Fighter Within Xbox One

  • Publisher: Ubisoft
  • Release Date: Nov 19, 2013

Generally unfavorable reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 0 out of 39
  2. Negative: 38 out of 39
Buy On
  1. Nov 22, 2013
    It's gesture recognition is abysmal, its fighting is shallow, and it wastes too much time trying to clumsily tell a silly, unnecessary story. In short, it's everything Microsoft promised Kinect 2.0 wouldn't be.
  2. Dec 2, 2013
    This is a totally flawed game that offers little more than a slow, barely competent combat system and a laughable storyline. And hey, if you're that desperate to experience Fighter Within, get a friend to repeatedly kick you in the shins. It's free, a nearly spot-on representation of the game, and far less painful.
  3. Dec 9, 2013
    From its unreliable (or non-functional) mechanics to its doofy character designs and hilariously bad writing, Fighter Within is garbage. It fails to operate on any level, and the content isn’t deep enough to be fun even if everything worked. If you were hoping for an Xbox One launch title that shows off the technological leaps made by the new Kinect, you certainly won’t find it with Fighter Within.
  4. Nov 26, 2013
    You will get bored with this game incredibly quickly. Good luck trying to find people who will play this with you.
  5. Dec 31, 2013
    We have no idea what happened with The Fighter Within. There was probably a game here at some point, but instead we got a broken, modern day re-imagining of a game from our youth.
  6. Nov 29, 2013
    Ubisoft should be ashamed of itself for trying to peddle more of this nonsense. And Microsoft needs its giant cyborg head examined for thinking this is a great way to show off the capabilities of its new hardware. It's like Tampax launching an ad campaign fronted by Danny Dyer.
  7. Dec 3, 2013
    With its shallow gameplay mechanics and flawed controls, Fighter Within fails to demonstrate the potential of the new Kinect 2.0 and, ultimately, to provide an entertaining experience.
  8. Nov 25, 2013
    If I can leave you with one thing before you leave this page, it’s that you should not play this game. Don’t spend money on it. It’s meant to be bundled with these consoles for suckers so eager to play with the latest in-home ripoff technology that they’ll spend more money to get games they don’t want with it.
  9. Games Master UK
    Jan 14, 2014
    A game so poor one of its biggest challenges involved navigating the menus. Atrocious. [Feb 2014, p.74]
  10. Dec 11, 2013
    If you own an Xbox One, do not go anywhere near this game. Pick up Killer Instinct and be happy with a true fighting game experience. This is trash that I was hoping to avoid with the new iteration of Kinect.
  11. Nov 25, 2013
    The imprecise combat of Fighter Within does an awful job of showcasing the new and improved Kinect 2.0 tech. This is easily one of the weakest Xbox One launch window titles yet.
  12. Nov 26, 2013
    Fighter Within is a lazy tech demo with a poor story, unimpressive fighting engine, and a forgettable cast.
  13. Nov 27, 2013
    Ubisoft changes the name of its "fighting" series meant for Kinect, but the result is always the same. Although version 2.0 of the motion controller has improved motion detection greatly, the gameplay is not convincing and the game feels poor in every aspect.
  14. Dec 5, 2013
    Fighter Within has nice ideas, but it also lacks variety and its moves are entirely ruined by how you can handle its poor controls.
  15. Nov 27, 2013
    A fighting game for the new Kinect that's as bad as fighting games for the all Kinects. Really, there's no need to say anything more.
  16. games(TM)
    Jan 23, 2014
    Fighter Within nearly manages to unravel all its hard work with a few misplaced punches to the groin. [Issue#143, p.108]
  17. Nov 29, 2013
    Fighter Within’s storyline is a misery of clichés, reaching for kung-fu movie kitsch but delivering nothing of the sort. But even the ugly presentation and forgettable cast of characters could have been forgiven if the developer had managed to make good on its ambitions for a nuanced fighting game controlled with arms and legs rather than fingers and thumbs.
  18. Dec 25, 2013
    As a fighter and a gamer, I’m deeply insulted by Fighter Within.
  19. Nov 26, 2013
    The fighting genre has always been about precision, variation and uppercutting roid-addled maniacs into the sky. Developer Daoka has scooped each of these quintessential components into the bin, leaving behind a spectacularly poor experience.
  20. Dec 17, 2013
    Fighter Within is the perfect example of how game designers shouldn't work on a project. Everything in this game doesn't feel right. The controls are a mess, the fighting system is boring, the character design is generic. Feel free to ignore it.
  21. 20
    In every respect, Fighter Within feels hacked together and devoid of interesting ideas or precise execution. The result is a game that would’ve been lousy at the launch of the original Kinect, but on Xbox One it’s just embarrassing.
  22. Nov 24, 2013
    Fighter Within could have been a demo disc for the power of the Kinect 2.0, but instead is an absolute mess that recalls all of the original sensor’s faults.
  23. Nov 27, 2013
    A bad game and a very poor start for next generation Kinect games, even if there is still some small cause for optimism beneath the bland fighting action.
  24. Nov 29, 2013
    This is a big disappointment. Fighter Within fails not only as a game for motion recognition but also as an alternative for the likes of Tekken.
  25. Dec 5, 2013
    With the help of the new Kinect, Fighter Within features better movement recognition, but It is very difficult to exploit the subtleties of gameplay (counters, use of the environment and super moves) when your opponent just need to hit like a nag, without thinking, to put you on the mat.
  26. 20
    A shambolic demonstration of motion control you shouldn't allow within a hundred miles of your Xbox One.
  27. Nov 25, 2013
    If anything it gives all the Xbox One doomsayers a glaring example of why the Kinect should have been abandoned a long time ago. Even if this game was a fraction of its baffling $59.99 price tag, I would not recommend it for anyone. The Fighter Within has only one good thing going for it and that is you can burn a few calories after a fight or two. Otherwise, do yourself a favour, avoid this game as it’s awful.
  28. Dec 4, 2013
    Fighter Within has plenty of shortcomings, but more importantly, I'm having a lot of fun.
  29. X-ONE Magazine UK
    Feb 1, 2014
    Boring when it works, frustrating when it doesn't, Fighter Within is one of the worst games you could ever have the displeasure of playing. [Issue#107, p.]
  30. Dec 12, 2013
    Poor contents, unrealiable controls, bland artwork, no online game and few differences between characters: there is not too much to be saved in Fighter Within.
  31. Nov 29, 2013
    I can only hope that something else comes along soon to show us what Kinect 2.0 is truly capable of, because if this is it, we’re in for another generation of shockingly disappointing movement-controlled video games.
  32. Dec 5, 2013
    Perhaps as a tech demo and nothing more, Fighter Within would have raised a smile, but as a full-priced, next-generation it really isn't worth the time or money.
  33. Jan 28, 2014
    Fighter Within on the Xbox 360 would be a disaster reduced to a footnote, ignored and left to wither. As a launch title for the new generation it’s worse: a parasite, feeding off the goodwill and desperation of early-adopters. Avoid, avoid, avoid.
  34. Nov 26, 2013
    Fighter Within was buried under the rest of the Xbox One launch lineup for a reason. This one-on-one fighter is a throwback to the problems of the first Kinect—and does nothing but sow seeds of doubt that the next-gen Kinect sensor is any different from its predecessor.
  35. Nov 26, 2013
    The game that actually came out is broken, hampered by a control scheme that doesn't work more than half of the time. This, coupled with the weak writing, means that Fighter Within does a better job of emulating the pain and frustration of actual training — rather than its rewards.
  36. Nov 29, 2013
    Better than Fighters Uncaged, but that wasn’t too hard. Fighter Within works, and that’s the only positive thing to say about it.
  37. Nov 27, 2013
    If we consider it as a fitness game or as a tech demo, Fighter Within can be interesting, but as a fighting games it's just hopeless. The characters are dull, the AI is horrendous, the solo is just a big tutorial, the Kinect nav in the menus works quite awfully and it's just a bit better in-game. In spite of this, the enjoyment of working you muscles for real is here, and the controller-less gameplay is functional if not very good. Actually as a fitness games, Fighter Within is not so bad.
  38. Dec 11, 2013
    It's games like this that make me wish we gave out negative scores.
  39. Nov 29, 2013
    Fighter Within is a boring and mediocre launch title, and basically the worst example of what the new Kinect has to offer.
User Score

Generally unfavorable reviews- based on 206 Ratings

User score distribution:
  1. Positive: 3 out of 20
  2. Negative: 13 out of 20
  1. Nov 22, 2013
    Don't trust any of these reviews given this terrible game a 10/10. Nice try Ubisoft. This is the worst game ever on kinect and the worst xboxDon't trust any of these reviews given this terrible game a 10/10. Nice try Ubisoft. This is the worst game ever on kinect and the worst xbox one launch title. Full Review »
  2. Nov 28, 2013
    Fighting games and motion controls. Two things that will NEVER work. Those who think the two are made for each other clearly don't have anyFighting games and motion controls. Two things that will NEVER work. Those who think the two are made for each other clearly don't have any understanding of the complexities of a true fighting game. Full Review »
  3. Dec 6, 2013
    Why is the kinect having so many issues with games? The worst part about it is we as consumers keep forgiving Microsoft for this garbage. ThisWhy is the kinect having so many issues with games? The worst part about it is we as consumers keep forgiving Microsoft for this garbage. This game is the last straw! I was hoping that the XBOX kinect 2.0 would actually work. I know its their first game, but they should have at least find the problems from the original kinect and make an attempt to fix them. The only thing that works in this game is punching. yay... Stupid story, combos don't even work half the time, and the menu navigation is even worse then sonic free riders from 2011. I'm done with kinetc games from now on and hope you are too. Full Review »