Capcom vs. SNK 2 EO Xbox

  • Publisher: Capcom
  • Release Date: Feb 11, 2003
User Score
8.7

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 11 out of 13
  2. Negative: 1 out of 13
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  1. JamesV.
    Feb 12, 2003
    6
    Sigh, wish I could tell you it was great. A few major issues here. First, the xbox dpad is rather imprecise for this game. Second, it took between a minute and 3 minutes before even finding another player on quick match, and considerably longer on filtered. Finally lag is an issue, not enought to ruin the game, but enough to throw your timing off every now and then. Pretty sad that Sigh, wish I could tell you it was great. A few major issues here. First, the xbox dpad is rather imprecise for this game. Second, it took between a minute and 3 minutes before even finding another player on quick match, and considerably longer on filtered. Finally lag is an issue, not enought to ruin the game, but enough to throw your timing off every now and then. Pretty sad that I'll be going back to my dreamcast version instead. Expand
  2. Uter
    Dec 25, 2003
    7
    It's a decent fighting game, but has been recycled for over a decade now with minimal improvement. Really.. how much better is this game than the original Street Fighter 2? the answer is that it isn't.

Awards & Rankings

#64 Most Discussed Xbox Game of 2003
Metascore
80

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 19 out of 26
  2. Negative: 0 out of 26
  1. Xbox Nation Magazine
    80
    Sadly, performance was spotty thanks to ever-depressing and intermittent network lag. [Feb/Mar 2003, p.83]
  2. The only thing that raises CVS2 up and above the likes of "Dead or Alive 3" or even "Mortal Kombat: Deadly Alliance" is its online element, and I'll only really recommend it until a beat 'em up developed within the last three years makes its mark on Xbox Live.
  3. There’s such a mind-boggling amount of options to choose from, that your head won’t stop spinning – 44 fighters (including 2 unlockables), 6 groove styles – with the option of making your own – and an incredibly ridiculous amount of moves to remember.