In the end, Comrades feels like the missing puzzle piece of Final Fantasy XV. Not only does it plug a narrative hole, it does so with coherency and commitment to its end-of-the-world bit. Yes, the multiplayer itself is over simplistic and you can actually play the expansion without interacting with others — but then you’re missing the point of story Comrades is trying to tell.
Final Fantasy XV Comrades is a discreet DLC in theory, but in practice it offers gameplay that is too flat and with a few cues, especially from the point of view of the plot.
Comrades is a perfect expansion on the ominous 'World of Ruin' Chapter in the main game. The character customisation and co-op play here is in-depth and a lot of fun. The best thing about Comrades is that it helps build some much needed anticipation from a narrative perspective when talking about the transition from Chapter 13 to 14 in the base game. There's build-up now for the rest of the world and Noctis' return heading into the final Ardyn Battle, it doesn't just feel like a quick 10-year time skip anymore. The journey with your custom character helps build the world and raise tensions in the story because you now have direct understanding of the external factors and high stakes that make the final fight such a monumental moment.
It's a shame then that a lot is lost because of trivial defects: running rugged online functionality, unacceptable loading times (despite a noticeable downgrade of the technical component), but above all a really flat combat system, which makes it hard to withstand grinding exasperated certain phases of play.
There’s definite potential to be found in Comrades, as when you get a decent team behind you and you’re taking on all manner of beasts it really adds a new dynamic to how you approach combat when compared to the single player game.
Why did Square Enix bother to work on an online version of Final Fantasy XV ? Comrades just cuts short the open fights of the main game, taking off its charming exploration part. Naked as a baby, the adventure only serves four-players redundant fights, only if you survived the long lobby waiting. Only the hardcore dying fans of the Eos universe should spend some good time playing it.
Final Fantasy XV: Comrades ends up being a missed opportunity. The groundwork for a good co-op-based grind is here, but constant bouts of loading make the whole thing feel like a chore. The bite-sized missions are mostly enjoyable, but they're overshadowed by how long it takes to actually get into the action, and Final Fantasy XV's somewhat stunted combat system just isn't strong enough to support an entire expansion. With a few updates, Comrades could get better, but right now, it's too flawed to recommend to anyone other than hardcore fans of the main game.
At its heart, Comrades definitely has the right ideas. It has problems that appear to largely stem from being built as an afterthought atop a single-player focused game, but many of the ideas it has for a multiplayer Final Fantasy experience are pretty strong, and there’s a particularly impressive effort to tell a proper FF story in a multiplayer setting that pans out remarkably well. Oh, and it has a lovely new theme tune by Nobuo Uematsu. If this is indeed a test for the future, it’s a solid proof of concept – if not exactly a must-play at this point in time.
- Long loading time
- bugged respawns sometimes because of a certain player, once that player abort the mission the enemies respawn
- Few details about the weapon upgrade system
+ Better fight experience vs bosses than the story mode game
+ nice weapon upgrade system once you understand it
+ a mode with much potential , so hopefully the upcoming updates add + to it than -
Been playing this for about 4-5 hours before. A bit disappointing but still keeps the same fun battle gameplay. I don't know why, but I expected an open world multiplayer game during the time period when it's dark, where we encounter other players in the open world to do battles with, but instead you have your base in a solo instance, and the rest is instanced areas with other players online or by recruiting A.I.s in which you don't need PS+ for. I'm pretty sure you can do the whole story this way solo for now, as far as I can see.
The most annoying thing so far are the escort fights just like in any online game or any game for that matter, since some of the things you have to protect can die so fast or easily, especially the one where you can't let the small ixion-like monsters escape. Let two escape and your target to protect's HP reaches 0, and it's not exactly easy to stop these guys in their track, at least not with yourself and A.I.s.
Other than that, I feel like this will answer some questions as we progress through the story. The graphics and character customization is good, the music is quite good, but the game in general seems to get repetitive and somewhat dull.
I gave FFXV a 10/10 despite most people disliking the game, but for this I have to bump the score down to a 7 because of a few nitpickings I have.
This is not a Multi player, while you can take on hunts with random people, there is nothing that makes me feel to play with other people. You take on a quest and beat it in a few minutes and thats it.
hile it looks like it has some story, it dont! the so called story doesnt explain everything and in the end some parts arent even logical the time line and age of some people you meet there.
In the end you have a mode which can be played offline in single player with a heck of a lot Loading time and sole purpose of repeating the same quests again and again.
Btw it also has some funny buggs for a 20 euro expansion set which release was delayed at least twice
Absolute shallow expansion that’s nothing more then a major grind, bug filled and glitchy, loading screens that take forever and a new game plus that’s the new game. Total trash.
SummaryCreate your own avatar and join up with three other friends to take on epic quests and battles in the FFXV’s first and only online multiplayer expansion. Set in a world engulfed by darkness, the expansion casts players as a member of the Kingsglaive, with powers and unique abilities invoked from various Lucian kings, who join forces to b...