Metascore
85 out of 100

Generally favorable reviews - based on 90 Critics

Critic score distribution:
  1. Positive: 84 out of 90
  2. Negative: 0 out of 90
  1. Conviction is the best installment in the series. The developers took some major risks in design and presentation that paid off, resulting in a game that's at once approachable and complex, and arguably the current last word in stealth adventure.
  2. 100
    Why Sam has stepped out of the shadows and is on full out attack makes complete sense in context with the story, so if you can accept it for what it is and not dwell on the fact that it isn't what you've come to expect in a Splinter Cell title, you'll no doubt agree that Conviction rivals Chaos Theory as the best title in the franchise's history.
  3. This might not be the biggest Splinter Cell in the franchise but is by far the best and gets my vote for most innovative action game of the year.
  4. Every bit of the lighting and digital-effects are top-notch and we can only dream about what the next game will look like, it’s just so damn polished looking.
  5. Splinter Cell Conviction has turned the series upside down for the better, ditching the archaic gameplay of old which to be frank has gotten stale. The all new action stealth approach feels so much better and a lot more rewarding.
  6. Whether you’re an action nut, stealth gamer, or somewhere in between, Splinter Cell: Conviction has all the ingredients to take you on an unforgettable thrillride.
  7. 95
    Splinter Cell: Conviction is a game you have to play. Not only has Ubisoft managed to breathe new life into the franchise, but it has also succeeded in offering a wonderful action-stealth game for fans and newcomers. Not only does it excel graphically and sound-wise, but on top of that – one tends to forget all too often these days – a giant leap forward gameplay-wise. Definitely worth a purchase.
  8. Splinter Cell Conviction isn’t the most astonishing game you’ll play but when you put the final product in perspective, there’s no doubt in my mind that Ubisoft Montreal managed to create the second best game in the Splinter Cell franchise.
  9. A great candidate for the title of best game in the series thanks to brilliant graphics, great attention to detail, a very immersive story and some well thought-out gameplay innovations. A must for every stealth action lover.
  10. 93
    It was a huge risk deviating from the trial-and-error style that made the series famous, but it paid off. Splinter Cell Conviction is awesome.
  11. Splinter Cell: Conviction is quite different from its predecessors. Less trial-and-error, more tactical and action based stealth. Sam Fisher became the ultimate killing machine in the renewal of the stealth genre.
  12. An exciting campaign, sweet Revenge kills, bad-ass interrogation sequences and an incredibly addicting co-op mode make Conviction one of the best Splinter Cell titles to date.
  13. 92
    The main thing, though, is the remarkable and bold focus - none of Assassin's Creed 2's endless tutorial or ridiculous minigames, or indeed of Arkham Asylum's irritatingly blocked routes and hollow collectormania. This reborn Splinter Cell just gets on with it: it has the courage to pick one thing, the fantasy of being a hi-tech manhunter, and do it as well as possible.
  14. A bit short for one player, but with an impressive cooperative mode which compensates for. Simply put, Sam Fisher has in Conviction its best iteration since the first entry of the series.
  15. If you’re a fan of coop gaming action this is your game.
  16. 91
    All of the narrative and story-driven dialogue is beautifully pitched throughout, making the plot meld seamlessly with the gameplay.
  17. Hardcore fans of the series will no doubt hate the new direction Splinter Cell has taken, but the game is much improved and those wanting some action and silent tactics goodness will be pleased. Conviction does not rebuild the genre, but does a great job increasing its scope.
  18. The new style and direction of the Splinter Cell franchise may not thrill all the fans out there, but it's a fact, that this was a much needed bold fresh adrenaline jolt.
  19. An easier gameplay doesn’t mean a worse gameplay, especially when you have so much more on offer in terms of storyline, action, interaction and graphics. Splinter Cell: Conviction marks a new beginning in the Splinter Cell series.
  20. In both the main campaign and a rich two-player mode, the trademarks of Clancy’s military fantasy world—espionage, conspiracy at the highest levels of government, surgical application of deadly force—come to life with unrelenting suspense.
  21. Arguably the best in the series. Better sneaking mechanic, one of the best cover systems ever, and pacing on a level unlike anything you've experienced in a stealth game, all while keeping it accessible to new players.
  22. Splinter Cell: Conviction is a return to form for the series after the slight hiccup that was Double Agent, and anyone that's put off trying out the game at this point would do well to give the series another chance.
  23. 91
    Conviction's stylish presentation and intuitive cover mechanics prove that Ubisoft can make a highly polished product, but for the amount of game you get, the price seems sorely inflated.
  24. With an engaging story, impressive presentation and voice acting, and a variety of multiplayer game modes, Conviction has a lot of quality worth experiencing.
  25. Splinter Cell was in need of a refresh and that's exactly what Ubisoft has delivered. Conviction manages to tweak the tried and tested formula without ruining the stealth gameplay, delivering some of the best action gaming I've played this year.
  26. Splinter Cell Conviction opted for an approach with more action while offering the stealth that attracted the fans in previous games. The new mechanics make the gameplay more accessible, fluid and deadly.
  27. Splinter Cell is back with new gameplay mechanics and a great title. If you were waiting for a stealth game with fast paced mechanics and a cool main character, buy this game immediately. Conviction has a great multiplayer experience, and a short but intense campaign. Our uncle Sam is back again, and we love him!
  28. Gorgeous visuals and a brilliant cast make Splinter Cell: Conviction a terrific, if a little short, singleplayer-experience. The Co-op modes bring loads of entertainment for shadowy agents and novice spies alike. Fisher's latest comes highly recommended.
  29. The development of the story and the game provides not only die-hard fans of the series with a new and refreshing take on the Sam Fisher story, but it also provides new players to the series a rich and extremely satisfying gameplay experience.
  30. Splinter Cell: Conviction isn't the series' high point, but it does get the franchise back on track. [May 2010, p.89]
User Score

Generally favorable reviews- based on 485 Ratings

User score distribution:
  1. Positive: 79 out of 107
  2. Negative: 17 out of 107
  1. No one will stop Sam Fisher, nor do you. Slick control is perfect for stealth and combat, strong voice acting gives life to the awesome story and the flashy black and white ( in the shadow) adds cool effect to it. The multiplayer is appealing, i set more with the co-op mode, versus is sometimes frustrating , but it adds tension. Conviction never felt so good Full Review »
  2. HarrisB
    3
    Look at all these Xbox Mags. They always give Big Points to fairly hyped games, no matter how bad they are. Even the Xbox Gamers dont care about this stupidity. Maybe they are just glad to have another shooter game of its kind. If you are a demanding gamer stay far away from this one. It will be underwhelming for you if you are 10 years of age or older. Full Review »
  3. 5
    I have been a massive fan of the Splinter Cell series, beginning with the first title that was released for the original Xbox. My play through with Splinter Cell: Conviction was, to say the least, average. It's the kind of game where developers take 1 step forward and 2 steps back, despite their passionate effort in 'reinventing' the genre. Length: "Splinter Cell: Conviction's" story mode will last the average player an upwards of around 6-10 hours, depending on the difficulty (mind you, this is not the same "lengthy" duration they claimed and boasted in their interviews. The Co-op portion of the title will last approximately 3-4 hours, again, depending on the difficulty. The rest of the multiplayer length is relatively subjective, because it really depends on the person playing and whether they truly enjoy it or not.

    Controls: Excellent. Some issues with trying to climb up and some such but other than that, the controls were very solid.

    Sound: Again, also excellent. Single Player Story: Not too much peep out of me for this part of the game. It's a pretty interesting storyline, but I wish they did a few things differently. In short - and without spoiling too much - it's just obnoxious playing as Sam Fisher one moment, and than being thrown into Diwaniya, Iraq as a completely different person. It just derails the narrative focus of the game for the sake of telling a side story that is completely irrelevant to the main plot of the game. Co-op Story: Interesting to say the least. It really reveals a lot of the interior motives of a certain someone in the single player story, but only if you play the co-op campaign first. The ending was truly a disappointment although my friend and I had a pretty good laugh the first time we played the ending. Gameplay and design: Now, this is where it gets really nitty-gritty. The game-play and overall design of Conviction is quite clear, it's meant to be played as a run and gun, Jason Bourne on speed style game. There are a huge amount of key and refining features missing that made the originals so damn good. The knife, whistling, controlling your light exposure and movement speed, Night/thermal vision goggles, moving and hiding bodies, hallway split jumping, etc. Big and small things like the ones I mentioned above are just completely eradicated from Conviction, all for the sake of making it fast paced, something the Splinter Cell series is *not* known for. Enemies are just thrown into each section of the level, each one being in a convenient spot for players to make full use of the Mark and Execute feature. So much is sacrificed for one feature, and quite frankly, it's just disgusting to see a title stripped of it's roots and garnished with mediocrity.

    The exclusion of key features is one thing, but the illusion of the stealth in conviction is also another. I couldn't shake the feeling that Conviction was not designed with the originals in mind. For all intents and purposes, Ubisoft felt it would be a good idea to force players into unavoidable gun fight scenarios with little hope for pure stealth. The addition of the Sonar Goggles is more of a burden than it is a boon. Special enemy types are later equipped with these very same goggles, further eliminating the use of stealth mechanics and forcing players to draw their guns and mark/execute their way to victory. These same goggles also completely eliminate the use of one such gadget, the sticky camera (which had it's smoke feature replaced with the explode feature).

    I can go on about how this isn't a true sequel to the Splinter Cell series but this review has to stop at some point and I'm just sick of having to juggle why Ubisoft felt it necessary to try and reinvent the wheel. For me, this title in the series is a 5/10. In short, as a Splinter Cell title, Conviction is complete trash that spits in the face of it's predecessor in hopes of garnering the undivided attention of the fast-paced shooter crowd. As a 3rd person shooter with some stealth elements, it's an average game. Make of that what you will.
    Full Review »