Metascore
64

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 3 out of 19
  2. Negative: 2 out of 19
  1. 76
    The biggest flaws with AvP: Extinction are the lack of a rotating camera, the unit micromanagement required, and the fact that there are only 21 missions in the game with no multiplayer at all... I wasn't disappointed with the game, and I don't think fans of AvP would be either.
  2. One major problem is the lack of strategy required at what initially appears to be a game ripe for strategy. A one-dimensional approach can be adopted and applied to almost any circumstance as you attempt to overwhelm your enemy.
  3. A thoughtfully designed, complex, and pretty fun game to play. Alas, a dearth of supplemental features and some flimsy presentation drag down what could have been a more solid overall package.
  4. 61
    What makes Aliens vs. Predator: Extinction most painful on the eyes, though, are the drab and under detailed environments.
  5. Or, better yet, take advantage of the game's slightly flawed design and go Predator, slaughtering the weaker species.
  6. The game sinks in the perilous minefield that is RTS convention and its de rigueur level design. [Aug 2003, p.84]
  7. Uninspired level design rounds out the package, with the designers relying far too much on impassable mountain ranges and forcing players to find roundabout routes to their targets. [Sept 2003, p.77]
  8. APE is quite tactical, the control is good and it should keep fans interested, even with the fog-of-war, funnel levels, and pathfinding problems - a good RTS entry.
  9. Since there are a number of cool Alien and Predator units that are fun to see and play, Extinction does have some redeeming value. However,...the lack of online support or multiplayer of any kind is unforgivable. [Aug 2003, p.99]
  10. Let me get this straight: a real-time strategy game without a multiplayer mode? Sure, it's been done before, but come 'on, this is Xbox! They could have given gamers the option to link up two consoles and two TVs.
  11. The game simply doesn't play well with a controller. It looks and feels as if it were designed for a PC. [Sept 2003, p.78]
  12. Sadly, simply being a better console RTS does not mean it matches up to the great PC RTS games most gamers are accustomed to.
  13. It's a decent offering for the Xbox but it's nothing compared to the great RTS games available for the PC.
  14. If you can forgive the fact that this isn’t a first-person shooter, the premise is good enough, but the execution tastes like xenomorphic acid on the tongue.
  15. 70
    The game surfs on the well-executed difference among the Alien, Predator, and Marine gameplay styles, but the strategy lacks depth and defaults to the throw-piles-of-guys-at-the-enemy style of gameplay.
  16. 60
    The alien infestation system is a great concept that suffers in its implementation. Conversely, the space marine controls are quite functional, but the story makes little use of the "Aliens" license. And the predator story is more of a "that would be cool" afterthought than a smart addition.
  17. The game mechanics are so badly crippled that it probably doesn't even deserve to be called a strategy game.
  18. 75
    A console-friendly RTS that delivers lots of tactical action without the headaches of ports like "Commandos 2." [Sept 2003, p.59]
  19. Thanks to good controls and a truly imaginative take on the AvP universe, Extinction turns out better than expected. You can tell the developers really loved the movies. It's just too bad they didn't take it far enough as a game, serving up a short campaign and failing to offer any extra modes.
User Score
7.7

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 8 out of 10
  2. Negative: 1 out of 10
  1. Jul 23, 2013
    8
    Pretty much the halo wars of the alien vs predator franchise, AWESOME IDEA, even tho it came after it, halo wars was better. Anyway, thePretty much the halo wars of the alien vs predator franchise, AWESOME IDEA, even tho it came after it, halo wars was better. Anyway, the predator campaign might be the best, as the alien campaign takes a while to get started, it's incredibly fun, all the modes are, I felt the aliens to be underpowered unless they were in big numbers, the same for marines, but predators were a little overpowered. They story was meh and the gameplay can be incredibly flawed at times, even really annoying when a large group of your forces split up because not all of them can go around the same obstacle at the same time, it's very annoying, and there are tons of glitches where my marines would get stuck in a wall and sometimes my chestbursters wouldn't grow, and the graphics are kinda bad, but that's because it's an old game. Final score is 8/10 Full Review »
  2. Sep 1, 2011
    8
    ill start off by saying im not a huge RTS fan . ive played star craft and C&C and some other and i just dont get into them much. this oneill start off by saying im not a huge RTS fan . ive played star craft and C&C and some other and i just dont get into them much. this one though was kind of fun . mainly because i loved the alien missions , it was jjst fun sending in a swarm of aliens and waching them ravage every thing in there path and the differnt types you could make . loved the ravager he's like 20ft tall death machine with giant blades for hands. the marine missions kind of sucked and the predator one was just ok . its a fun game if your a aVP fan or want a decent rts game for a console . Full Review »
  3. RyanR.
    Aug 23, 2004
    9
    The game play is awsome. its a fast pase real timer. easy to get into.