I was once fascinated with Micro Machines, but Toybox Turbos is a great game in its own right, not just as a stroll down the memory lane. [01/2015, p.71]
Toybox Turbos might not have the Micro Machines branding then, but when it nails everything else that those licensed games did so well in the first place, it feels churlish not to look past such superfluous things.
This is such a great game for the asking price. It has a good set of single play challenges that any completionist will have to three star and a vast range of vehicles to collect, but its key appeal is the multiplayer, best played with friends it can be played online or around the same screen. There’s only one mode but it is configurable with a cast array of options, one of my favourites is the missile strike which lets you have some payback once you’ve been eliminated. In a time when games can take themselves too seriously Toybox Turbos is just a truck full of fun!
Toybox Turbos is Micro Machines, and that’s no bad thing. Pull three friends together (online or off) and the classic, fast paced, anarchic fun of elimination mode could last for hours. The game still lacks in single player thrills, but that’s an acceptable caveat now that I can once more get together with mates for a few laps around the breakfast table
It's hard not to see the ways in which this could have been more ambitious, more innovative in the way it dusts off the past, but equally it's hard to blame Codemasters for simply giving Micro Machines fans exactly what they wanted, just how they remembered it.
It works as a Micro Machines spiritual successor, but we recommend to try it first, since it might doesn't appeal those who doesn't feel that nostalgic or no longer play with friends offline.
Once you’ve unlocked everything in single-player, this will end up the kind of game you switch on every now and then when you’ve got people over and you remember you have it, a relatively cheap distraction that’s old-fashioned fun but ultimately fails to stand out.
Genuinely the first game I've seen that legitimately picks up Micro Machines' crown. The art style is spot on - real childhood nostalgia, very much feels like a spiritual successor in terms of tone, but brought bang up to date with modern visuals. Handling's good, and although the single player starts out easy, it gets to a challenging level of fun pretty quickly. Best way to play it, though, is still multiplayer. This is one of the best smack-talk, post-pub multiplayer brag-a-thons I've seen for a long while. Love it!
قد تكون من افضل العاب الي لعبتها لي تاريخ لكن شركة اضاعت فرصة بسبب محتوى قليل الذي يمكن أن تهامه بأقل من ٣ ساعات او اكثر وسيارات غبية وتسويق اصلا ما اقدر اسميه تسويق مجرد اعلان لعبة مظلومة جيمبلاي وسيارات ولعب جماعي مع اصدقائك شيء تاريخي لكن كور قصة فيه تكرار بعض مو مشكلة كبيرة لأن فيه تغييرات بسيطة وايضا صعوبة أعلى لكن مشكلة ليش مافي تنويع في مراحل ليش مافي مراحل مع كل لفة تتغير ليش مافي اختصارات كثير ليش طور باتل يكون في كتب صغير وتتقاتلون صح في باتل لكن بس سباق وليش درفت غبي كثير مرا تزحلق بسببه وليش محتوى حدا قليل وكأنها لعبة اندي لعبة كانت تكون من اهشخر العاب ومحبوب ة بدى لتعبين لما بسبب غباء شركة لعبة لم تحقق مبيعات كثيرة وجرافيك جيد جدا لكن تمنيت أكثر وايضا زعماء روعة لكن ليش لما احصل سيارة بوس ما اقدر احصل قدرات خاصة مثل سفينة ليش ما اقدر أمشي فيها على ماي على أقل يكون في قيمة للسيارة وايضا ليش سيارات زعماء لما احصلهم يكونوان حيل ضعيفة وخاصة دبابة لنا تواجه تكون حيييييييييييييل قوية ولما تحصله تكون حيل خايسة وثقيلة وبس تقييم نهاري للعبة 7/10
Remember Micro Machines? That's what you see here, it's the same setting, the same gameplay, even the same developer.
Only the title is different because Codemasters wanted to distance themselves from the franchise and release a game under their own IP, or at least that's what I'm guessing happened. Whatever the plan was, looks like it didn't really work since a couple of years later they went back to the Micro Machines trademark.
It is a pretty good game, though. It has everything a table-top racing game should have.
Plenty of creative and colorful stages, various toy cars to unlock and play with, many gameplay modes, and purposefully clunky controls.
It's very laid-back and simplistic, even bordering on being a mobile-type game (and progress being tied to a number of stars you gain in each level, like in a typical mobile title, definitely doesn't help that impression,) but if you're into that type of casual arcade racing and don't mind almost decade-old games, there's definitely plenty of fun to have here.
I purchased the four man multipack through Steam so I could enjoy an easy to setup, easy to pickup game with friends which could entertain us for a short period in the early evening. I was looking forward to a varied subset of game modes like any multiplayer game would offer but was instantly disappointed to find it only offers one. This was never communicated through the marketing material and I can understand why it wouldn't be, who would want to market that your game has no replay value after playing it 10 times? It's a bit like selling an old Playstation 1 Magazine Demo disk as a Retail game - Codemasters have yet again failed to deliver on product.
I bought this game for the multiplayer but found it only has one game mode. Bored after 10 minutes of play. I hope future patches add more content otherwise it was a waste even at £8 odd.
SummaryRace for the line in Classic Races, establish your best time in Time Trial, pass as many turbocharged toys as you can in Overtake, avoid getting wiped out by the tide in Escape and beat the clock in Countdown. You’ll also take on bosses in multi-round Elimination mode. [Codemasters]