Metascore
69

Mixed or average reviews - based on 63 Critics

Critic score distribution:
  1. Positive: 22 out of 63
  2. Negative: 0 out of 63
  1. Even with a weak script, Turok's flexible play mechanics, strong level designs, and high production values make the story mode alone worth the price of admission. [Jan 2008, p.49]
  2. Overall, Turok is a great addition to the Xbox 360 library and stands as the best game to arrive on the console so far in this early part of 2008.
  3. A highly entertaining dinosaur killing game that suffers from witless human enemies and a sparse checkpoint system. The few interior parts are horribly ugly and boring, but luckily most of the game happens outside in lush rainforests. [Feb 2008]
  4. It doesn’t try to reinvent the wheel, but working within its accepted elements it does a great job of dumping you in the jungle and making you feel like you’re fighting for your life.
  5. As mentioned above, Turok isn't perfect (decent but not great human opponents, too few checkpoints, sometimes repetitive waves of enemies) but if the prospect of man-versus-dinosaur appealed to you, then Turok doesn't disappoint.
  6. Turok may not be original, or genre-bending, but it is a great deal of fun. It's the classic summer movie syndrome: sure, it won't win the Oscar, but it's still a movie worth seeing.
  7. When the gameplay is playing to its strengths – three faction combat, survival-hunting element, spooky jungle terrain – it is thoroughly enjoyable. Only occasionally does it slip into the old-school generic FPS territory which should, like the game’s reptilian protagonists, be well and truly extinct by now.
  8. A good game, but there is definite room for improvement. It is a good jumping off point for a potential sequel.
  9. As a first release and a re-launch of the Turok franchise, the team should be proud; the action moves at a good clip, it looks great, the sci-fi clichés make us comfortable, and it’s fun.
  10. As it stands, Turok is a good game, that should be taken at face value, because if you are expecting the next Halo or COD 4, then you might be a little disappointed.
  11. Turok has a lot going for it in the next-generation, more than it did in the last generation with Turok: Evolution.
  12. Turok’s return from death isn’t exactly a monumental occasion, but it’s not all that bad either. The new Turok is pretty average as FPSs go, but there’s definitely potential for a sequel if the developers innovate a little.
  13. It pales in comparison to last year’s brilliant first person shooters but by no means is a bad game. A definite must try.
  14. The addition of dinos to this often generic genre of gaming is refreshing. And whether you're blasting them to bits, planting arrows in their eyes or slitting their scaly throats, you'll never tire of your next man-versus-beast brawl.
  15. Turok is fairly solid technically, very compelling via its good storytelling and proper direction and somewhat interesting gameplay-wise with its mixture of human/dino enemies and stealth/traditional combat. Turok, however, is still a bit too familiar and cookie cutter to compete with the big boys of the FPS genre.
  16. Unfortunately, this first-person shooter revived from the N64 title doesn’t live up to the status of the original hit.
  17. 75
    There is plenty of fun to be had here, especially in the online modes. If you were a fan of the original series than Turok is a must buy. For anyone with an interest in the genre Turok is a prime example of how to make a safe and solid experience.
  18. The game is much better than what I expected it to be, but the flaws cannot be overlooked.
  19. Turok’s reinvention comes out with a positive balance. Those who are able to overlook the clichéd setting and the B movie side of things will enjoy an interesting and capable FPS, far from ground-breaking, but with some good moments.
  20. Neatly presented to the gamer, with aesthetically pleasing menus and a generally tidy, easily accessible interface throughout. Over-sensitive controls are a major letdown.
  21. The new and improved Turok is easily the best since it left its roots on the Nintendo 64. Even though the title takes great liberties with some of the lore it manages to retain its integrity while at the same time delivering on a completely over the top albeit predictable experience.
  22. 75
    Turok is a solid enough shooter that won't wow you the way triple-A titles like "Call of Duty 4" or "Bioshock" will. [Mar 2008, p.85]
  23. Turok is a fun FPS game, but one that lacks depth in many aspects. In the end, odds are players will fail to immerse themselves in a setting as bland and superficial as this.
  24. Turok is a fun and entertaining game that could have been significantly better.
  25. So while this Turok may not be of the same quality of Turok: Dinosaur Hunter on the Nintendo 64, but it will leave you will an enjoyable experience. Still, dinosaur throat-slitting can only go so far, and that along with some other cool features isn’t enough to warrant a definitive purchase.
  26. 73
    There's no doubt that Turok can be fun, but ultimately, the feeling of satisfaction that comes with slitting a raptor's throat or pulling off a headshot with your bow is lost in the shuffle of swarming enemies, less than stellar visuals and a story that disappears.
  27. The most glaring problems with the game arise in human AI and weird graphical hiccups. Human AI, sorry to say, is dumb.
  28. It succeeds at being an enjoyable, trigger-happy adrenaline fest, but it certainly doesn't push any envelopes or blaze any new trails.
  29. 72
    Turok manages to revive the ailing franchise. The dinosaurs look awesome and fighting them is just as cool.
  30. Turok offers a few entertaining hours of play, but isn't spectacular enough to keep you coming back long after you've slain the last dinosaur.
  31. 70
    The gameplay itself represents a disciplined FPS effort that lifts it above recent mediocre titles such as Blacksite: Area 51, though it doesn't hold a candle to the big guns of The Orange Box, BioShock, or Call of Duty 4.
  32. Without getting too worked up, Turok delivers a solid enough reboot of the dino hunting franchise, even if it will upset some of the brand's more loyal fans.
  33. Like the mindless Hollywood blockbusters that it emulates, Turok features plenty of dinosaur-hunting action and not too much else.
  34. The game would have benefited from a release date of last summer. It is a decent enough game, but just does not hold a candle to the other group of truly next-gen FPS on the 360.
  35. Poorly spaced checkpoints, dank too-similar environments, and magical teleporting allies are a few other annoying and strange traits that cause this game to fall down a few notches.
  36. A hardcore, old-school shooter. In many ways, it feels like the "Ninja Gaiden" of shooters, so if that sounds appealing to you, you'll probably love it more than we did. But if you're looking for a more modern experience, something from the current crop of shooter stars like "BioShock" and "Call of Duty 4," the frustrating bosses and save system will seem positively prehistoric. [Feb 2008, p.46]
  37. 70
    On the one hand, it is weaker then the mass of counterparts in the genre and doesn’t quite know how to ‘honour’ its heritage. However, on the other hand, it does a couple of things much better and allows you to take on cold mercenaries and dinosaurs with dual wielding shotguns and a knife that makes Rambo look like a boy scout.
  38. In the end, Turok demands more than some gamers will want to give.
  39. Basically, it's just extremely generic and has that 'safe' feel about its design that suggests that its spent more time with the marketers than it has the artists - but the other side of this coin is that in a functional sense, Turok is dependable.
  40. If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
  41. A solid game with some interesting twists, but overall it's about interacting with dinosaurs and killing them. The story feels quite superfluous, so don’t have any expectations of a gripping sci-fi tale - but do expect lots of shooting and killing.
  42. 70
    The action is solid and fun, but ultimately lacks anything truly exceptional to stand out from the pack.
  43. A few nice ideas, but dig away at the gloss and you're left with a pit of old bones. [Mar 2008, p.70]
  44. Deciding whether to fend off those carnivorous foes or sic 'em on your human enemies adds a teensy bit of strategy to the otherwise typical run, gun, and reload approach. [Mar 2008, p.81]
  45. Another game that really has a lot of potential but ultimately comes out to be disappointing.
  46. 65
    No, it's not going to go head-to-head with the onslaught of great FPSes we saw at the end of last year (though its slick, well-designed, robust multiplayer should give it some legs). But the unusual premise, solid writing, and nicely varied play make it worth a look for shooter fans looking for that next fix.
  47. 65
    Unrelentingly mediocre and unrelentingly derivative. Turok is not a bad game, but almost every element, from the visuals to the weapons, the AI and the level design are regressive.
  48. The game tries to seriously make you believe that this mohawk-lite-sporting tough guy fits in this sci-fi world, and then expects you to slog through one annoying or frustrating encounter after another.
  49. Sadly, a fun game gets annoying due to omniscient AI and nebulous level design.
  50. Overall Turok is mediocre at best, offering a somewhat engaging experience with impressive sound, average visuals and some solid replayability if achievement hunting is your passion. The dinosaurs save Touchstones effort, from what would have been a very dull FPS without them. Dinosaurs are still cool.
  51. Turok is at its best when you slow down and make use of your surroundings and arsenal. The reason it loses so many points is that it can be at its absolute worst ten seconds later, and that while its lows are paralysingly dreadful, its peaks are never much more than competent, or fleeting novelties spoilt by cliché, repetition or sloppiness.
  52. Getting knocked down proves disorientating, the lack of quick weapon switching sucks and the game's weapons aren't nearly as imaginative as the ones from previous Turok games. Multiplayer adds value, but not enough to make this one a keeper.
  53. Turok isn’t just another below average shooter. It’s slightly better than that. While it may seem a little short and over-familiar come the end, its positive points are at times excellent and it does come with an extra layer of polish that's often lacking in other games. Plus, you can stab dinosaurs in the neck. And that’s awesome.
  54. There are several moments when you are told that stealth is an important part of Turok's hunting ethos, but when it comes time to be stealthy, the AI are able to see you even if you're hidden. It basically amounts to a useless stealth system.
  55. 60
    Unfortunately, what aim-assist there is in Turok is woefully inadequate. Getting the reticule to move that last quarter inch often proved impossible and aggravating.
  56. It ain’t a keeper. The online game is more disappointing than comet-induced extinction, and there is no reason to play the single campaign twice.
  57. The sad fact is that this combat mostly fails to ignite interest, and combined with its cruel difficulty spikes, occasional glitches and a severe differential in graphical quality between 360 and PS3 versions (the latter losing out), Turok's strong contextualisation and smattering of brave ideas get buried. [Mar 2008, p.92]
  58. Idea-free shooting. With dinosaurs. [Mar 2008, p.90]
  59. Turok isn't an awful game, it's just an unbelievably frustrating one.
  60. Moments of fun punctuate an otherwise dull, generic blast. [Apr 2008, p.84]
  61. At first, Turok places the player in a game with impressive atmosphere and basic but satisfying shoot-out moments. After cutting through another of those dinosaurs though, the feeling of repetition starts to kick in. In the end, the game restricts the player too much.
  62. 50
    Even playing on the easiest setting, the difficulty regularly spikes to bowel-clenching impossibility. This wouldn't be so bad if the checkpoints flowed a little more freely, as most of the difficulty spikes tend to arrive after a protracted battle has already left you tattered and bleeding.
  63. The edgy style, giant boss battles, big guns, and third-person dino-mauling bits certainly show that Propaganda Games have a lot of respect for what the franchise has meant to its fans, but at the same time it seems they either played it too safe or didn't let it sit in the oven long enough.
User Score
7.3

Mixed or average reviews- based on 110 Ratings

User score distribution:
  1. Positive: 23 out of 37
  2. Negative: 8 out of 37
  1. May 26, 2013
    4
    I really wanted to like this game. I really, REALLY wanted to like it. to play another game where your enemies are dinosaurs sounded awesome to me, but this game manages to fail at what it does. first off, the story, while interesting, is pretty bland. the Turok series has more of a sci-fi approach this time, which would be cool if this concept wasn't constantly milked in most FPS games. the gameplay isn't that good either. the control for the game makes playing the game a bit confusing, and this game has tons and tons of difficulty spikes. this is mainly because one of your enemies in Turok is military soldiers. MILITARY SOLDIERS in a TUROK game. these enemies appear more often than dinosaurs, and it really drains the fun of killing dinosaurs that Turok games should have. The music for the game isn't that good. nothing in the soundtrack stands out, and I find myself always forgetting these tunes. the graphics are passable. all environments are pretty, and the character models look nice. my only complaint is that the dinosaurs look a bit too glaring, especially raptors, which look like plastic at times. As mentioned before, this game has numerous difficulty spikes, even on the easiest difficulty. this game will kick you in the butt if you're not prepared, as numerous parts of the game involve fighting too many enemies at once, or getting shot at from all angles. If one thing is good about the game, it's the voice acting. the voice acting, while not suberb, does a decent job at this game. the voices fit for each character, especially Turok. In the end, Turok is not that great of a game. its story is bland, the gameplay is a shut off thanks to there being military factions, and its difficulty spikes make Turok not an enjoyable game. Full Review »
  2. May 21, 2013
    7
    This review contains spoilers, click full review link to view. There's no doubt that Turok can be fun, but ultimately, the feeling of satisfaction that comes with slitting a raptor's throat or pulling off a headshot with your bow is lost in the shuffle of swarming enemies, less than stellar visuals and a story that disappears. Full Review »
  3. Mar 21, 2013
    7
    Turok is a great game. But every game has its ups and its downs. Turok succeeds in the enemy's. Compared to Call of Duty's enemy's these guys are smart. They rock at killing you. Which brings me to a low point for the game. Difficulty. The final boss is greatly overpowered, most raptors will knock you off your feet which will allow other dinosaurs to kill you easy. That's another low point. Most of the game is spent getting thrown down on to the floor. In the case of most of the dinosaurs (minus the T-Rex) getting up is no worry. But when your fighting the Human opposition, and they knock you down, its very hard not to just die. AI for the enemy's is brilliant! AI for the allies is wretched. Enemy's can easily outsmart and kill you. Allies attempt to kill the enemy but fail. One of the instances that I'm talking about is when one soldier who was with me was shooting a group of humans. He had a mini-gun and I was observing him shoot the soldiers. It felt like that mini-gun was shooting BB Pellets. Another problem is the Missions. Most of them say "Follow but if you watch that soldier he will simply stand there and look at you. Following doesn't really work for this game. Overall it was okay game but not amazing at the same time. Full Review »