Metascore
43 out of 100

Generally unfavorable - based on 45 Critics

Critic score distribution:
  1. Positive: 1 out of 45
  2. Negative: 26 out of 45
  1. I truly believe that, had they given the development at least another few months to beef up the visuals and sounds and maybe even add a bit to the campaign itself, this could have been a great game, possibly making a few top 10 lists along the way.
  2. Despite Turning Point having a potentially good story it does nothing else than introduce the player to new levels filled with enemies that do not grow in intelligence or difficulty.
  3. This is a game for rent without a shadow of a doubt. The shortness and the general issues with it mean I can't really recommend anything else.
  4. But ultimately, the choppy multiplayer options and ultra-disbelief-suspending campaign deliver an uneven "What If" history lesson. [Apr 2008, p.74]
  5. 65
    Unfortunately, the overall polish on the title can only be described as "a quick buff".
  6. And while it's a solid enough shooter that'll largely cure the itch for frag-heads, it just fails to do anything to particularly excite.
  7. The glitches and poor level design don't quite ruin a game that should have been so much more than the sum of its parts. Still, there's some fun to be had here with a weekend rental.
  8. Turning Point: Fall of Liberty is a fantastic concept that would make a great movie but doesn't really evolve into much of a game mostly due to last-gen graphics and uninspired gameplay.
  9. 58
    Aside from the frustrating control inconsistencies and the abbreviated storyline, this is still a well-made trek through a history that thankfully never happened. Though the sluggish multiplayer mode doesn't even deserve a glance, the predominantly solid mechanics and terrifying premise make this a more than competent deviation for someone itching to kill more Nazis.
  10. Overall, Turning Point: Fall of Liberty is game which had some fantastic ideas and concepts. Unfortunately, the great ideas did not transform into a solid shooter.
  11. Overall, Turning Point: Fall of Liberty is game which had some fantastic ideas and concepts. Unfortunately, the great ideas did not transform into a solid shooter.
  12. Turning Point: Fall of Liberty is a novel idea on paper, but is ultimately let down by its shooter by numbers gameplay and under par presentation.
  13. The innovation potential was in the story, though that only provides the setting for the gameplay. Outside of that, it's pretty basic fare.
  14. Turning Point: Fall of Liberty is an excellent game idea that doesn't live up to its potential. Turning Point is filled with dull missions, simplistic artificial intelligence, dated graphics, and a whole pile of over used mojo.
  15. After playing through just a bit of Turning Point, we were completely disappointed. The old feeling to it completely ruined the original concept.
  16. Turning Point's minimalist approach to everything - from its stale levels and sticky controls to its thin plot and absent character development - killed what could've been a really unique and engaging shooter and will disappoint hardcore fans of the genre across the board.
  17. The game's ultimate wrong turning is that it looks and plays like something released several years ago. [May 2008, p.88]
  18. 50
    Shooting Nazis in the streets of three major U.S. cities should be a non-stop thrill ride that has me on the edge of my seat. This game provides the opposite experience.
  19. Turning Point's theme of an alternate reality had some possibilities, but even within this fiction you just end up doing uninspired and overworked shootouts. [Apr 2008, p.63]
  20. This alternate-history shooter is proof that an interesting premise can't compensate for boring and broken gameplay.
  21. Our worries have been confirmed, and Turning Point turns out as a mediocre FPS, with a lot of problems that shouldn't appear on a so called next-gen game.
  22. Although Turning Point had an interesting storyline, it still ends up being an incredibly limited and generic WWII shooter.
  23. A good story made into a terrible game.
  24. Sadly, you will battle nearly as many bugs as Nazis through the course of Turning Point. For all the game gets wrong, which marks about ninety-eight percent of the game, they deserve credit for at least writing a solid, heroic ending to the game. The trick is plodding through four to five hours of bad to get to the thirty-seconds of goodness.
  25. A lack of direction within the gameplay and narrative ensures that this is one gamers will overlook like so many before.
  26. So much potential is wasted in poor execution, unfinished code and sloppy graphics that I can only recommend this game if you really have nothing else to play or are simply aching for a new WWII style shooter.
  27. 40
    A lackluster first person shooter, the game is not only let down by the disappointingly forgettable story, but the horrendous gameplay.
  28. Turning Point is one of the worst Xbox 360 titles I've played, and the only reason anyone should ever play it is if you love to see the worst of the worst, as this title certainly gives atrocities like Bomberman Act Zero and Fusion Frenzy 2 a run for their money.
  29. 35
    It's ugly, it's poorly executed, it's riddled with technical glitches, its A.I. is laughable, it's boring, unoriginal and thoroughly unrewarding.
  30. The opening sequence is one of the most memorable in recent memory but it is almost as if the developers spent all of their creative energy on it leaving the rest of the game to degenerate into a bland, plot-less mess.
  31. A terrible, dreary, teidous mess. [June 2008, p.82]
  32. While the likes of Call Of Duty 4 and Halo have made console joypads feel snappy and responsive enough to challenge the PC mouse and keyboard, Turning Point has sloppily regressed the cause by a few years. [May 2008, p.93]
  33. If Churchill had died, we might all be speaking German, but at least we wouldn't have to put up with nonsense like this.
  34. As a catalogue of all the errors you can ever expect to see in a clunky first-person shooter Fall Of Liberty excels. [May 2008, p.120]
  35. It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
  36. Turning Point falls so short of its potential it makes us shed a tear. [Issue#32, p.82]
  37. Hats off to Spark Unlimited, we really thought that Conflict: Denied Ops would be the worst first-person shooter of the year...but Turning Point: Fall of Liberty snatches that award with both hands.
  38. With the number of average-to-outstanding FPS titles available on next-gen consoles, there's absolutely no reason to waste your time with this disaster.
  39. 30
    It also runs poorly, replete with graphical glitches and technical hiccups that make the game feel shoddy and unfinished. At a moment when so many excellent shooters are on the market and thriving in the multiplayer scene, there's very little incentive to endure something like this.
  40. The ugly unpolished moments and Looney Tunes character animations are so silly, especially when the dead civilians everywhere are much more depressing than whimsical.
  41. Avoid Turning Point, even if it means running in front of a taxi.
  42. 20
    The game tells its story horribly, your character is both improbable and without any personality, the AI is terrible, the gameplay lackluster, and graphics middling. Even as a budget title, which Turning Point is certainly doomed to become, the game is hardly worth the bother.
  43. In many ways Turning Point: Fall of Liberty is playable, but there's so much unredeemable dross that you should seriously question why you purchased the game when every other FPS on the system is far more deserving of your money.
User Score

Mixed or average reviews- based on 74 Ratings

User score distribution:
  1. Positive: 7 out of 20
  2. Negative: 11 out of 20
  1. Horrible.
  2. GeorgeL.
    8
    This game was actually quite good. I found it in Gamestop for about $6.99, and I thought it was worth more than that. The main thing that I loved was the storyline. It's very interesting, and it's the main reason why I decided to buy the game in the first place. World War 2 has spawned a TON of video games. Call of Duty, Wolfenstein, Brother in Arms, Medal of Honor etc. the list goes on and on. Because of all of this, I usually go out of my way to buy the LEAST historically accurate games possible, so that the creative team can dream up of various scenarios without having to read history books all the time. I like alternate history games because I like to think about what would happen if the Nazis did this differently, or did that differently. This game is one of them. The idea of the Nazis winning World War 2 is a frightening scenario that, thank god, never happened. You play as a random construction worker named Dan Carson, who, for some reason, is able to kick insane amounts of Nazi ass despite having no military training whatsoever. You spend the first level trying to survive, and every subsequent level to work with the resistance fighters. Your tasks range from escaping the city to blowing up a prototype weapon. The storyline is very interesting, and is very believable, too. There are no robots or sci-fi weapons, but the Nazis do have advanced technology, ranging from a super huge tank to an even bigger Zeppelin. From watching the horror of the Nazi Blitzkrieg to the jaw dropping ending, the storyline is unique, and easily the best aspect of the game. Though I loved the storyline, the game is way too short, and the ending could've easily been changed to add more missions. There are plenty of ideas that could've been incorporated to make the game longer. Heck, this is an alternate history game, so I think that even assassinating Hitler as an objective is fair game. That would've been awesome. Nevertheless, the storyline and presentation is a very good part of the game. Another high mark is the music, which reflects the mood. You aren't a super soldier ready to save America. You're just an average joe who is trying to survive total war. No fanfare, no epic pieces. The music reflects the mood very well. The other aspects are less stellar. The graphics, while okay, are not the best the Unreal Engine can actually handle. Bioshock, Gears of War etc. all look amazing. Here, the scripted events are nice to look at, but the animation's jerky, and the overall graphics is not that great. The gameplay, more or less, is like Call of Duty. You can throw grenades, hold a maximum of 2 weapons, throw grenades etc. These features are pretty much standard nowadays. A fun little gameplay aspect, though, is the grapple feature. When you get up close to an enemy, you can press B and end up with 2 choices, either perform an instant kill, or use the poor Nazi as a human shield. Human shield does not protect you against everything, but it's useful if you need cover, and hilarious to just look at. The game really shines when you see any of the environmental kills, which range from pushing someone off a building to sticking their head in a toilet and flushing (SWIRLY!). The gameplay, aside from the grapple, is nothing special, but it's solid, and anyone playing the Call of Duty games should be able to get it down in no time. One big thing that sticks out, though, is the glitches. There are plenty of glitches in the game. Most glitches are just A.I glitches, such as a Nazi soldier ignoring you even when you're standing in front of him, or the Nazi soldier firing at a completely different direction. Other glitches include animation glitches, and some control glitches, such as the iron sights staying there even after you released the button. However, none of the glitches are super serious, and the game's still playable. Sometimes, watching the various A.I glitches is pretty funny. Multiplayer is standard stuff. Nothing special. There aren't too many people playing, but since this game is super cheap, right now, getting it may make more financial sense. Overall, Turning Point: Fall of Liberty is a game best suited for gamers who like a good storyline. It has an interesting premise, solid gameplay, and a pretty good score. And with a really cheap price (seriously, I've seen iTunes apps that cost more money), this game should be a pretty fun game for people who are itching to kill more Nazis. Full Review »
  3. EricE
    3
    Great concept for a game but terrible execution. This game is still in Alpha. Mobs are very stupid, don't know how many times I have walked past a mob facing the wrong direction. The save system really sucks because if you get past a hard part then a mob gets a lucky shot or two on you, you have to do it all over again. Full Review »