User Score

Generally favorable reviews- based on 126 Ratings

User score distribution:
  1. Negative: 9 out of 126

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  1. Oct 29, 2012
    More of a Splinter Cell 3.5 than a fully revamped 4, Double Agent could've been so much more. That said, and if viewed as if it was the first game in the series, it's an enjoyable experience that is definitely worth picking up whether you're a fan of the series or a newcomer - and especially if found at a price well below retail. A fairly easy 1000 if looked at simply from an achievement point of view. Here's hoping Splinter Cell 5: Conviction provides a more worthy contender to the franchise. Expand
  2. Aug 25, 2010
    Disgustingly bad and obviously rushed. This game contains massive plot holes and about half of the missions are segments where you do undercover espionage in the same level. The levels are timed so even if you complete the objectives you can be left sitting for 20 or so minutes waiting for the timer to run out. The night vision has some weird look to it that makes it difficult to see. My biggest issue is the expert mode. It's not too hard, but the guards seem to be able to track you in most levels no matter what you do, how dark it is, or how quiet you are. The multilayer is also a huge disappointment. There is no spy vs merc death match or coop. The spy vs merc works like a sort of capture the flag. It's pretty impossible to kill a merc since they have a motion tracker that beeps louder depending on how close a spy is. So all they have to do is turn around when they hear it beep its loudest and put a round through your face. If you want more splintercell pick up chaos theory or the original xbox version of double agent. This game gets a 2 because sam can now throat chop people and it makes me giggle. Expand
  3. Jul 15, 2012
    Double Agent doesn't feel like a next-generation game in terms of its presentation, nor does it innovate enough to bring the franchise into a new generation. The story is richer than ever, but the gameplay suffers from enormous frame rate problems and came across as more or less identical to previous titles - expect from a few new icons and minor changes here and there. The time limits seems like they have been put in place because the developers were out of intuitive gameplay ideas, and the night vision goggles have been rendered worse than the previous games with its wide lens approach. The war zone levels didn't quite fit the stealth genre, certainly not with the current style of gameplay, and I no longer felt like I was in control of my surroundings. The checkpoints are not frequent enough, and there are no opportunity to quick save, so saving becomes quite tedious after a while with its eventual 15 second loading time. This game was obviously made for Xbox and simply ported to the 360 at a higher resolution. Ubisoft has already done far better with their previous titles. A shame really. Expand
  4. Nov 14, 2010
    The single player in the 360 version of this game is very lackluster. Having played and beaten both I'm not sure what happened when they brought this to the 360, plot holes and at somes points full levels/missions are nowhere to be found. The upside to this game is its multiplayer, Spy vs Merc is different to the majority of shooter multiplayer games with only one team having a gun, but learning to use the spy and being able to get so close to a merc that you can snap there neck without them even noticing you there is something you have to experience. Im giving this a 6/10 for singleplayer and a 10/10 for multiplayer. Expand
  5. Dec 8, 2010
    SO BAD. I played maybe the first four levels, then i quit. it's terrible/impossible. PLEASE don't buy this game. A waste of money. Try Splinter cell Conviction. SO much better. this is a broken game, and the fact that you can make guards gargle their own blood gives it a 1.
  6. Nov 20, 2014
    I played a lot of this game a few years ago, but I never really got around to beating it. A lot of the missions were a blast to play. The problem is that there is a level you have to play over and over again, the objectives change each time but your still playing on the same recycled level. Basically your agent is infiltration a terrorist base over and over again. No complaints about the graphics and gameplay. I can only give this game an 8/10 Expand
  7. Aug 24, 2013
    Pros:Sam,places,musics,characters,endings,multiple choises!
    cons:not really!

    This is the best splinter cell game in the world there is no mistake the story is amazing and fantastic, fisher is different finally...multiple choises is fantastic,JBA HQ is pretty great this whole double agent things is something new.different endings finally.Sam fisher looking is the gameplay
    is like the old SC games. Expand
  8. Jan 11, 2014
    The Splinter Cell series reached it's peak during chaos theory, the level where you rob that bank, since that point the series has been in decline with a tried and tested formula that was getting stale but double agent was the last in the series not to hold your hand all the way through, using one button techniques for taking enemies down from the opposite side of the room. Although the controls are old school the story is poo and playing as a double agent you don't really get the Sam Fisher experience with all his gear and traditional attire and having to return to a hub level over and over slowed the pace of the game and gave a real sense of boredom and pointlessness. It does look nice. Overall Double Agent is the best Splinter Cell game on the 360 and would be a good experience if you haven't played one before but falls way short of the heights of the first 3 games. Expand

Generally favorable reviews - based on 59 Critics

Critic score distribution:
  1. Positive: 55 out of 59
  2. Negative: 0 out of 59
  1. Rupturing quality and oozing tension, this is stealth gaming of the highest calibre, full of imagination and augmented by an excellent two-way Trust system that leaves you pondering every choice you make and then having to deal with the consequences. [Nov 2006, p.8]
  2. Just think of Double Agent as the least amazing Splinter Cell yet, rather than the worst game in the series - because it's simply not. It's the gutsiest, and the chances it takes (but doesn't quite nail) give the series room to evolve into something better than could've possibly imagined to iterations ago. [Dec 2006, p.70]
  3. 90
    All sorts of improvements have been made to level design, AI, gameplay mechanics (which are simplified yet still require skill), and a meaningful storyline punctuated with directed moments. While some may argue the point, the new Mercs Vs. Spies mode is good fun and should prove to have legs on Xbox Live.