• Publisher: Ubisoft
  • Release Date: Apr 13, 2010
  • Also On: PC

Generally favorable reviews - based on 90 Critics

Critic score distribution:
  1. Positive: 84 out of 90
  2. Negative: 0 out of 90
  1. 93
    It was a huge risk deviating from the trial-and-error style that made the series famous, but it paid off. Splinter Cell Conviction is awesome.
  2. It's hard not to feel a twinge of disappointment if you're a fan of the series. Sam's newest adventure doesn't offer the challenge you may be expecting, and recent stealth-action hybrids like Metal Gear Solid 4 and Batman: Arkham Asylum provide much more satisfying single-player experiences. Yet stellar storytelling, fantastic co-op play, and rewarding executions make Tom Clancy's Splinter Cell: Conviction a legitimately great game that delivers frequent surges of excitement.
  3. Appeals to a whole new crowd that grew up on creating distractions, using every single gadget in their inventory and dragging bodies into shadows. If Conviction is evidence of where Ubisoft is taking the series, they are about to win over a lot of new fans and potentially upset a portion of those already loyal.
  4. The single-player story is short, but it's filled with a lot of great moments. The co-op multiplayer helps to give the package a lot more bite.
  5. Splinter Cell: Conviction isn't the series' high point, but it does get the franchise back on track. [May 2010, p.89]
  6. At its best, Conviction is played as a high-stakes puzzle game, taut and thrilling when everything is going your way. But when cover is broken, the floodlights go up to reveal a mediocre shooter. Perhaps the greatest irony of all is that Splinter Cell: Conviction appears brightest in the dark.
  7. 100
    Why Sam has stepped out of the shadows and is on full out attack makes complete sense in context with the story, so if you can accept it for what it is and not dwell on the fact that it isn't what you've come to expect in a Splinter Cell title, you'll no doubt agree that Conviction rivals Chaos Theory as the best title in the franchise's history.
  8. It gives some of us a chance to release a lot of the pent-up energy from having to chill in the shadows for years, and any time you get to let the beast out and stop hiding, it feels good.
  9. Splinter Cell: Conviction is a return to form for the series after the slight hiccup that was Double Agent, and anyone that's put off trying out the game at this point would do well to give the series another chance.
  10. Arguably the best in the series. Better sneaking mechanic, one of the best cover systems ever, and pacing on a level unlike anything you've experienced in a stealth game, all while keeping it accessible to new players.
  11. 91
    Conviction's stylish presentation and intuitive cover mechanics prove that Ubisoft can make a highly polished product, but for the amount of game you get, the price seems sorely inflated.
  12. Conviction can't be the perfect epilogue for the saga. The new Sam Fisher's adventure is well structured, with a fluid and fast gameplay and an intricate and addictive plot but it has several technical glitches and imperfections. But if you don't mind about these problems, you'll play Conviction from the start until the end and will appreciate every single part of its gameplay.
  13. Explosive tactical knee-grazing and smash action. Breathes new life into the stealth genre. [June 2010, p.82]
  14. This might not be the biggest Splinter Cell in the franchise but is by far the best and gets my vote for most innovative action game of the year.
  15. While co-op kicks an unholy amount of ass, the Fisher campaign wasn’t the drastic departure from the series’ punishing trial and error we were all expecting.
  16. A bit short for one player, but with an impressive cooperative mode which compensates for. Simply put, Sam Fisher has in Conviction its best iteration since the first entry of the series.
  17. It’s a more accessible and cinematic experience that may turn off some Splinter Cell purists. If you’re only in it for the single player story, a rental will suffice, but with a good-sized co-op campaign and a more focused multiplayer suite, Splinter Cell fans have excellent reason to get re-acquainted with Sam Fisher this summer.
  18. 90
    The game is one of the best Splinter Cells I have ever played, and I feel that Ubisoft has really made a solid game.
  19. As for the solo game, Conviction is likely to appeal to more people than any Splinter Cell game to date, which is a shame because UbiSoft has replaced the heady silent stealth play with a middling third person shooter.
  20. Its flaws stand out in the short singleplayer campaign, and its tail end relies too much on the gunplay that the game otherwise relegates to a begrudging last resort. But when it hits its stride, the environments unlock the player’s tactical ambitions in away that is truly empowering, launching you between shadow and light, discretion and aggression.
  21. The emperor is wearing tense, compelling and entirely seductive clothes. It's just a shame his outfit is from the 2005 collection. [Issue#95, p.102]
  22. Some people will hate Splinter Cell Conviction just because it’s different – you know what, it’s there loss. Bar a few pacing issues and a little too much emphasis on gunplay towards the end of the game, Conviction nevertheless delivers a fantastic experience that is great when played alone and nothing short of terrific when played with a friend.
  23. It offers a clever Deniable Ops mode, a co-op campaign that’s equal or superior to the solo section, and best of all, a solo campaign with lots of excellent missions in unique locations threaded by the series’ best narrative.
  24. Hardcore fans of the series will no doubt hate the new direction Splinter Cell has taken, but the game is much improved and those wanting some action and silent tactics goodness will be pleased. Conviction does not rebuild the genre, but does a great job increasing its scope.
  25. Splinter Cell was in need of a refresh and that's exactly what Ubisoft has delivered. Conviction manages to tweak the tried and tested formula without ruining the stealth gameplay, delivering some of the best action gaming I've played this year.
  26. Splinter Cell Conviction changes the rules of the classic espionage saga, being really consistent with Sam Fisher's story and the background. Some great co-op modes improve the overall value, shaping a funny half stealth half action/shooter that will probably disappoint the old fans, but it still delivers some good gameplay.
  27. Gratifying predatory battles, a unique visual exhibition, and a variety of engrossing game modes makes Conviction an absolutely solid experience that nobody should feel disappointed in.
  28. Fisher never wanted to come back to Washington, D.C., and resume his Splinter Cell lifestyle, but with a very good (although short-lived) and very good-looking single-player story along with another strong co-op mode (both offline and online) gamers will be more than pleased with Fisher’s stealthy combat return.
  29. Conviction is the perfect evolution for Sam Fisher's series. The gameplay is smooth and dynamic, and even if the graphics are not the best of this generation, this last Splinter Cell delivers some serious action.
  30. With an engaging story, impressive presentation and voice acting, and a variety of multiplayer game modes, Conviction has a lot of quality worth experiencing.
User Score

Generally favorable reviews- based on 551 Ratings

User score distribution:
  1. Positive: 84 out of 114
  2. Negative: 19 out of 114
  1. Jul 11, 2011
    No one will stop Sam Fisher, nor do you. Slick control is perfect for stealth and combat, strong voice acting gives life to the awesome storyNo one will stop Sam Fisher, nor do you. Slick control is perfect for stealth and combat, strong voice acting gives life to the awesome story and the flashy black and white ( in the shadow) adds cool effect to it. The multiplayer is appealing, i set more with the co-op mode, versus is sometimes frustrating , but it adds tension. Conviction never felt so good Full Review »
  2. HarrisB
    Apr 19, 2010
    Look at all these Xbox Mags. They always give Big Points to fairly hyped games, no matter how bad they are. Even the Xbox Gamers dont care Look at all these Xbox Mags. They always give Big Points to fairly hyped games, no matter how bad they are. Even the Xbox Gamers dont care about this stupidity. Maybe they are just glad to have another shooter game of its kind. If you are a demanding gamer stay far away from this one. It will be underwhelming for you if you are 10 years of age or older. Full Review »
  3. Feb 24, 2012
    I have been a massive fan of the Splinter Cell series, beginning with the first title that was released for the original Xbox. My play throughI have been a massive fan of the Splinter Cell series, beginning with the first title that was released for the original Xbox. My play through with Splinter Cell: Conviction was, to say the least, average. It's the kind of game where developers take 1 step forward and 2 steps back, despite their passionate effort in 'reinventing' the genre. Length: "Splinter Cell: Conviction's" story mode will last the average player an upwards of around 6-10 hours, depending on the difficulty (mind you, this is not the same "lengthy" duration they claimed and boasted in their interviews. The Co-op portion of the title will last approximately 3-4 hours, again, depending on the difficulty. The rest of the multiplayer length is relatively subjective, because it really depends on the person playing and whether they truly enjoy it or not.

    Controls: Excellent. Some issues with trying to climb up and some such but other than that, the controls were very solid.

    Sound: Again, also excellent. Single Player Story: Not too much peep out of me for this part of the game. It's a pretty interesting storyline, but I wish they did a few things differently. In short - and without spoiling too much - it's just obnoxious playing as Sam Fisher one moment, and than being thrown into Diwaniya, Iraq as a completely different person. It just derails the narrative focus of the game for the sake of telling a side story that is completely irrelevant to the main plot of the game. Co-op Story: Interesting to say the least. It really reveals a lot of the interior motives of a certain someone in the single player story, but only if you play the co-op campaign first. The ending was truly a disappointment although my friend and I had a pretty good laugh the first time we played the ending. Gameplay and design: Now, this is where it gets really nitty-gritty. The game-play and overall design of Conviction is quite clear, it's meant to be played as a run and gun, Jason Bourne on speed style game. There are a huge amount of key and refining features missing that made the originals so damn good. The knife, whistling, controlling your light exposure and movement speed, Night/thermal vision goggles, moving and hiding bodies, hallway split jumping, etc. Big and small things like the ones I mentioned above are just completely eradicated from Conviction, all for the sake of making it fast paced, something the Splinter Cell series is *not* known for. Enemies are just thrown into each section of the level, each one being in a convenient spot for players to make full use of the Mark and Execute feature. So much is sacrificed for one feature, and quite frankly, it's just disgusting to see a title stripped of it's roots and garnished with mediocrity.

    The exclusion of key features is one thing, but the illusion of the stealth in conviction is also another. I couldn't shake the feeling that Conviction was not designed with the originals in mind. For all intents and purposes, Ubisoft felt it would be a good idea to force players into unavoidable gun fight scenarios with little hope for pure stealth. The addition of the Sonar Goggles is more of a burden than it is a boon. Special enemy types are later equipped with these very same goggles, further eliminating the use of stealth mechanics and forcing players to draw their guns and mark/execute their way to victory. These same goggles also completely eliminate the use of one such gadget, the sticky camera (which had it's smoke feature replaced with the explode feature).

    I can go on about how this isn't a true sequel to the Splinter Cell series but this review has to stop at some point and I'm just sick of having to juggle why Ubisoft felt it necessary to try and reinvent the wheel. For me, this title in the series is a 5/10. In short, as a Splinter Cell title, Conviction is complete trash that spits in the face of it's predecessor in hopes of garnering the undivided attention of the fast-paced shooter crowd. As a 3rd person shooter with some stealth elements, it's an average game. Make of that what you will.
    Full Review »