Metascore

Generally favorable reviews - based on 20 Critics What's this?

User Score

Universal acclaim- based on 154 Ratings

  • Summary: The concluding episode of a five-part series set in Robert Kirkman’s zombie apocalypse. With time running out and the odds stacked against you, Clementine’s fate is in your hands. The culmination of your choices leads to the dramatic conclusion of this first season of The Walking Dead. Purchurchase of this DLC requires The Walking Dead - Episode 1: A New Day. Expand
Score distribution:
  1. Positive: 20 out of 20
  2. Mixed: 0 out of 20
  3. Negative: 0 out of 20
  1. Nov 21, 2012
    100
    A masterpiece of a conclusion. Sure, from a gameplay perspective, the same things can be said of this last episode than of previous ones (i.e. it's not perfect), but the writing, the emotions, the story, everything is so powerful and spot-on on that front that one could consider Telltale's game as the first true next-gen one: not from a technical standpoint, mind you, but from an emotional one.
  2. Nov 27, 2012
    100
    This is absolutely, without a doubt, one of the best gaming experiences of the year. It's still just a little too early to toss around GOTY nominations, but there's no doubt in my mind that The Walking Dead will be on a short list for a number of critics when those considerations start to make their rounds.
  3. Nov 19, 2012
    95
    Some of this season's best, and Episode 5 is the emotional finale fans deserve.
  4. Nov 28, 2012
    85
    No Time Left is the finale of an emotional adventure that is told in the best way possible. Never did we have such compassion for a game character. Even after a few years you will remember Clementine and Lee and the hard choices you had to make. An amazing ending to an amazing game.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 46 out of 50
  2. Mixed: 0 out of 50
  3. Negative: 4 out of 50
  1. I personally would like to to thank Telltale Games for reaching emotions I never thought I'd experience with a video-game. I loved making choices in video-games ever since Knights of the Old Republic introduced the light side or dark side spectrum, but Walking Dead series takes choices to a whole another level. Each choice I make feels like a bad decision because of the emotional connection I have with each character. I have never played a videogame that puts so much detail into how you feel towards people in survival. It's unbelievable what the climax brought me to as a gamer and for that I'm a lifelong fan. NEVER would I have thought in a million years a video-game would make me cry like a baby, but Walking Dead has that effect. Bravo Telltale Games for the best game of 2012! Expand
  2. Hands down the best game I have ever played in terms of story, connection between characters and players. This morning as I finished this game at about 8am for the final 5 minutes of dialogue between our main characters I began crying, when the title screen came up I for a moment felt angry "Wait, WHAT? That's it", when it showed me all the characters I'd come in contact with over the past 7 months a deep pain set in and I felt bad for some of the things I'd done, and I cried for them. When the credits ran and the lyrics said "take us back oh take us back" I couldn't stop myself from heaving heavy sobs and wishing that for these 12 digital people we could have stayed away from the place that doomed them. It is so powerful and potent of an ending that I'm not sure I'll be able to play my alternate save right away. It's an hour and a half later and I'm still trying to disconnect and get ready for work this morning. This was everything that Kirkman brought to the comics, the sense of dread and never ending sorrow, it is something we are just starting to see in the show. I applaud telltale for not falling into the typical zombie game pitfalls and trying to tidy it all up and keep us all happy, for making me wonder where my beloved characters are. In staying true to the spirit of Kirkman they surpassed him in devastation. Expand
  3. aortaclogger, you can't wait 5 minutes for a cut scene to play out? ADHD anyone? Anyway, the ending is pretty satisfying and I think this was a success for TellTale. Next installment should have less of a buggy delay when performing an action and some better gameplay, but the story telling and dialog is near perfect. Definitely a fun (and different) type of ride. Expand
  4. It's not a game, for God's sake. If you want a game, play Mass Effect 3, or Halo 4, or Borderlands 2. This MIGHT deserve something like "Interactive TV Show of the Year" but certainly not Game of the Year. No actual quality gameplay. Expand

See all 50 User Reviews