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WarTech: Senko no Ronde Image

Mixed or average reviews - based on 33 Critics What's this?

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Mixed or average reviews- based on 7 Ratings

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  • Summary: WarTech: Senko no Ronde thrusts the player into a distant future where humanity has colonized countless new galaxies and Earth has become a planet mined for its natural resources. A violent war has erupted as nations struggle for world domination. Rounder Mechs fill the skies as the fate of the world is determined through aerial combat. Fast Paced Arcade Fighting - Combine an almost limitless arsenal of special moves, power ups, and attack drones to unleash the most lethal combos. Challenge friends in head-to-head two-player or battle against the world's best players online and test your skills to improve your Xbox LIVE ranking. Choice of Rounder Mech Suits – Each of the eight Rounder Mechs feature two distinct variations, as well as an unlockable in-game B.O.S.S. mode, for 24 variations in all. Go blow-for-blow against the other Rounder Mechs, but be prepared, because at any moment you could find yourself battling an even deadlier enemy. [Ubisoft] Expand
Score distribution:
  1. Positive: 5 out of 33
  2. Negative: 8 out of 33
  1. It's a unique experiment with a lot of depth for those willing to donate the time. [Vol 3, Issue 2, p.64]
  2. Anyone willing to immerse themselves in the wonder that is WarTech: Senko No Ronde’s complex and varied gameplay mechanics will feel that the price is perfectly justified. [July 2007, p.114]
  3. It's fun while it lasts, but you'll complete it quickly. [Issue 21, p.90]
  4. The game is unable to compare to similar mech-bot games, and is further grounded from its aerial pursuit by the enormous price being asked for such a so-so game.
  5. 51
    WarTech: Senko no Ronde feels incoherent and out of place. The arcade shooter concept that it is built upon is sound but the follow-through just isn't there.
  6. Senko No Ronde can be amazing to watch, but it simply doesn’t make enough effort to make itself intelligible to a Western audience and there’s not enough variety in the gameplay, despite the selection of combatants. We can see the parallels with rounders immediately.
  7. WarTech: Senko no Ronde is a trite piece of airy piffle with nothing meaty to recommend it.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. ourshadows
    May 27, 2007
    Flashy versus shmup that will probably appeal to fans of Dreamcast arcade games like Ikaruga, Psychic Force, Bangai-oh, Virtua On, Tech Romancer and so on. Oldschool done from fresh perspective. Expand
  2. nowii
    May 25, 2007
    fantastic. its a versus maniac shooter. takes me back to dreamcast . but with hd widescreen graphics . perfect online play against people overseas. maybe too different for madden/halo fans . haha ( marz matrix, bangai o , ikaruga, virtual on , street fighters , capcom ) Expand
  3. GioD.
    Mar 18, 2008
    Anyone who picks this game up must realize that this is a port of the arcade version that was only released in Japan. Once again, A PORT OF THE ARCADE VERSION, so anyone thinking that its suppose to have a huge amount of depth are going to be really pissed they purchased this game. Now with that said, everyone who knows EXACTLY what their getting when they buy this game will have a good time with it. In short, its a 2 Player Vs, overhead view, flying mech game. Your objective is to blast each other to bits while dodging your opponents stream of bullets/lasers/missles. And when your really in trouble you can go into your "ultra form" and litterally fill the screen with hundreds of bullets while your opponents tries to dodge them. That pretty much sums up the game. Simple arcade fun. Expand
  4. CommandoDude
    Jul 4, 2008
    A good game for a quick robot fix. Very arcadish. The first player mode leaves a little to be desired, where you can't really pick out what the hell is happening in the plot, and you end up really just generically fighting. Eventually, you'll get used to the AI strategies and things will become boring. Good for player vs player action. But eventually it will loose its' luster. Nice game, but gets repetative. Expand
  5. JohnJ.
    Jun 10, 2007
    I really liked the concept of this game--a shmup take on Virtual On--but as much as I wanted to like this game, it just screams "mediocre first pass." Graphics are below average; the rounders and backgrounds are generic and the bullet patterns look like someone spent five minutes with a particle engine and BulletML. What should be the diamond in the rough, the gameplay, is severely limited by design choices. Rounders are too fast and bullet patterns are too dense to make dodging skill a large factor in a fight, and the other defensive options in this game are equally shallow. There's little control over your own shots, either. After you learn what each of the rounder's attacks are (which doesn't take long), you've pretty much learned all there is to know. The game shows too much of its arcade roots--there's too much guaranteed damage, obviously to make fights shorter for coin-hungry arcade machines. Differences in player skill are negated in favor of luck and button-mashing. While this is good for an arcade game, pretty soon, it just becomes frustrating. The concept has a lot of potential, but SnR doesn't live up to it. This might be a fun casual buy when it drops in price, but otherwise, there's a game in the future that will be much, much better. Expand