Metascore
78

Generally favorable reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 35 out of 46
  2. Negative: 0 out of 46
  1. Nov 27, 2012
    92
    WWE '13 is awesome and that's the bottom line cause the editor said so. Even if Yukes still didn't managed to create handsome faces, the positive sides definitely outweigh the negative sides of the World Wrestling Entertainment. All in all, there is more content, more wrestlers and especially a brilliant history lesson regarding the "Attitude Era" instead of a lame Road to Wrestlemania.
  2. Nov 3, 2012
    90
    WWE '13 changes up the gameplay controls and makes the overall wrestling experience more enjoyable than previous games in the series.
  3. Oct 30, 2012
    90
    The bevy of unlockables, still stellar WWE Universe mode, even deeper customization features, and the nostalgia driven Attitude Era mode makes this the best wrestling game of this generation.
  4. Oct 30, 2012
    90
    I've always pointed to 2000's WWF No Mercy as the best wrestling game I've ever played, but nostalgia is certainly a factor in that. After playing WWE '13, I'm hard pressed to think of a more enjoyable and complete wrestling game in history.
  5. Nov 1, 2012
    88
    WWE '13 offers a lot more of what we want (and less of what we don't) than last year's release. It features a lot more customizations, a larger roster, and superior story mode. It feels more polished. This is the game WWE '12 should have been.
  6. Nov 25, 2012
    87
    The past and present collide in the undisputed champion of current gen wrestling games. [Christmas 2012, p.2]
User Score
7.9

Generally favorable reviews- based on 95 Ratings

User score distribution:
  1. Positive: 29 out of 38
  2. Negative: 3 out of 38
  1. Nov 7, 2012
    3
    Gameplay is pathetic. How long can thq lie to people and say they are basing gameplay on the actual flow of a wrestling match. You hit a guy with multiple moves and they get right back up. The moves you perform are conditioned on how hurt the other player is, not by you actually choosing to do a particular move. The wrestlers dont resemble their real life characters. HHH hasnt been this big since 2005. THQ spending way to much time making new modes when gameplay needs serious attention. Traded this game in after 4 days of owning. Dont wast your time on this game. Full Review »
  2. Oct 30, 2012
    5
    Same game as last years. Attitude mode is long, drawn out and very tedious(Basically road to Wrestlemania mode but Attitude themed). Wasted roster space used up by multiples of the same characters, horrible glitches in the game which will cost you winning matches, WWE live sounds atrocious(crowd sounds like a gargled mess), Weight detection is almost non existant(unless your a cruiserweight trying to pick up a Super Heavyweight). Bad camera angles that will jump all over the place.Only 5 divas in the game, when fighting for the woman's title you'll quickly go through all female wrestlers. Branching storylines is almost non existent in Universe mode, been playing for days and I've only came across one that led to absolutely nothing(and yet THQ hyped it as this big new feature). THQ claims Paul Heyman wrote over 200+ storylines for WWE 13 Universe Mode, but haven't seen any new cut scenes whatsoever, only the ones from last year. Create a title mode is terrible it only allows you to change the colors of an already existing belt. Commentary is garbage as always. DLC is overpriced and includes characters that were literally just in the last game. How can THQ justify charging people money for characters that were in the last edition for free? King of the Ring Mode is useless. Graphics look bland. Does THQ literally think this little of there fanbase by repackaging stuff over and over for the past 10 years and calling it "new features"? Every year they take stuff out and put stuff in that was in the game 10 years ago and wanna call it a new feature. High points of the game is the ability to set the pace of your matches from quick, normal and epic. Being able to interfere in a match and attack both people is a welcome feature as well. Created superstar and create a story are more diverse. Statistics are hit and miss(doesn't track your win/loss record or how many times you've defended the belt, only if your breaking a record of how many times it's been held by that particular superstar). Tweak in gameplay are welcome. Also has a smarter A.I. for better computer matches. All in all this is the same game from last year but cost more. THQ should be ashamed for trying to pull the wool over their fans eyes. Full Review »
  3. Nov 7, 2012
    3
    After playing WWE 13, it made me thought about how far apart this game is to Smackdown's Shut Your Mouth and Here Comes the Pain.. Glitchy animations and clunky movement from wrestlers plagued the gameplay for me.. Yeah, it's great there are 100 wrestlers in the game.. It's great that THQ showing some love to the Attitude Era.. But whats the point if you dont have great gameplay to support it.. Presentation is decent at best..Some player models like Booket T look awful.. Unacceptable!... Overall, WWE 13 is a huge disappointment for me.. It's time for THQ to go back to the Smackdown HCTP gameplay roots.. Faster arcade style gameplay.. Stop trying to make the game realistic to the crappy WWE wrestling of today. Oh wait, they might be out of business anyway.. Good riddance.. Let EA have the license... Full Review »