Metascore

Generally favorable reviews - based on 69 Critics What's this?

User Score

Generally favorable reviews- based on 195 Ratings

  • Summary: Transformers: War for Cybertron challenges players to become the ultimate weapon as a TRANSFORMERS character in the final, epic war that will determine the survival of their entire race. Armed with a diverse arsenal of lethal, high-tech weaponry and the ability to instantly convert from robot to vehicle at any time, players will engage in heart-pounding battles on land and in the air in this gripping, 3rd person action shooter set in the TRANSFORMERS’ war-ravaged homeland. Complete with several multiplayer modes, Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in/drop out online co-op, and also create their own TRANSFORMERS character for competitive head-to-head multiplayer modes, choosing among four distinct character classes, personalizing its look and selecting from a huge variety of weapons, skills and abilities. [Activision] Expand
Score distribution:
  1. Positive: 53 out of 69
  2. Negative: 0 out of 69
  1. It isn't deep. It won't set a new standard for action games. But I had a great time playing and I believe you will too. This is the first Transformers game I've been excited about, and having played it I can say that my excitement was validated.
  2. High Moon Studios did a great job with Transformers, finally bringing gamers a vision of Cybertron and its popular inhabitants that we've long wanted to see. Both the campaigns and multiplayer sides offer a lot, making the total package impressive and one I happily recommend.
  3. It may just be another third person shooter but for fans of the Transformers, this is probably the best video game ever. The homage to the original cartoon series and with the links to the IDW comic series, the developers have successfully incorporated this mythology into their game.
  4. 73
    As for what was actually made, Transformers: War for Cybertron is a solid but unremarkable effort that occasionally shows glimpses of its true potential. It provides a complete, if a little too short, package of modes and features in a genuinely interesting setting. It just needed a little more spark.

See all 69 Critic Reviews

Score distribution:
  1. Positive: 18 out of 20
  2. Mixed: 0 out of 20
  3. Negative: 2 out of 20
  1. This game... this licensed video game... what is it? I'll tell you what it is. Transformers: War for Cybertron is a near masterpiece, and indubitably this year's Arkham Asylum. People (and I) kept hoping and praying that it would be, that this game might turn out to do for Transformers games what Arkham Asylum did for Batman games. And they were right. Absolutely. Though, to be completely honest... I actually enjoyed this game much more then Arkham Asylum. Arkham Asylum was a good game and quite fun but in hindsight, a lot of the gameplay was composed of overly simplistic mechanics that wore thin. To become completely silent, you just had to crouch. To grab a guy from above, you just had to press a button prompt. To swing to a gargoyle, you just had to aim in the general direction of one. War for Cybertron isn't exactly an incredibly experimental game with tricks up every one of its sleeves, but it does combine 3rd person shooting with vehicular transformation in a very fresh and exciting way that always feels satisfying and true to its universe. Who knew High Moon Studios could come up with this amazing experience? Hell, who had even heard of High Moon before? I sure hadn't. Apparently they'd gone and made some sort of Bourne Conspiracy game that reviewed alright, but that's hardly an impressive pedigree. To follow up that effort with WFC is a truly impressive feat. It's too bad it had to come out in the same year as ME2, because, so far... it could've been my GOTY otherwise. It's that good. This is at last the Transformers game I've been waiting for. The Transformers game every Transformers fan had been waiting for, just as The Dark Knight was the film every Batman fan had been waiting for. There's a pageantry and a majesty to the whole affair. It's a great shooter, period. Matt Tieger always seemed like a really nice guy in all the interviews on the various gaming websites and now we've found out he isn't just a decent fella with a predilection for shaving his head. The dude can actually back that up with some crazy good game directin'. In fact, I dub him Tiegerus Prime now. After the twin trainwrecks that were Transformers Revenge of the Fallen and Transformers: Animated, him and the rest of High Moon Studios really did light our darkest hour with this game. The combat, the shooting... it all feels solid. But of course, there isn't just 3rd person shooting. There's also thrilling flight sequences in vehicle mode, as well as environmental puzzles to solve. Anyone who liked Descent will love the seeker sequences in this campaign. Both Decepticon and Autobot have a chapter completely dedicated to flying around in Descent fashion. If you thought the gameplay videos of space combat in Halo Reach were amazing, I'm sorry... but it's really nothing compared to the stuff in this game. It'll blow your **** mind. What I'm gonna focus on now are the little things, the small details that really make this game great and better than the sum of its parts. In an interview I watched a while back, Mr. Tiegerus Prime described how picking up a weapon would actually change the little lights glowing on the weapon itself. If you were an Autobot, the weapon lights would change to red, reflecting its allegiance had changed to Autobot. It's not anything all that important or compelling, but that was just a little detail that really spoke about the dedication and love that went into this product. It's a little thing, but you know what... those little things, they add up, and they end up as the polish in a game that really allows it to rise up above its peers and shine forth as something special, something to be remembered in the halls of glory. Sorry, that last bit was me relapsing into some Star Trek episode about Klingons. But uh, you get what I mean. Another example? The fanservice sprinkled throughout the campaign. My mouth dropped open when Ironhide said the universal greeting. **** insane that they would include that in there. It was the sort of surprise that's wholly unexpected but in the best way possible. Just, just great fanservice. There's others, like when I ran into a **** energon cube vending machine. No real purpose, since you can get energon cubes any old way... but they actually thought to have one dispensed from a Cybertronian vending machine. Got a chuckle out of me. Oh yes, a good early example was in the first chapter, when Megatron went onboard the space station. I liked the touch of them letting you kill all the Autobot prisoners in restraints if you wanted to. Really made you feel like you were Megatron, sparing no one. I do believe I smashed them all to pieces with my melee attack. Expand
  2. 8
    even though the campaign was a bit stale, the escalation and action itself through it made it all the more fun.
    one thing I enjoyed was the d
    ialogue and voice actor choices. they seemed to be a better fit than the originals for most of them (with the obvious exceptions being optimus prime and megatron of course)
    The multiplayer is very solid, and escalation mode is even more so.

    The only problems I found with it were the array of characters in the game, it just seemed undermined for a game about transformers, there are too many to count, but they only had so many of them, granted they were ones that we all know and love.
    another problem with this game was how long it took to beat it, if youre a well seasoned war game player, the campaign only would take you a few hours to beat, on every difficulty.

    so this game is, in this random dude's opinion, 8 out of 10
    (just so long as you make the game last lol)
    Expand
  3. This is one of those games that, while they could have done more with it, it's the best modern use of the IP. This is great. Fall of Cybertron will be better. Expand
  4. I started playing this game positively, I'd heard it was like gears of war with robots. But, sadly, no. Before i'd played the campaign i'd previously played the multiplayer which I enjoyed. If I was rating the multiplayer i'd give it 7/10. But when I got round to playing the campaign at a friends house I was disapointed. The robots were the same colours as the extremely boring and bland setting. Not just the autobots but the decepticons aswell. The combat is just boring and the weapons are just unsatisfying. One reedeming quality was the vehicles that was pretty innovative. But overall its a terrible game and thats coming from a transformers fan! Expand

See all 20 User Reviews