The Elder Scrolls IV: Shivering Isles Image
Metascore

Generally favorable reviews - based on 45 Critics What's this?

User Score

Generally favorable reviews- based on 69 Ratings

  • Summary: [Xbox Live Arcade] Shivering Isles features more than 30 hours of new gameplay and allows you to explore an entirely new plane of Oblivion – the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles adds to the existing world of Oblivion so you can continue playing with your e existing save game/character, or create an all new character just to explore the new content. Within the Realm of Sheogorath, players can explore the two extreme sides of the god's madness – the sublimely creative and the completely psychotic. Something is happening to the Shivering Isles and Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction. Do you have the strength to survive his trials, tame a realm fraught with paranoia and despair, and wear the mantle of a God? The Shivering Isles features a bizarre landscape split between the two sides – Mania and Dementia-filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. You'll encounter more than a dozen new creatures including hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. Throughout your adventure, you will discover all new items, ingredients, spells, and more, and have the talented craftsmen of Crucible and Bliss forge new armor and weapons just for you. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 44 out of 45
  2. Negative: 0 out of 45
  1. 100
    Shivering Isles not only lives up to but actually surpasses Oblivion in many respects. It has everything that made the original so fantastic and then some. Depending on how you play, you'll be in the Isles for a good thirty hours and I recommend milking that for all you can.
  2. 100
    If you had any question about getting this enormous expansion, my suggestion is do it. You shouldn't need any other reason, in fact, you should not even bother with reading reviews on it.
  3. Shivering Isles adds more than enough new and interesting content to give you a great reason to dive back into the world of Oblivion.
  4. We expected to have our sanity challenged by talking dogs and barking women, not game breaking, data corrupting bugs. Still, those of you without corrupted save files might consider a trip to the land of madness – it is a strange and bemusing place, and at least it’s more Oblivion.

See all 45 Critic Reviews

Score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
  1. PaoloA.
    10
    What can I say 'cept for one of the best games ever now has one of the best expansions ever. I just love how they plop the new realm right into the middle of the game via the download. If you ask me, Oblivion can be a never-ending game with non-stop expansion packs...bring it Bethesda (I dare you)! The new creatures, weapons, missions and atmosphere breathes new life into what already was a creep fest of a game, I can't wait to go home and play some more! Expand
  2. Andyman
    10
    A massive, very well-crafted addition to the already outstanding Oblivion world. Its storyline is unforgettable, its characters equally so. At $30, this expansion is a better value than half of the 360's retail library (I'm looking at you, Electronic Arts). If you like Oblivion at all, get this expansion NOW. Expand
  3. The expansion pack was actually better than the full game a near to perfect a gaming experience this is a must add-on for Oblivion. Weird wonderful and totally bizarre the realm of the mad god. Expand
  4. NyteO.
    8
    A welcome addition to the elder scroll world. The shivering isle is insane and beautiful at the same time. It brings some new hardware to your already briming armoury. the creation of specific weapons and armour is a nice addition. strange exotic flora and fauna, puts you in awe. hell the world itself is beautiful as mentioned earlier. the negative side aspect is mapping of the npc feet to the floor. There's still a gap from time to time and running on certain gradient looks unnatural (jerky too). The 360 has been out for awhile now, why are developers still using too much lighting? Expand

See all 16 User Reviews