• Summary: Oblivion is a single-player game that takes place in Tamriel's capital province, Cyrodiil. You are given the task of finding the hidden heir to a throne that sits empty, the previous emperor having been killed by an unknown assassin. With no true Emperor, the gates to Oblivion (the equivalent of hell in the world of Tamriel) open, and demons begin to invade Cyrodiil and attack its people and towns. It's up to you to find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel. In keeping with the Elder Scrolls tradition, players have the option to experience the main quest at their own pace, and there are plenty of opportunities to explore the vast world and make your own way. Numerous factions can be joined, such as the thieves or mages guilds, and each contains its own complete storyline and the chance to rise to the head of the faction and reap further rewards. Oblivion features a groundbreaking new AI system, called Radiant AI, which gives non-player characters (NPCs) the ability to make their own choices based on the world around them. They decide where to eat or who to talk to and what they say. They sleep, go to church, and even steal items, all based on their individual characteristics. Full facial animations and lip-synching, combined with full speech for all dialog, allows NPCs to come to life like never before. [Bethesda] Expand
Score distribution:
  1. Positive: 90 out of 90
  2. Mixed: 0 out of 90
  3. Negative: 0 out of 90
  1. 100
    Here we have a game that is intelligent and uncompromising yet wonderfully easy to get involved with and enjoy.
  2. 100
    A staggeringly ambitious game that successfully unites some of the best elements of RPG, adventure and action games and fuses them into a relentlessly immersive and intoxicating whole.
  3. 100
    Due to the diversity and individuality presented to the player in the game, it's not possible to adequately explain just how involving and rewarding the experience of Oblivion is, or put over the immense scope of the living, breathing world on offer. Bethesda richly deserves incredible success in producing something so captivating.

See all 90 Critic Reviews

Score distribution:
  1. Negative: 22 out of 287
  1. Oblivion is easily one of the best games I have ever played. The attention to detail is amazing, I was speechless after I left the first dungeon and began to explore the world. Expand
    • 11 of 13 users said yes
  2. AnonymousMC
    5
    This game has great potential, but Bethesda screwed up. Level scaling defeats the entire point of levelling up and kills the realism the Elder Scrolls boasts so much. The plot is okay, but the ending is very disappointing. There's really not much to do with the main quest and the few town quests and guild missions. The boasted 'huge world' populated with 'caves and ruins' is true, but thanks to the TSEditor system it's all built from the same pieces and there's no variation whatsoever. Every dungeon is the same at heart. Before you hit level 10 you can’t find a basic thing like chainmail armor due to level scaling, and after you hit level 30 or so every poor highway bandit stealing just to get by wears otherworldly armor and has the powers of a demigod, and every half-starved wolf in the forest can kill a Hulk-esque superhero character clad in the best armor in the universe by gnawing him three times on the leg. Expand
    • 0 of 0 users said yes
  3. ChristopherP.
    3
    If you're really into open-world RPGs, don't be fooled by the ridiculously generous scores that Oblivion has received. Yes, it has a vast - albeit painfully generic and mostly barren - world to explore. Yes, there are plenty of things to do, see, and collect. Unfortunately, all of these things are undermined by the game's loot and enemy scaling. It's not just a little bit of scaling, mind you; it's a mind-boggling, almost painful amount of scaling. It has been done to such a degree that to describe it as anything less than Bethesda selling-out would be disingenuous. There is no incentive to crawl through dungeons or explore the countryside, as EVERY SINGLE enemy and treasure chest will be scaled. If your character is on his second level, expect to mostly be fighting rats and goblins. It doesn't matter where you go; that's what you will be running into until you level up. Every treasure chest and every bit of carried loot you come across will also be scaled. Finally leveled enough to where you can get your hands on some glass armour? Don't go feeling too accomplished, since every last dirt-licking, flea-ridden brigand will also be getting a shiny new set of glass armour along with you. When all is said and done, Oblivion is Morrowind with breast implants, a botox injection, and a lobotomy. Bethesda has removed their flagship series' soul for the sake of a wider audience, and there is nothing left but a dumbed-down husk. Expand
    • 2 of 4 users said yes

See all 287 User Reviews

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