Tony Hawk's Project 8 Image

Generally favorable reviews - based on 65 Critics What's this?

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Generally favorable reviews- based on 33 Ratings

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  • Summary: Reengineered from the ground up, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and responsive controls that simulate the feeling of skating with every trick and bail. The game challenges players to experience the intensity and pressure of skating against some of the world’s top pros in true to life competitions as they aim to become the #1 skater. [Activision] Expand
Score distribution:
  1. Positive: 58 out of 65
  2. Negative: 0 out of 65
  1. This eighth instalment in the hugely popular skateboarding series, and the first built specially for the Xbox 360, is the best and most realistic by far.
  2. The new Nail the Trick mode, which enables the player to control each foot’s movement with the analog sticks, adds yet another new move to Tony’s long list of techniques. I’m happy to report that it works well within the established arsenal of moves.
  3. A lot of the fluff that has plagued the series for the last couple years has been stripped away, revealing a game that fast, furious, and focused almost 100 percent on the play experience.
  4. Tony Hawk's Project 8 is quite simply a good game. If you're looking for new levels to trick on and a new story mode to play through, it's money well spent. Nail the trick is the type of awesome addition this series desperately needed.
  5. A revitalisation of the very spirit that made the franchise a success. Finally, it’s time to stop asking where next for the series, and to start savouring where Project 8 has taken it. [Christmas 2006, p.78]
  6. Technical hiccups side, Project 8 is as solid as it ever was, and Neversoft is slowly but surely improving the formula without diluting it.
  7. Newbies will feel constantly overwhelmed and will dismiss this game in a heartbeat due to its high learning curve.

See all 65 Critic Reviews

Score distribution:
  1. Positive: 7 out of 13
  2. Negative: 3 out of 13
  1. Ryan
    Nov 8, 2006
    They pulled it off with the 720p visual graphic upgrade. The game might not be revolutionary, but this is number 8 folks. The controlls were alway spot on. Now with the power of 360, so are the visuals/ physics. Expand
  2. EliN.
    Dec 8, 2006
    Like every other TH game its great and fun with freinds and to mess around i have to say thats the BEST parti never saw 1player fun as the campain aspect but you can just sit down and pull of tricks for hours and freeze time to do a cool trick it is GREAT but1player is a bore and stupid all multi aspects are just great for the sakteing in you! Expand
  3. KrzysztofK.
    Feb 21, 2007
    The only improvements are with the graphics and the Nail-the-Trick feature. The controls were always right and a skateboarding game can only do so many things as far as storyline goes but in the areas it could improve it did. The only reason I've downgraded this to a 9 is that I feel like we've taken a few steps backwards as far as the create-a-skater/create-a-skatepark goes. Otherwise spot-on people, spot-on. Expand
  4. ACE5
    Dec 22, 2006
    Is it me?... Or is activision starting to turn into EA sports. It seems like they are milking their franchises without putting too much effort into making them dramatically better. I honestly can't see any reason to buy this game or call of duty, just like I can't see buying a EA sports game because it's basically the same thing you've played already. Yes they have the new trick system, but the gameplay overall needs to change seriously. Expand
  5. Jan 18, 2013
    In my opinion this is where the "Down Hill Jam" started. The Nail the trick feature was a rip off of Skate that was just a more complicated way to do tricks that I only used when forced to by the game. The levels were forgettable and the character creator either allowed you to be wanna-be Eminem or wanna-be Usher. The removal of create a park sucked big time and the story while interesting for game-play was overall disappointing. Expand
  6. Zaf
    Aug 20, 2007
    Damn. I'm not new to the series, I played and loved almost every Tony Hawk game. I expected great thinks from this next gen version. Woah. Big spaces, a frigging load of things to do, pretty textures and models! But. Still, I can't accept such a horrible framerate. It's like playing on a pc game when you don't meet the reccomended requirements, and you can't lower the detail. It's not unusual to screw up missions for a sudden frame rate drop, and it's known how much precision is required for the harder tasks of these games. Putting tasks to do everywhere is a nice thing, but the way it has been done results often confusing, making you wonder where do you have to go to complete them, as a consequence of poor level design. But still, what really pisses me off are these awful framerate issues. They are a constant through the game. And I can't accept them on a console, and even less on a 360, which proved to be able to handle much more than that. It's just BAD programming. What is really painful is that it killed a pretty good game, potentially the best of the series. I hope next episode will be better, maybe the new development kits produced by microsoft will help even the most inable programmer. Expand
  7. BryanM.
    Sep 18, 2007
    Same old tony game. this is starting to be like Marrio Party games. Why get the new one even if it has fer little new stuff when you can buy a much older title for so much less? Expand

See all 13 User Reviews