- Publisher: Capcom
- Release Date: Jun 14, 2005
- Also On: PlayStation 2
- Critic Score
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68The Xbox version offers online fighting, which is a great new addition, but that new feature doesn't make up for the disappointing gameplay.
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65The game is clearly best suited for hardcore fans of Capcom's fighting games, who might enjoy exploring some of the nuances here but probably won't find much reason to keep coming back.
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67If only the developers had put more time in refining the graphics, updating some of the music, and more important of all: give players a complete roster. Sadly all we are left with is a seemly half baked product with lots of potential.
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50A game that shouldn't have been made. It's a hardcore product with next to nothing new to offer to the hardcore. Meanwhile, more casual people will be turned off by the confusing learning curve and the utterly awful aesthetics.
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58And it's too bad the character list is so short. Even so, fighting aficionados with any history in their bones will have plenty to appreciate in Capcom Fighting Evolution.
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65Evolution's problem is that each of the characters is distinct, but there aren't nearly enough of them for the game to stand on that concept alone. It's not gimmicky nor is it comprehensive, instead going for some kind of arbitrary blend of the two.
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60Fans will undoubtedly be disappointed by the character choices, lame music and announcer, and balance issues.
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Flawless controls and some of the most crisp, precise combat I've ever witnessed. [June 2005, p.56]
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It looks like Capcom basically cut and pasted the sprites from the five earlier games, so there's no visual consistency between the characters. [July 2005, p.88]
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40It's almost as though Jam can't decide what kind of fighting game it wants to be, thanks to a dramatic clash of styles in terms of both combat and visuals. [March 2005, p.118]
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Caught in an awkward middle ground where it's not as accessible as "Street Fighter Anniversary Collection," not as deep as "Capcom VS SNK 2: EO" and not as buoyant as "King Of Fighters 2002."
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79Innovative in an old-school kind of way, Capcom Fighting Evolution attempts to do more than just port a few coin-op ROM's to a hot console system.
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60Capcom's attempts to revive the 2D fighting genre hits a major snag, as this fighter doesn't offer anything new to modern gamers, aside from online support.
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63As far as available modes, the list is noticeably anemic.
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Live is included as part of the deal, and further downloadable characters, stages and moves are promised. Which will make the purists squeal, though they may be the only parties really interested in this blast of rose-tinted nostalgia. [Official UK Xbox Magazine]
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68CFE offers nothing new to merit a purchase; the fundamentals are there, but Capcom could have done so much more with the game.
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60It's not really much of an Evolution, suffice to say. Capcom Fighting Evolution seems more like a potpourri of Capcom's fighting brands, mixing together different fighters with interesting results.
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An old-school fighting game that will be appreciated by hardcore fans of games like "Street Fighter II."
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The visuals are shoddy as well. The brawlers are essentially identical to previous incarnations, riddled with raggedy bitmapped sprites. And the forgettable guitar riffs and synthesizer garbage they're passing off as background music? Please.
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The fact that it is trumped in every way by "Hyper Street Fighter II" not only serves as a testament to Street Fighter II's staying power, but also to just how badly Capcom underachieved with Evolution.
User Score
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User score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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GioD.7
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AlejandroQ.5Capcom put no work into this game.It was very disappointing.