Two Worlds II Image
Metascore
67

Mixed or average reviews - based on 50 Critics What's this?

User Score
6.7

Mixed or average reviews- based on 123 Ratings

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  • Summary: Taking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak’ar Desert. Featuring as much content as the original, Two Worlds: The Temptation features more intricate missions, improved voice-overs and animations, retooled horseback riding, completely revamped combat, and a new game engine that delivers improved visuals. [SouthPeak Interactive] Expand
Score distribution:
  1. Positive: 22 out of 50
  2. Negative: 6 out of 50
  1. Dec 17, 2010
    90
    Featuring a huge open world environment and loads of choices fro individualists, Two Worlds II can easily appeal to any adventurer. Some minor graphical issues are apparent, but do never decrease the motivation to play significantly.
  2. Jan 30, 2011
    80
    Still, this is a damn fun title if you're interested in a deep action-RPG, especially if you expected very little after the wildly strange, often severely disappointing first game. And if you can get past the rough parts, it's exciting and addictive in all the ways you probably expect out of a good European RPG.
  3. Dec 12, 2011
    80
    Don't let the reputation of the previous game, nor the niggling bugs that permeate the title scare you away. Once those are scratched away a pleasant open action RPG awaits.
  4. Dec 16, 2010
    70
    Two Worlds is atmospheric and exiting, vast and addictive. It has some pretty big flaws though that can't be ignored.
  5. Feb 7, 2011
    70
    Tuck away the painful memories of the first game and try out this one. You'll feel some validation…even if it takes a little while to get there.
  6. Jan 25, 2011
    60
    There are parts of me that are objectively bad, yes. But there are also things that are just obtuse or antiquated, and if people can look past that stuff or even embrace it, there's absolute merit to me.
  7. Feb 4, 2011
    40
    Two Worlds II is just a pale shadow of the games it attempts to imitate. While exceptional open-world RPGs like Oblivion and Fallout: New Vegas encourage exploration by hiding pieces of narrative and flavor in every little corner of the map, the massive fields of Two Worlds II are lifeless and empty.

See all 50 Critic Reviews

Score distribution:
  1. Positive: 37 out of 57
  2. Negative: 15 out of 57
  1. Jan 25, 2011
    10
    I am not a Two Worlds fan boy. I thought the first game was a disaster. WIth that said, this game is phenomenal, it seems TopWare took their heads out of their german asses and actually got to work. The games cutscenes, graphical detail, character, armorments, and crafting mechanics are simply amazing. On a wierd note, the games lockpicking sequences are the best I've ever seen in any game. Please buy it, even if you thought the first one was trash like I did; you will enjoy this game I promise. Expand
  2. May 17, 2011
    10
    The magic system in this game is the best magic system I have ever come across in any rpg. EVER you can create a nearly unlimited number of spell combinations.Once you get into this game it is just so addictive theres so many armours and weopens to collect that you will spend a very long time trying to get them all! Very fun game! Expand
  3. Jan 26, 2011
    9
    I too thought the first game was a sad sad game. Im talking 50% at best.
    Two Worlds 2 however is really good. 85% (Im rounding up to a
    9/10 for this grading scale)

    Learning curve is there, and it takes some getting use too, dialog is off (but it was originally German game right?)
    In the end I am very happy with it. I am glad I bought it. Map is huge, and I can see myself playing this game for the next year.
    Expand
  4. Aug 9, 2011
    8
    I give this game a 7.75, so I should obviously round up. Let me start by saying that if you're heading into this game attempting to compare every single minor aspect to Oblivion, you will probably not enjoy this game. Oblivion is the benchmark for modern RPG's, despite being released years ago, so you have to understand that this game is not going to outshine Oblivion, nor is it really even similar, other than in obvious ways. First, I feel that the primary storyline isn't the least bit engaging, despite having some interesting quests along the way. The storyline never really pulled me into the game, and I was mainly pushing through it just for achievements. I'm not implying that it's a crappy story, it just seemed uninteresting in my opinion. The game does have some MINOR graphical issues, nothing to the extent of what some of the other critics are saying. The framerate will sometimes bug out, but these times are rare and far between. I was expecting much better graphics from watching the preview demos, and I was a little disappointed in that department. The graphics are decent for such a huge, open-world game, but nothing like what Reality Pump was attempting to convey to us. Character models are bland and outdated, and the lip-synching on this game is laughably bad. Voice acting ranges from bad to mediocre at best, and the dialogue doesn't feel polished yet. Reality Pump claims that they hired professional authors to work on improved dialogue from the first one, but I honestly don't believe that, based on my own judgment. The combat animations sometimes looks cheesy and unrealistic, and battling can sometimes feel a little clunky, depending on what you're fighting. Enemy monsters can also sometimes be glitchy. I've seen them fall through floors as well as completely freeze up and wait for you to finish them off. Two Worlds 2's may feature a ridiculous amount of quests, but many of them are generic and uninspired, the classic "Go here and fetch this", or "Kill this or those". Negatives aside, it's still a very entertaining experience. Many of the quests are still very fun and original, with a decent amount of humor thrown in. Despite combat occasionally feeling unpolished, it's still solid and satisfying, even when combating multiple adversaries. The game's spell-combine system is extremely innovative, allowing the creative to conjure up an overwhelming amount of spells in an instant. However, I still feel that it's a little restrictive, and maybe in a sequel take this mechanic to the next level. It was a little difficult to understand the entire system at first, but once I got the hang of it, I was lobbing Fireballs that ricocheted and drained my opponent's health before summoning a Stone Golem without any trouble. Using a bow on this game is extremely unpolished, clunky, and seemingly useless. Unless someone knows something I don't, I wouldn't recommend this character build. The leveling up system allows you to invest points in skills that you feel you would need. It doesn't require you to purchase a worthless skill first before a decent one. You simply select the skill from the 3 (Warrior, Rogue, Mage) trees, as well as 3 universal ones (I.E. Armor Crafting or Physical Resilience). This system allows you to progress based on how you play the game, allowing for tons of customization. Two Worlds 2 has an absolutely huge open-world to explore, with the first 40 hours of the game taking place on the first two decent sized islands, before arriving on the mainland, which is about 5 times the size of aforementioned islands. Environments are very well done, never becoming bland and keeping things fresh with lush, beautiful scenery. Weapon customization is expertly done as well, allowing you to select any weapon you want and continue to upgrade it as well as personalize it with various dyes. This system also applies to armors and shields as well, so if you can't bear to throw away that trusty Rhino Hide armor you've been using nonstop, you don't have to. There are a few other minor annoyances that occur in the game, but nothing worth mentioning that you can't get over. The online game where you create your own Village is genius, granting you tons of additional hours of gameplay to collect crystals to build more, as well do quests for your village to keep them stocked up. Overall, like I mentioned earlier, if you see this game as a separate RPG from Oblivion, you will probably love it if you're a fan of open-world RPG's. It has its shortcomings, and you really have to grind out the first 3 hours before it gets decent, but those flaws don't outshine the final product. This will definitely hold you over until Skyrim, but that's not to take anything away from this underrated game. You're easily guaranteed in the triple digits in terms of hours of gameplay, so rent it if you're still unsure or make the purchase. Expand
  5. Mar 8, 2011
    7
    Bottom line is that Two Worlds 2 is a lot of fun and I strongly urge RPG fans sitting on the fence about this game to, at the very least, give the game a try. Ignore the user scores of Tens and Zeros because they are being way too simplistic. Once you get past the tutorial, the game offers up a whole new and fun world with lots of room for exploration, combat, questing, and storylines. Read on if you want to know more ... I never played the first Two Worlds so I went into Two Worlds 2 with no preconceived bias. What really led me to buying the game was the chance to play a traditional-style sword and sorcery RPG in a co-op setting with friends (which has been an absolute delight). Two Worlds 2 is actually a very pretty game. Once you get past the tutorial, the world of Antaloor opens up to lush environments that we rarely get to see in some of the more copy-and-paste "middle earth" RPGs; lush jungles and dusty deserts fit in along with traditional dungeons, caverns, and vibrant urban environments. There is also a diverse grimoire of monsters and baddies to battle. It may take time getting used to how the character moves and pivots (similar to Red Dead Redemption), but melee combat offers a lot of customization for special attacks based on what weapon you are using. Archers are also able to pull several tricks out of their sleeves that we normally don't see in RPGs (for example, painting multiple targets at once). However, the real stars of the game are the very innovative crafting and magic systems. Almost any item can be broken down to build newer and more powerful items, complete with gemstone power-ups. And magic offers a system of cards that act as spell elements that can be shuffled and stacked into new spell combinations - as part of the same spell! My "fun factor" with Two Worlds 2 is absolutely through the roof, but the game is not without its faults. There are issues with draw times and other graphical glitches (on the 360). The voice work isn't as bad as say Oblivion's same three voice actors, but the timing of the line delivery and some cut scene lip-synching leave a lot to be desired. There is also some canned dialogue that the player must endure over and over again when your character attacks, opens a lock, or casts a spell. And then there is horse riding (sigh). As much as your character may walk, run, and pivot like Red Dead's John Marston, the developers at Top Ware should have paid more attention to Marston's horse-riding skills. Overall though, if you accept this game for what it is as a diamond that needs some polishing, Two Worlds 2 has been very rewarding for me. Expand
  6. Jul 11, 2011
    4
    Terrible game. I bought this for the multiplayer aspect. And well, it turns out there is like 3 levels, no real quests and no point in even bothering with the multiplayer. The multiplayer is like an endless grind for better gear and xp. It is not worth the hours of grinding because the xp is slow and the item drops are not worth it. This game was just as bad as the first. The only positive thing I can say about this game, is that in singleplayer, they managed to achieve decent character animations and good graphics. Expand
  7. Aug 22, 2011
    0
    Never ever buy this game!!!!!! If you have the money go buy Dragon Age 2 or Elder Scrolls 4 Oblivion if you have not play. This games is horrible and voice is hideous as well as the character models. The good part about this game was only the awesome open world, but do not get this game. On the good side, this is better than Two Worlds 1. Expand

See all 57 User Reviews

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