Mixed or average reviews - based on 50 Critics What's this?

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Mixed or average reviews- based on 444 Ratings

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  • Summary: The iconic fighting game franchise is back with upgraded visuals, over-the-top action, a wild cast of combatants, rocking reactive music, and C-C-C-Combo Breakers. Choose from a diverse set of characters, each with fluid animations, unique combat tactics, and flashy special attacks. Utilize an open-ended combo system to rack up massive combos as your opponent looks for openings to break your flow and turn the tides of battle. Go online and test yourself against players from all over the world, or bone up on your combat skills in detailed tutorials. Expand
Score distribution:
  1. Positive: 24 out of 50
  2. Negative: 0 out of 50
  1. Dec 5, 2013
    As strictly a fighting game, the long wait was worth it. Killer Instinct is everything I’d hoped for and more.
  2. Nov 27, 2013
    The great training offered by Killer Instinct will help you get your feet wet, and it might just introduce you to some concepts that'll make you understand all fighting games on a slightly deeper level. That's a great touch.
  3. Dec 12, 2013
    No one would have bet on Double Helix, yet they proved everyone wrong: not only does this return of Killer Instinct hold intact the spirit of the original, but it takes the franchise to a whole new level. It might lack some content and still be a WIP, yet this is one of the sweetest treats the nextgen has given us.
  4. Nov 18, 2013
    The reboot of Killer Instinct is pure gameplay with a well-crafted combat system. The rock solid 60 fps action is fun as hell for those who will try to master the shiny gameplay. Sadly, the lack of content is a big issue and six characters are simply not enough.
  5. Dec 29, 2013
    An excellent tutorial partially makes up for the tiny roster. [Feb 2014, p.68]
  6. 70
    I'd go as far as to say that Killer Instinct is my favourite launch title for Xbox One. With a little more content, it could seriously have been a killer app for the system. It might be only half a game so far, but what an excellent half that is.
  7. Dec 4, 2013
    Killer Instinct possesses the fundamentals to be a crowd-pleasing title, and certainly does a decent job of inviting less experienced players into the genre, but its limited modes and insistence on milking your funds KOs a game with potential.

See all 50 Critic Reviews

Score distribution:
  1. Positive: 53 out of 75
  2. Negative: 14 out of 75
  1. kad
    Nov 24, 2013
    Absolutely fantastic next-gen fighting game! 60fps, beautiful effects and amazing attention to detail in every animation! The mechanics are great too, amazing combos and great tournament format. 10/10 Expand
  2. Nov 23, 2013
    Best netcode in a fighting game so far meaning great online play. Beautifully animated smooth 60fps. Impressive particle effects/rain etc. Dynamic music reacts to what is happening on screen. Dynamic lighting.

    The combo system is brilliant instead of mvc3 where you are stuck hoping your opponent drops their combo it is a continuous battle between you testing both mind games and reactions do you go for the more easily breakable autodouble that is easy damage or go for the manual combo that is hard to break but requires tighter timing do you go light attack for easier to pull off or heavy for more damage do you cash out your combo now or keep going for even more damage do you not continue your combo as you anticipate their combo breaker and instead do a counter breaker it's just genius and is going to be so hype in competitions! =)

    All characters are very unique and at the moment seem viable. Each has their own instinct power that does a unique thing for each character as well such as life steal traps armor etc.

    You can still move between rounds which adds another element to the game and doesn't automatically cause issues with balance for zoning champs.
    So much in this game is done right yes there may be only 6 characters right now but more are on their way and each of those characters is amazing.

    This game takes everything that is good about mvc3 hype and combos and streetfighter footsies and adds new stuff on top of it.

    An amazing dojo training system that teachers new players fundamentals. I've tried to get into fighting games in the past and really struggled this has really helped me understand so much, not just in this game but in all fighting games.

    It's free to try out the whole game with Jago so there is no excuse give it a try now and don't miss out on the best fighting game I've ever played.

    Cheers for reading.
  3. Nov 22, 2013
    I was blown away by how good this game was that I stopped talking to my girlfriend and screwed over all my friends because this game is so freakin good the huge combos u pull off Expand
  4. Jan 16, 2014
    While six characters seems short on content it actually proved beneficial. All characters are unique with their own playstyle and since there are so few it's easy to learn to play as and against them all making fights all the more intense. Worth it for any fighter fan. Expand
  5. Nov 22, 2013
    People tend to mix up their fighters and not understanding the underlying concepts in a fighting game(truthfully there are some I'm still trying to grasp myself), the truth of the matter is fighting games are more akin to RTS than any other gaming genre things like spacing, resource management, frame data, hit/hurt boxes, move properties all come into effect during the match.The pricing model of Killer Instinct is also similar to an RTS, being free to download with a single character(I believe there are plans to rotate this character to diversify the experience),buying individual characters if you already know what you want with no further expense, the combo breaker pack being $20 US includes all of the season 1 cast of 8 characters(6 at launch),for the true killer instinct fans there's th $40US Ultra pack including all of the cast,classic costume,ports of the original Killer Instinct Arcade game with its set of achievements(versions 1.4 and 1.5).Similar to RTS games like LoL and Dota, the base of KI will be used as a platform to expand the current roster.As for gameplay mechanics, the game has a solid neutral game and footsies,extensive data available for those willing to put in lab time, uses Rollback netcode similar to Skullgirls giving it a smooth online playing experience,controls are tight but accessible to those new to fighting games, while running at a solid 60fps allowing this game to have 1 frame links called manuals(more advanced than the usual method of attack) which are extremely difficult to break on reaction. It encourages players to make it a battle of wits rather than a battle of dexterity, while there is still skill needed it encourages players by rewarding them when they get a good read(the combo breaker/counter breaker/shadow breaker/shadow counter mechanics) and doesn't penalize newcomers to fighting games.If you have a Xbox One at launch I would recommend picking up this game with the price($20US) and the size(approx 3GB),this revival of an old Rare IP stays true to its roots while building a strong foundation.My only gripes are the limited roster at launch however with a full roster I could see this game easily being a 9.5 and it's one of the best games available in the store at launch, if anything download for free and form an opinion of it yourself. In conclusion, the future looks bright for Killer Instinct,with its intuitive combat design, in-depth training mode and buttery smooth online play,it only needs fleshing out the roster and additional single player, I heavily suggest you pick up this title. Expand
  6. Dec 6, 2013
    Since the SNES started to wind down in the late 90s, I was totally into Killer Instinct. That was one of my favorite fighting games of all time. After nearly 2 decades, the new (and seemingly disappointing XBOX One) started to reboot a forgotten franchise that desperately needs a third sequel and it finally got what fans deserved. But I thought Mortal Kombat was better than Killer Instinct because I felt that the new KI isn't ready for a comeback just yet. The characters were fully resigned including my favorite, Black Orchid, but they didn't add more fan-favorite fighters like we seriously want Maya and Kim Wu in the mix and that's why KI was a disappointment at E3 this year. There were a lot of problems including the reason why Killer Instinct is now an exclusive instead of a retail version on the XBOX One, why the new reboot avoided an M-rated content, and how this game is 15 years way too long. It's still a good game but needs to add more characters and hopefully things will be better in no time unlees a Teen-rated game is unnecessary and incoherent. Expand
  7. Jan 7, 2014
    The game simply mocks series. Transformed from a bloody Veit with fatalities in SF4. This failure is a failure Milcosoft. I as a fan of the first two games of the series never sit down to play this Nintendo of who had to release this game on the Wii U, not you. Expand

See all 75 User Reviews