Battleborn has done what I would have previously thought was impossible: it has kept me interested in its multiplayer. I typically grow bored with adversarial multiplayer after about an hour or two, yet I have spent so much time with this title already and want to keep going.
Even though it's not the best in its genre, Battleborn is a game that can keep you entertained for a long while. It has a lot of potential, but it probably depends on how well the community receives it.
A fun and colorful game that doesn't take itself too seriously. The character design and humor is on point. The campaign is okay, but it is the multi-player portion of the game that really shines. The characters are fun and imaginative and feel very different from one another. Switching between characters completely changes the gaming experience, so the game continually feels fresh and exciting.
Originalidad, carisma, diversion y 500 horas de juego que le llevo echadas ya y las que me quedan. Un diamante en bruto infravalorado por la eclipsante publicidad de Blizzard y la ligera curva de dificultad que tiene al inicio en la cual aprender a dominar a cada Battleborn y sus modos de juego competitivos te llevara su tiempo pero cuyo resultado será mas que satisfactorio. Ademas jugarlo con amigos (ademas de indispensable para ganar ante equipos muy competitivos) asegura un aluvion de risas y diversion como pocos juegos consiguen. Una lastima ver una joya como esta a 10 euros, ojala con el tiempo se le ponga en el lugar donde se merece...
A pinch of Borderlands, a splash of MOBA and a collection of diverse heroes: While solo players get bored very fast, the coop- and versus-modes deliver solid action.
The first impressions of Battleborn are disappointing because too many elements are thrown at you in too little time. The story missions seem rushed, but there is still fun in the game, for example when you discover a new tactic via the in-game leveling system. Battleborn has fun to offer, but you have to dig a little to find it.
Battleborn has laid the groundwork for a decent online cooperative and competitive shooter, but most players would do will to hold off until it rectifies its balancing issues and dearth of content.
Superb game, has a better quality sheen than Overwatch and Overwatch's superior version Paladins. Bravo Gearbox Studios, a game that will be remembered forever, known as the Overwatch killer, showing that a market for games better than Overwatch exists. Great characters, diverse cast (unlike Overwatch's poor oversexualized female figures) and the lore is exquisite.
better then overwatch?
positve
+ fun campaign
+ a lot of fun hero's
+ fun enemies with cool powers
+ artstyle
+ sometimes even funny
negative
- unbalanced multiplayer
-short campaign
conclusion:
while it does many good the underbalanced multiplayer ruins it all ( in multiplayer) and the campaign had to be much longer to give an 8,sorry gearbox you did a good attempt surpassing overwatch but you didn't make it
Battleborn
more like battle embryo
because this game is lifeless…
Battleborn is a borderlands meets moba styled first person shooter with none of the charm
Battleborn features 2 modes, a story mode and a competitive mode…
Both modes can be played with any of the 25 available characters or 26 on PlayStation after you’ve successfully completed the requirements to unlock them…
And every single one of these characters are fleshed out, feeling completely unique…
guaranteeing a playstyle match for anyone…
it’s just a shame that the rest of the game isn’t as well thought out as these characters are…
Battleborn is unique from most first person shooters in that, every story mission or competitive multiplayer match your character starts at level 1... And as you level up to a maximum of 10 you are given a choice in a perk to enhance your shield, cool down rates, health, damage, or to enhance one of your 3 special moves... the third being unlocked once you reach level 5…
The story mode consists of 9 episodes and depending on whether you go in alone or play with 4 other people for a total 5, these 9 episodes will take you anywhere from 40 minutes to an hour, making this story mode a hefty 6-9 hours long…
I definitely recommend you play with friends though, as I found these missions to be insanely challenging playing on your own..
And while there are checkpoints, there is no saving so you must play through these 1 hour missions in 1 go…
You also have limited lives... so if you lose all of your lives you fail the mission and have to start all the way from the beginning…
These lives are frustratingly shared when you play co-op,
so it’s very possible for 1 bad player to cost you a final boss fight win... but thankfully you can revive fallen players…
This story mode is the best part of battleborn, aside from the characters..
and that’s not saying much as it all feels so uninspired…
Every mission has a self-contained story that leads to a final conclusion but all 9 feel exactly the same…
Kill these bad guys, get to the next checkpoint, kill a mini boss, do this 2 more times, get to the main boss.. Get close to defeating him but oh no he has an annoying shield... disable it…defeat him for real, oh wait a surprise 2nd shield that you totally didn’t expect because every boss before this one totaly didn’t also have a surprise shield…
just kidding, they did.
needless to say, this story mode quickly becomes a grind…
There are a few good jokes from the characters... but after a few hours, it’s just not cute anymore…
They’re background noise in a grind fest…
And there really is no payoff for grinding rather than ranking your character up for a new skin, or to unlock another character...
There’s no real loot here, so there’s no incentive to explore these levels or grind these levels…
you’re literally just playing until you unlock a different character to do it all over again…
or of course to play in competitive multiplayer…
And remember how I said story mode was the best part?
I meant it.
Competitive multiplayer consists of 3 modes…
A capture, incursion, and meltdown mode...
These are capture and hold 3 different points on the map, get to the enemies sentries and destroy them, or an escort battle, where you try to stop the other team from getting their robots from one spot to another…
Each mode has only 2 maps, and these modes are even more lifeless and filler feeling than the campaign..
Your standard boring stuff...
id say its fun for a little bit, but id be lying to you.
No team death match, which I think would’ve been insanely fun with the leveling up systems, and the different character feels…
but it’s not here... the mode that would be the most fun and makes the most sense is not here…
While the story mode does have its moments of fun, and the characters are a blast to play around with and figure out..
There’s ultimately not much here to keep you entertained for more than a few days.
A deep system of characters, with a shallow arena to play in.
I give battleborn a
7/10
A downgrade from Overwatch. Pretty much.
It tries to be more than that, but at least for me it fails to deliver it.
And its more expensive than overwatch as well, rs.
I never liked this kind of aesthetics for games. Too infantile for my taste. Don't like the graphics nor the world it's set in. But I can understand that there is people how might like this kind of stuff.
SummaryBattleborn is a next-gen hero-shooter brought to you by the creators of the award-winning and best-selling Borderlands franchise. In Battleborn’s distant future, the only hope for the last star in a dying universe is a new breed of warriors, who must put aside their differences to drive back an unstoppable menace. Choose from a myriad of...