The Last Remnant Xbox 360


Mixed or average reviews - based on 49 Critics

Critic score distribution:
  1. Positive: 14 out of 49
  2. Negative: 3 out of 49
Buy On
  1. 53
    The Last Remnant is a technical mess, but it's also behind the curve in so many ways.
  2. Technical flaws mar, but don't totally destroy, this long and fascinating role-playing game.
  3. Square Enix has their attention elsewhere. This is quite evident. The Last Remnant might satisfy the diehards or those looking for an RPG fix, but many people will find this game very mild and less than expected.
  4. In short, The Last Remnant that has all the trappings of a game in the RPG genre, but fails to stand out from the crowd. [Dec 2008, p.119]
  5. The Last Remnant has the makings of a great RPG: the story is engaging and the battle system is tons of fun to play with. And, with a lot of extra missions and side quests, there certainly is a lot of replay potential to this title. However, it seems that all these great aspects are not enough to pull it past its glaring graphical issues.
  6. Ultimately I came away from Last Remnant feeling more disappointed than pleased, but I can't say that the whole experience was a wash. The battle system is really a blast, and well worth checking out for RPG vets, but this isn't the great SE experience I was hoping to find.
  7. The Last Remnant is absolutely full of potential. There's a fantastic world accompanied by an incredible soundtrack, a great battle system in place and a ton of content to keep you going. However, the game is technically sub-par, and the story takes far too long to get anywhere remotely interesting.
  8. 70
    It takes a different approach than most other console RPG battle systems, one that will alienate some gamers while appealing to others.
  9. The longer we've spent with The Last Remnant, the more we find ourselves wishing that it were a pure strategy RPG, because the more time you invest, the more interesting the battle system becomes - and, as a consequence, the more you begin to resent everything that prevents you enjoying it. [JPN Import]
  10. The Last Remnant is better than Infinite Undiscovery if you’re looking for a long, easy-breezy romp through fantastical lands, but RPG fans who care about a challenging combat system or characters who are worthy of your empathy will be disappointed.
  11. 60
    It's really too bad that The Last Remnant is so uneven. For every one thing it does right, there is a glaring fault that ruins the fun.
  12. Games Master UK
    It won't be to everyone's tastes, but hardcore RPG fans will get a lot from it. If they have time. [Jan 2009, p.65]
  13. 25
    The battle system reeks of incomplete, unfinished ideas.
  14. If you aren't pissed off about having to install it to your hard drive to avoid graphical issues and you like a strategic element to your battles, you may really enjoy the game. The truth of the matter is though, my standards for the genre are high, and I feel that if Square had spent a little more time clarifying the muddy parts and fixing the technical issues, this could have been a terrific game.
  15. The promising The Last Remnant is unfairly flawed by its disastrous technical glitches and its awkward battle system. Whoever will be able to ignore its messy frame rate and its tedious loading times will find an occasional enjoyment in its proposal.
  16. games(TM)
    Every change of camera is greeted by painful seconds as the textures load in. Every opened door is greeted with the loading screen. Every battle features a cataclysmic drop in frame rate. The result callously skims the cream from the top, depriving you of your ultimate satisfaction. [Jan 2009, p.106]
  17. Edge Magazine
    For JRPG unbelievers the battle system changes don’t address the common complaints leveled at the genre. For fans, the emphasis and pacing of its unique selling point overwhelms everything else, stripping the game of its poetry and balance. [Jan 2009, p.5]
  18. 40
    The concept behind the battle system is solid but dragging it through uninspired dungeons and a tired story can make putting in that second disk a chore.
  19. It's suffering from some of the worst performance issues of all time, it's not the best looking game, the story sucks and the hero is pretty lame. But if you can look past those shortcomings you will find that The Last Remnant has a lot to offer.
  20. A stale JRPG with interesting combat and lovely graphics that's crippled by technical deficiencies.
  21. It’s a fairly formulaic plot, but an interesting one nonetheless.
  22. AceGamez
    It's such a shame then that what could have been an excellent game is thwarted by sloppy design, confusing direction and an abysmally implemented graphics engine.
  23. Official Xbox Magazine
    There are certainly bits and pieces of decent storytelling hidden throughout the game, but for every ounce of beauty, you get three humdrum pounds of grind. [Holiday 2008, p.78]
  24. Square Enix launches its RPG for the world. The Last Remnant offers a new gameplay in the genre, with many good ideas, a fun storyline, and some great moments. Anyway, it doesn't fulfill all of the promises made, and it seems to fall short of charm in some momentos. Some technical issues and an extremely simple gameplay for an RPG are its main flaws.
  25. And that symbolises the entire experience, really. It seems strange that to get my RPG fix in 2009, four years after this generation hit the scene, I have to dust off my PS2 to give me the type of experience that so many of us have been longing for in current-gen glory.
  26. The last Remnant is definitely not perfect, but very entertaining! Although the story isn’t very complex you’ll ask yourself after 40 hours of gaming: What ... 40 hours already? This title is a must have for roleplaying-fans that own a Wii.
  27. The Last Remnant is a game the purists can sink their teeth into, and one we hope isn't the 'Last' of its kind.
  28. The Last Remnant is a hard game to judge. A person's enjoyment of it will be directly related to how much they can tolerate persistent graphical issues. If you can get past it, there's a lot to enjoy in the smart design decisions and its unique battle system.
  29. Massive, multi-party battles don’t deliver the strategic pop that hardcore RPG fans are looking for.
  30. As a JRPG, The Last Remnant is about as accessible as they come. An amazing battle system is wonderfully combined with an interesting group of characters, an epic storyline and huge amounts of gameplay.
  31. If you enjoy role playing games, especially Japanese role playing games, the Last Remnant is a must buy. One of my favorite Square Enix role playing titles in years with much potential and hopefully a patch will fix the few noticeable graphic issues.
  32. Square Enix games were once a guarantee for good RPG’s, but those times are gone. The Last Remnant fails miserably in almost every way, and is highly unpolished. The game has its strong points, like the profound battle system and a lengthy campaign, but the story, visuals and surrounding game world are one big letdown. The Last Remnant is yet another Japanese RPG that doesn’t live up to its initial expectations.
  33. Judging by Square-Enix’s immense standards, unbeatable by most developers on their very best day, then Last Remnant is a disappointment. It’s not the epic life consuming RPG we were expecting and falls a long way down the list of top RPG titles for the 360, which is saying something.
  34. 79
    If this game ran smoother, it would have been something special. Instead it's just a solid, worthwhile trip that will be remembered more for its shortcomings than it will its triumphs, and what a shame that is.
  35. 65
    Had the development team taken another six months and perfected their use of the Unreal 3 engine and the tools at their disposal, this title would be one more of Square Enix's instant classics.
  36. It’s hard to judge Last Remnant as it does have quite the amount of flaws, but underneath all of the problems, there is an interesting story and new gameplay.
  37. 68
    Just don't expect too much from it. It likes to give with one hand and take away with the other.
  38. As long as you don't enter into the story looking for a masterpiece, you should enjoy it.
  39. If Square Enix polishes the rough edges off this game's novel combat system, Remnant could be the foundation of an excellent series.
  40. I’d recommend to anyone who’s into RPG’s to at least try The Last Remnant via a rent, you’ll probably won’t be able to complete it, but it’s the only way you’ll find out whether it’s a game you can enjoy while turning a blind eye to obvious downfalls.
  41. A massive RPG, which could break the will of all but the most dedicated of fans.
  42. There’s nothing particularly bad about The Last Remnant. Despite its flaws, it does remain a competent, if unremarkable RPG.
  43. 85
    Even with the technical issues at hand (boy is there a lot), Square-Enix has to be commended for making (what is in my opinion) one of the most original and addicting RPG's in ages; certainly one of the finest this generation.
  44. This game falls just short of greatness mainly due to unacceptable graphical problems and a few poorly implemented ideas. If there had been less loading screens and more choice about battle commands, then this would have been the ideal game to tide us over until Final Fantasy XIII emerges.
  45. The story is typical for a Square Enix RPG, which is okay. The characters are designed with love, the atmosphere is good. The stuttering was acceptable as well. But there are too many decisions, that I’d rather have taken myself.
  46. Initially I would have written The Last Remnant off, but thankfully it improves loads once you have given it some time to become one of the best games of its type.
  47. Since we’re stuck with an unrefined and choppy experience, it’s better to dust off some classics and remind yourself what makes this genre so special. After that, give Square Enix a call and let them know.
  48. If you are a fan of Square Enix and a role playing game fan than I would definitely give this game a try.
  49. The gameplay is refreshing and addictive, the strategic elements have you constantly assessing the situation and working the angles, and it has a decidedly non-Japanese, JRPG feel to it. Slick, fun, intelligent and rewarding, let’s hope this is the direction turn based affairs take in the future.
User Score

Mixed or average reviews- based on 126 Ratings

User score distribution:
  1. Positive: 13 out of 30
  2. Negative: 7 out of 30
  1. Nov 5, 2010
    There are some technical issues: long load times, VERY choppy framerate in large battles (can be fixed a little by installing to the hardThere are some technical issues: long load times, VERY choppy framerate in large battles (can be fixed a little by installing to the hard drive), and bad texture pop-in as textures load several seconds after the images have loaded (this can also be reduced slightly by installing to the hard drive). When the textures do load, the graphics look pretty good. The music to me was ok, but nothing memorable. The plot was so bland and boring - go save your sister. Wow. Nothing exciting really happens the whole game. The characters were boring, especially the main character Rush. The only main character I like was the four-armed panther (Torgal). The main villain, The Conqueror, looked cool, but the story was so weak that you didn't care about him. The gameplay was not very good in my opinion. There were hundreds of weapons, shields, accessories, etc., but you could only equip Rush. It was so pointless to have hundreds of weapons, etc. if you could only equip one character. The other characters requested components, and you could choose to give them the components or keep them, and when the character got enough component their weapons would upgrade. Sometimes characters would ask for a specific weapon and you could choose to give it to them. But for the most part, 90% of the items felt useless, as you could only equip one character. Also, there were hundreds of components, but you couldn't use them in battle. They could only be used to craft other items, which you didn't need since you could only equip one character. So I felt like was collecting hundreds of useless items so I could make more useless items. The battle system was tedious, and little strategy was involved. Most of the strategy occurred outside of combat when you created your teams formations. Also, in battle, you didn't really have complete control over individual characters, as you could only pick general team commands, and the individual characters would act on their own. Overall this game had a boring story with a tedious battle system. This game felt like a huge grind. Despite the fact that I didn't like it much, I racked up hundreds of hours and got 1000 gamerpoints. I think I spent more time on this game than any game I have ever played in my life, but that is merely because I have OCD. This game is not good. Full Review »
  2. AndrewA
    Dec 5, 2008
    Amazing game! I love the graphics and battle systems. There are a few flaws with the game, but you have to consider its really the first game Amazing game! I love the graphics and battle systems. There are a few flaws with the game, but you have to consider its really the first game of its type, and only game with this battle system. Full Review »
  3. Sep 16, 2013
    This game is SquareJP's finest work this generation. The story, whilst being somewhat generic is a shining example of how you take a genericThis game is SquareJP's finest work this generation. The story, whilst being somewhat generic is a shining example of how you take a generic concept and make it more than that. In this game, you do not control a few singular characters, instead you have 'unions' which you form with a key character acting as a general so to speak, with bodyguards and special units in the union. You can have several unions depending on your battle level which allows for some jaw dropping gigantic battles against hostile unions. The traditional Japanese roleplaying elements are heavily modified, with RTS style tactics of engaging and 'deadlocking' enemies in a close combat fight whilst your other unions move around to flank them or intercept enemies who are trying to flank your unions whilst they are in a deadlock. All of this is controlled with a sleek, stylish interface and battle controls identical to a traditional JRPG and is very easy to use whilst having respectable depth. If you think that the game is an actual RTS in the way it handles, and are put off by it, don't be because it isn't. This is a fantastic example of how you can merge two genres together whilst catering to every bodies tastes.

    I'm not even a huge JRPG fan at all, and other than Final Fantasy 4, 7, 13 and Lost Odyssey, I have never played any other ones and I have to say this one is easily the best. If like me you were left with a sour taste in your mouth after the latest, awful Final Fantasy games, The Last Remnant is a breath of fresh air, a fantastic new IP and proof that Square have not lost their touch.
    Full Review »