• Publisher: Ubisoft
  • Release Date: May 29, 2007
WarTech: Senko no Ronde Image
Metascore

Mixed or average reviews - based on 33 Critics What's this?

User Score

Mixed or average reviews- based on 6 Ratings

  • Summary: WarTech: Senko no Ronde thrusts the player into a distant future where humanity has colonized countless new galaxies and Earth has become a planet mined for its natural resources. A violent war has erupted as nations struggle for world domination. Rounder Mechs fill the skies as the fate of the world is determined through aerial combat. Fast Paced Arcade Fighting - Combine an almost limitless arsenal of special moves, power ups, and attack drones to unleash the most lethal combos. Challenge friends in head-to-head two-player or battle against the world's best players online and test your skills to improve your Xbox LIVE ranking. Choice of Rounder Mech Suits – Each of the eight Rounder Mechs feature two distinct variations, as well as an unlockable in-game B.O.S.S. mode, for 24 variations in all. Go blow-for-blow against the other Rounder Mechs, but be prepared, because at any moment you could find yourself battling an even deadlier enemy. [Ubisoft] Expand
Score distribution:
  1. Positive: 5 out of 33
  2. Negative: 8 out of 33
  1. It's a unique experiment with a lot of depth for those willing to donate the time. [Vol 3, Issue 2, p.64]
  2. While it suffers from some crippling camera problems at times, has text that is difficult to read without an HDTV, and has quite possibly the most nonsensical plot I’ve ever encountered in a game, Wartech Sekno no Ronde is an incredibly fun game despite its problems.
  3. Anyone prepared to look beyond the candy colourings and initially floaty controls will discover a game of real depth and precision. [July 2007, p.90]
  4. 45
    If the game had shipped through Microsoft’s Arcade service for perhaps 800 pts (ten bucks) then I could easily recommend a purchase. As it stands selling this game at the full price tag of $60 and not even offering it as a budget title for $40 or better yet $20 this game simply isn’t worth your time or your money.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. ourshadows
    9
    Flashy versus shmup that will probably appeal to fans of Dreamcast arcade games like Ikaruga, Psychic Force, Bangai-oh, Virtua On, Tech Romancer and so on. Oldschool done from fresh perspective. Collapse
  2. nowii
    9
    fantastic. its a versus maniac shooter. takes me back to dreamcast . but with hd widescreen graphics . perfect online play against people overseas. maybe too different for madden/halo fans . haha ( marz matrix, bangai o , ikaruga, virtual on , street fighters , capcom ) Expand
  3. CommandoDude
    7
    A good game for a quick robot fix. Very arcadish. The first player mode leaves a little to be desired, where you can't really pick out what the hell is happening in the plot, and you end up really just generically fighting. Eventually, you'll get used to the AI strategies and things will become boring. Good for player vs player action. But eventually it will loose its' luster. Nice game, but gets repetative. Expand
  4. JohnJ.
    3
    I really liked the concept of this game--a shmup take on Virtual On--but as much as I wanted to like this game, it just screams "mediocre first pass." Graphics are below average; the rounders and backgrounds are generic and the bullet patterns look like someone spent five minutes with a particle engine and BulletML. What should be the diamond in the rough, the gameplay, is severely limited by design choices. Rounders are too fast and bullet patterns are too dense to make dodging skill a large factor in a fight, and the other defensive options in this game are equally shallow. There's little control over your own shots, either. After you learn what each of the rounder's attacks are (which doesn't take long), you've pretty much learned all there is to know. The game shows too much of its arcade roots--there's too much guaranteed damage, obviously to make fights shorter for coin-hungry arcade machines. Differences in player skill are negated in favor of luck and button-mashing. While this is good for an arcade game, pretty soon, it just becomes frustrating. The concept has a lot of potential, but SnR doesn't live up to it. This might be a fun casual buy when it drops in price, but otherwise, there's a game in the future that will be much, much better. Expand

See all 5 User Reviews