Metascore

Generally favorable reviews - based on 57 Critics What's this?

User Score

Mixed or average reviews- based on 164 Ratings

  • Summary: Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations; Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment; All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice. [Eidos Interactive] Expand
Score distribution:
  1. Positive: 35 out of 57
  2. Negative: 0 out of 57
  1. So while it's got enough faults to keep it from being a GOTY contender for most, it's still the best Tomb Raider title I've ever played, and I'm really curious to see what's next for the franchise once again.
  2. 85
    Despite its failure to move the series forward, Underworld is still fundamentally an incredibly enjoyable experience and a real return to captivating tomb raiding on a grand scale. It might be the same Lara we’ve enjoyed over the years but there’s no denying the lady’s still got style.
  3. An impressive game with beautiful environments, excellent platforming, and superb puzzles.
  4. I think there is still life left in the Tomb Raider franchise, but rather than working on the unimportant storyline, Eidos would do well to work on the controls and camera angles if this series is going to survive. In a day when everything is about co-operative and multiplayer gaming, you can't just rehash out the same old game over and over and hope the fanbase won't dwindle.

See all 57 Critic Reviews

Score distribution:
  1. Positive: 12 out of 29
  2. Negative: 7 out of 29
  1. wpx
    10
    Puzzles are great only real problem is I hate scaling the poles and doing them over and over and over again. I know it requires skill but CMON ! I don't like to take 3 hours or more to get across a room. Do they test these games on people? Expand
  2. Tomb Raider Underworld (TRU) is a very good game, though it is the weakest of the original Crystal Dynamics trilogy, The game is beautiful, every area is rich and detailed, The soundtrack is good, The story is really well written, Though it is disappointing that there is no boss fights. And the game is the buggiest in the Crystal Dynamics trilogy. TRU is a fantastic platformer, and I recommend it to fans of the genre. Expand
  3. AndrewP
    5
    A game with huge potential marred by bugs and inconsistencies. Leaps of faith and random deaths are the order of the day as one tries to discover which paths are allowed and which are decorative. Clumsy and over long character animations don't help matters and neither does occasionally getting stuck in the scenery. Disappointing (and short). Expand
  4. The only reason I picked up this game so far in it's life is to fill the gap of the Tomb Raider series. I had played every other Tomb Raider and with the release of the latest, I thought I should fill the gap. Sadly I was extremely disappointed. The controls are awful, the camera work is some of the worst I've seen in this generation, the story is boring and there are more bugs and glitches that Skyrim. The only redeeming factor about this game are a small selection of the puzzles. However, the navigation around most puzzles and general level progressing is completely trial and error. Making blind jumps just to hope something is there. Getting stuck in walls from jumping pole, walking into walls consistently due to terrible controls and simply not grabbing on to ledges in plain reach made the game almost unbearable. My biggest issue with any game is "endurance battles" and this game does not disappointing there. The final fight is literally running around avoid attacks and killing smaller enemies. This does not make an exciting finish to a game. Especially a game as bad as this. Expand

See all 29 User Reviews