Tom Clancy's The Division Xbox One


Generally favorable reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 27 out of 33
  2. Negative: 0 out of 33
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  1. Mar 17, 2016
    A successful TPS, RPG and online open word mix, with a balanced, spot-on gameplay and lots of details in a visually stunning - and packed full of dramatic stories - Manhattan. The Division offers something for any kind of player, be it a lone wolf, a co-op lover or a competitive gamer, with lots of things to do and great satisfactions due to the deep loot and character evolution system.
  2. Apr 12, 2016
    We have a huge city at our disposal, many hours of fun and possibilities of replaying the game either alone or with friends. The Division has become the best-selling Ubisoft IP in the first 24 hours and we are not surprised, it gives freedom to the players and offers them the opportunity to explore this post-apocaliptic world.
  3. Apr 3, 2016
    The Division’s dense and stunningly recreated version of New York City provides an interesting environment for you to explore, and the overall story arc ties each of its components together in a cohesive way. There are a few bugs here and there that need ironing out in post release patches, but none of them felt game breaking or detracted from the overall enjoyment of the game.
  4. Mar 22, 2016
    It’s not perfect but it’s one of the best online titles ever released.
  5. Mar 15, 2016
    Where many open-world games present large stretches of the map that are unremarkable filler, The Division is dense with tiny details that make every corner of the city interesting.
  6. Mar 15, 2016
    One things is for certain though, The Division is a great step in the right direction for people coming together to take down the enemy or working alone. They might have similarities to others that they have followed in their footsteps, but everything looks to be coming together extremely well and I have faith in the Division’s future.
  7. Mar 14, 2016
    The Division delivers on its promise to provide an open-world shooter that scales well enough to play like a single-player campaign or a challenging four player co-op MMO.
  8. Mar 12, 2016
    The Division is a visual feast. From the dynamic lighting to the realistic environments, taking it all in can be breathtaking at times.
  9. Mar 11, 2016
    The Division is a beautiful start for a project that will have to show in the next months it can convince players to keep playing it thanks to a constant flow of new contents for the end game. Only time will tell us if Ubisoft and Massive have done the perfect job.
  10. Mar 22, 2016
    In its current state The Division works best as a finite game, an experience where its longevity will rely almost completely on post-release support and content. But, if you find yourself spending minutes going through all your latest purple items after a few successful high-level Dark Zone extractions, then you’ll probably be excited to find out what that content will be.
  11. Mar 11, 2016
    The Division is big, fun, intense, deep... the list goes on and on. Ubisoft has delivered one of the best action games we've played in a few years, with a concept that can keep the players engaged for a long time. A truly next-generation game.
  12. Mar 16, 2016
    Overall, despite its issues which can be fixed with patches and an expansion, The Division is a truly astonishing game that offers endless possibilities for the future.
  13. Mar 15, 2016
    Conceptually fresh and quite deep, The Division delivers on almost every level despite some minor bugs and sporadic crashes. The Dark Zones need some work and true to the genre, there is a sense of repetition here and there, but in the end The Division feels like an early Christmas present.
  14. Mar 9, 2016
    The Division is an ambitious game when it comes to the world it creates and its mechanics, for both cooperative play and Player versus Player, are solid and engaging but much of its future will depend on how Ubisoft caters to the needs of the community and to the unique ways in which players come to enjoy this beautiful and derelict world of New York.
  15. Mar 29, 2016
    Ubisoft has something with serious potential, and it'll be intriguing to see what shape this world takes.
  16. Official Xbox Magazine UK
    Apr 18, 2016
    A generous, rewarding shooter with some of the best multiplayer gunplay on Xbox. [May 2016, p.80]
  17. Apr 10, 2016
    I would not say it’s the best shooter I’ve played on the Xbox One, nor is it a huge leap forward in video gaming as a whole, but I’ll be damned if I’m not having fun with it.
  18. Mar 29, 2016
    The Division has a solid basis from which to build, and as with many RPGs of this type its post-launch support and the addition of high-level content such as raids will come to define it. What's there is good, and easy to recommend, but not without caveats and a long list of improvements that'll hopefully be made over the coming updates or in future iterations of the series.
  19. Mar 26, 2016
    What’s here right now is thoroughly engaging. With more time it could have done a great deal more and found more depth that would serve it well for the future, but what it has done is impressive and most importantly and lot of fun to play.
  20. Mar 17, 2016
    The Division is a strong start for a game that Ubisoft is clearly aiming to keep alive for a long time. It gleefully fulfills promises instead of just making them, even if some of its later elements fall prey to the inevitable wait for more content.
  21. Mar 15, 2016
    If you can accept its myriad tonal inconsistencies and buy into the bullet-sponge combat, The Division is an intriguing social shooter that taps into the addictiveness of loot grinding in a novel setting.
  22. Mar 14, 2016
    It's a shame that more attention wasn't paid to The Division's story. The side missions didn't need to be as repetitive as they are, and that's disappointing. But there's a real foundation here that makes this worth paying some attention to, provided you don't intend to just shoot your way through the missions by yourself.
  23. Mar 13, 2016
    The Division's haunting recreation of midtown Manhattan might be the most impressive urban world outside of a Rockstar game.
  24. Mar 12, 2016
    A co-op, third-person cover shooter with a whole load of loot-based, ability upgrading, gear crafting, stat levelling stuff built in, The Division is an entertaining game. If you want to play through all the content and move on, you’ll have a good time. If you’ve a weakness for loadout-tinkering and don’t mind grinding, it could be your new obsession.
  25. Mar 11, 2016
    The Division offers a beautiful and realistic world which is greatly supported by fun and well-balanced gameplay with lots of variety in skills and weapons. But for now the game lacks high level content, making the experience a bit repetitive in the end.
  26. Mar 23, 2016
    At this point, I’m definitely going to keep playing for a little longer with my friends, and see if the free Incursion mission coming out in April helps improve the longevity of the end-game. However, it isn’t looking too likely that The Division is going to take over as my next “gaming addiction” the way I’m sure Ubisoft were hoping it would.
  27. Mar 16, 2016
    Control issues aside, if you’re itching for something to get you away from Destiny then this could be the game to do it.
  28. May 25, 2016
    Ubisoft hasn't built a title like this before, and the inexperience clearly shows – The Division seems to be a victim of its ambitions. The good news is that now, games can be updated, and the flaws in the system aren't so thick that they're beyond repair. With proper attention, Ubisoft could easily pivot the game towards the vision it represents. We can only hope that The Division's long-term story is just beginning.
  29. Mar 21, 2016
    Watch Dogs, Assassin’s Creed, and now The Division are all the kinds of worlds I love to lose myself in. But I think we’re at impasse. Entertainment is ever evolving, and that goes double for videogames.
  30. Mar 16, 2016
    The Division doesn't have many ideas of its own, but the way it unites traditional open-world design with online multiplayer makes it an addictive social shooter. The repetition does wear thin after a while, and the end-game content isn't as robust as it needs to be, so there's a legitimate concern as to whether the game will remain engrossing in the long run. Still, Ubisoft has erected a solid foundation.
  31. Mar 15, 2016
    Many games trying to mix MMO systems with combat-oriented design get mired in a constant number chase that makes enemies feel like too much of a damage investment, rather than satisfying challenges to overcome. But The Division gets shooting and encounters right in ways plenty of other games have tried and failed, building a basis for a truly social tactical shooter.
  32. Mar 7, 2016
    Both in combat and out, there are some clearly good ideas, especially the tense and dangerous Dark Zone. But they’re not spread evenly or interwoven cleanly enough to form a cohesive, consistently enjoyable loop.
  33. Mar 8, 2016
    It's a squad-based game that just happens to take place in an open world, and that's basically it. I don't see Division lasting as long as other, similar games either months down the line, as it simply doesn't allow for anything on a raid-like level to truly hook in the dedicated crowd.
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  1. Mar 13, 2016
    Describing The Division, much like playing it, feels a lot like compiling and checking off a series of lists. There’s a lot of stuff on those lists, for sure, but very little to actually do. What you do, overwhelmingly, is shoot things. Sometimes you’re shooting at napalm canisters, sometimes at rioters armed with baseball bats and hoodies. Sometimes you find them, and sometimes they come to you while defending whatever it was you activated by holding the X button. As a reward, your numbers — armor, DPS, ability power, etc. — go up in order to help you shoot things even better next time...It’s an old formula, and often a good one, but one that still feels strange in the context of a shooter (even in this post-Destiny world).
User Score

Mixed or average reviews- based on 634 Ratings

User score distribution:
  1. Positive: 84 out of 136
  2. Negative: 26 out of 136
  1. Mar 8, 2016
    This game is a huge real world (New York) massive shooter rpg game. You can play solo or coop thanks to a very well built matchmaking systemThis game is a huge real world (New York) massive shooter rpg game. You can play solo or coop thanks to a very well built matchmaking system that allows you to join any friend of yours or request a group for your current mission.

    The size of the world is superb, and also is its details. There are a lot of secundary missions, looting missions to get points to improve your operation's base in order for your character to improve his habilities, and so on.

    When it comes to improve your arsenal and equipment, it is either fun and gratefull, because you ussually have to complete missions or defeat enemies to get such things, which helps a lot to improve and be able to face stronger enemies.

    I'm having so much fun!
    Full Review »
  2. Mar 8, 2016
    This game hits most of its marks on the head. It occasionally feels stale, especially when playing solo. However once the innovativeThis game hits most of its marks on the head. It occasionally feels stale, especially when playing solo. However once the innovative drop-in-drop-out community element is woven in then the gameplay motivates itself much more effectively. The game is also rather striking from a design standpoint. If they keep building on what they've created they could have an absolute classic on their hands. Full Review »
  3. Mar 8, 2016
    This game is a cover-based shooter MMO with an amazing story. What I love most about this game is that they took all of Bungie's mistakes withThis game is a cover-based shooter MMO with an amazing story. What I love most about this game is that they took all of Bungie's mistakes with Destiny, and learned from them.

    In this game you actually feel like you're making a difference. You get to build your own base and discover a story THAT EXISTS IN THE GAME - what a concept! The story isn't hidden on a bunch of cards, that you can only access outside of the game, like Destiny.

    The Division didn't re-write the story less than a year before launch, or sell original, cut content to customers, and call it DLC, unlike Destiny.

    The Division doesn't have microtransactions, period. Unlike Destiny.

    The Division has built in matchmaking, and doesn't rely on 3rd party websites just to find a group, unlike Destiny.

    This game is a breath of fresh air and everything Destiny isn't. In short, it's good.
    Full Review »