- after all, it is a bustling city.
Playability: The lack of challenge may be annoying for some and great for others, but since the game is a breeze and your movements are Spidey-fast, everything seems to go by in a blur for the most part throughout the game.
Entertainment: The only truly entertaining part is exploring the city, and even that is painful sometimes in this iteration of the series.
Replay: Very Low
Overall Score: 6.5
Written 2012… Expand
Jun 30, 2012i was psyched for a wonderful game since i heard about it, however it really didn't last. I'm not talking story or graphics or even designi was psyched for a wonderful game since i heard about it, however it really didn't last. I'm not talking story or graphics or even design here, those where perfect, rather the combat. all you saw where the same moves over and over. same with takedowns, no cool combos or anything, even the stealth, i was the same three ways all the time. and the swinging was too simple and he ran too slowly. and about the costumes: i think you could have added better, more fan-favorites. like the cross-species, i myself only used it like at lest three sort times. i think it would've been better to use the man-spider fromthe 1990's as well as the classic black suit . and speaking of the black suit, why didn't you make regenerate? I've never seen it ripped without self-repairing before. and the things that you could throw (should've been more} where poorly done. meaning most of them should be an instant ko's or blind them temporarily in some cases, which is another thing, like coke machines for example, they were all empty. i should've seen cans and spilled soda at lest. not to mention you really couldn't hold it and throw it when ready. and i was kinda hoping for hideouts and stuff and i also think the rhino challenge could have been more fun and why not be able to play hero as the lizard? and also think it would have been better with a replay option where you could replay the game with all the stuff you already unlock. and finally, i think that free roam would've been better if the crimes and such. because after you get 100% what's left to do? another plus side though was the acting, it was perfect.… Expand