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Mixed or average reviews - based on 26 Critics What's this?

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7.1

Mixed or average reviews- based on 108 Ratings

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  • Summary: Project Spark gives players the power to build, play, and share their very own games and worlds on the Xbox One.
Score distribution:
  1. Positive: 17 out of 26
  2. Negative: 0 out of 26
  1. Oct 17, 2014
    86
    Surprising and versatile, Project Spark is a very nice videogame editor, with some issues due to its young age and a potentially bright future ahead.
  2. Oct 23, 2014
    80
    As soon as you invest the requisite time and a bit of cash in Project Spark, you'll find it to be a wonderful tool that leaves little to be desired.
  3. Dec 18, 2014
    80
    Project Spark won't have you churning out incredible games like a development powerhouse. It will, however, provide you an accessible set of tools and assets to begin the process of bringing your dream games to life. This won't happen overnight, so plan on spending a lot of time here if you are ever going to make something memorable.
  4. Oct 15, 2014
    75
    Plenty of options and easy to use creation tools, Project Spark is a very deep free to play game creator - simulator.
  5. Nov 26, 2014
    75
    For the creators out there, check out the free version to see if you can come to grips with the system, but dive in to the Starter pack if you want a wider range of elements to jumpstart your creative endeavors.
  6. Nov 17, 2014
    70
    Project Spark could collapse without a more robust curation system to highlight the creations that need playing. [Issue#154, p.118]
  7. 50
    Project Spark's good intentions are undermined by mechanical and economic shortcomings. [Issue#118, p.68]

See all 26 Critic Reviews

Score distribution:
  1. Positive: 13 out of 19
  2. Negative: 4 out of 19
  1. Oct 10, 2014
    10
    This is my favorite Xbox One game, and actually beats out several other games I've played over the years. I've been playing since the betaThis is my favorite Xbox One game, and actually beats out several other games I've played over the years. I've been playing since the beta version and haven't stopped. Few games fuel my interest and drive to create, while providing.

    As Spark grows, so do we. I think in years to come better and better creations will come of this. The best is yet to come, but if the past few days of the release are any indication, we've only seen the beginning. Yes, this is coming from someone with a level 50 and tons of achievements, but I've earned them all with over 800 hours of play during the beta, and I don't plan on ever slowing down. The first thing I do when I get home from work is look at my downloads, see who played my games, and then begin working on leveling up my characters, doing challenges, and finally improving on and creating new games. It's a lot of work, but well worth it in the end. Keep up the great work Team Dakota!
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  2. Oct 18, 2014
    10
    This is not a game!!!!! Note that. Project Spark is not for everyone, that's for sure. There's a steep learning curve here that can beThis is not a game!!!!! Note that. Project Spark is not for everyone, that's for sure. There's a steep learning curve here that can be overwhelming. Your imagination and a step by step approach can yield much better results than bullheading in with grand ideas and giving up. Checking out other creators work can be eye opening and help you to figure out how to get certain results eg how to make a lightsaber, how to make checkpoints, how to make a working teleport. There are micro transactions however if you play and create you can earn you're way through as well. If it has been mentioned, yes its f2p. Project Spark is a long term community based project that is cross platform between Xbox One and PC and eventually 360. It really isn't something you can score and so a 10 is justified. I guess the same would apply to LBP and other creators, they lie in a grey zone imo. If you read this and decide to download it, then check out the following creations and games: Little big plan it, Little big adventure, Eye of Sauron, Ultimate Frisbee and Team Dakota's own creations. Open your mind and light the Spark!!!! Expand
  3. Oct 7, 2014
    9
    Playing it since closed beta days, started in January. That is the most fantastic game desing platform for anyone who wants to give a go atPlaying it since closed beta days, started in January. That is the most fantastic game desing platform for anyone who wants to give a go at game creation. Everything is in there, like terrain sculpting, prop placement, scripting (Project Spark uses a very easy to learn visual approach to scripting/programming called Kode), now with day/night cycles, level linking between worlds, many Downloadable Content that could interest most people.

    I think Project Spark has goergous visuals, nice interface, lots of cool options, and is really a great platform to make games in no time at all. I just did a 2D Sidescroller level by simply using the world wizard ( now simply called create) and playing with different options. That was highly demanded as an option since some time ago. In this latest release, Team Dakota crammed up some niceties and requested features like draw distance granular setting on both XB1 and PC platform.

    I can also confirm that Project Spark can be installed and played perfectly well on Windows 10 Technical Preview, so we might not worry at all for future compatibility of Project Spark
    Project Spark just released as official as today 10/07/2014.
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  4. Oct 26, 2014
    8
    Buy this game. Because when people tell you playing games aren't productive, this should come in handy ;) Also, if people can make penaltyBuy this game. Because when people tell you playing games aren't productive, this should come in handy ;) Also, if people can make penalty shootouts on Trials Fusion, and spend tens of hours recreating uber accurate race liveries in Forza, just imagine what people would produce in this game. Expand
  5. Oct 8, 2014
    8
    As a player from the Beta, I have to say that the game has seriously improved since the start. Many additions has been added, such as all theAs a player from the Beta, I have to say that the game has seriously improved since the start. Many additions has been added, such as all the content packs, from desert to the alien planet.

    Starting of from the start, the game is a free to play at it's core which has scared some people off, saying that it's nothing more than a money grab. Locking objects behind a pay wall and behind levels. While in the beginning of the Beta, this was true, a single object could be purchased for 3000 credits and be locked behind level 20 while the normal way of gaining credits grants you maybe 90 credits. An unnecessary addition to the game. However, in the first hours of the game you can easily earn up to 6000 credits quickly since everything gives you credits.

    Adding content packs was a better idea for this model. With costs of around 10.000-20.000 credits you get more than 50 (varying) object, sounds, characters and paint. The game rewards dedication by giving you credits through every day Challenges and weekly Challenges. It gives you credits for each level up and for the levels you publish/play.

    The game offer you thin tutorials to show the basics of the "koding" and sculpting. While not great, they get the job done.

    Another mode is Crossroads where you choose what is happening and where it's happening based on your content. While playing, you make choices which changes the world around you, all of which can be done by yourself but the game makes it for you in this mode. You chooses what path you should take and what might lie in your path. After you're finished with a session of Crossroads, you can publish it if you want, although I' wouldn't recommend you filling the servers with them seeing how similar most of them might turn out. Crossroads has been changed to the better since the launch of Beta and has given you more of a sense of progression. You have your Champions (made by Team Dakota) that you can level up in Crossroads and use in Champions Quest, a sort of Story Mode to give you lore behind Project Spark.

    The game is released with a new Theme Pack, Sci fi. To differ yourself from all the current Fantasy games out right now with more Themes coming in the future. More straightened out looks and more symmetry for those who aren't a fan of the squigly Fantasy look.

    The UGC right now are diverse but not diverse enough. There are gems out there such as a very charming Frisbee game but most are WIP (work in progress) and copys of others games. IT might have taken time due to the lack of Level-linking (a feature recently inserted which allows you to link one level to another) and bigger worlds (also recently inserted). Then there's definetly the factor of the games learning curve which becomes quite steep.

    Last but not least, there's the Spark Premium and Tokens. Premium is bought with Tokens that is bought with real money. This is where people go "Pay 2 Win, f****ng Bulls**t". Spark Premium gives you 2x the amount of XP and Credits while in possesion of it. It also grants you more puplishing spots where you can put your levels. Some things in the Marketplace can only be bought with Tokens the month that item is released. However, you can always just not buy it, If you don't want to spend money, just play the game and earn Credits that way, There were people reaching Max level 50 before Spark Premium. Premium gives you perks but no crucial perks.

    With a pretty steep learning curves and dumb pricing on single objects prevents it from being a 9 but to me it's slightly above 8. Pick it up for free if you want to check it out but you can buy the starter pack for $40, including $85 worth of content.

    I hope this was informing in some way, Happy Gaming!
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  6. Oct 7, 2014
    6
    A really cool platform that is gorgeous to look and and with so many possibilitys it makes my head spin.

    It is a fFantastic tool that i
    A really cool platform that is gorgeous to look and and with so many possibilitys it makes my head spin.

    It is a fFantastic tool that i would particularly recommend to children, however there are still painfully bad framerate issues that persist everywhere. Not just in usermade levels, but in the levels made by Team Dakota themselves and even in the games menus. It frequently drops down to single digits and is really immersion breaking.

    Also, items are locked behind levels. For creators this is infuriating. I want to buy the lightning effect. I have enough credits for it, but i cant because im only level 6 and its locked to level 20 - For no good reason at all.

    Telling us we can create whatever we want and then locking it behind some kind of arbitrary leveling system is just ridiculous. Levelups have no place in a creation engine.

    It is also still rather difficult to look through the games and existing levels.

    These issues keep it from getting a higher score. It is however free, and has lots of potential to get better in the future. Keep an eye on it.
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  7. Nov 7, 2014
    0
    This game would be amazing if it hadn't chosen to be freemium
    There is bearly any customzation for characters if u want something different
    This game would be amazing if it hadn't chosen to be freemium
    There is bearly any customzation for characters if u want something different too bad it's sad because it is a really great game other wise besides the lag when playing multiplayer
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See all 19 User Reviews