• Publisher: Koei
  • Release Date: Dec 16, 2002
Crimson Sea Image
  • Summary: Travel thousands of years into the future to the galaxy Theophilus. As Sho, your job is to solve the mystery of countless murders that have been committed by an invading alien force. Along the way, you'll decimate hordes of alien creatures and liquid-morphing enemies with customized blaster rifles and plasma swords. Summon the power of Neo-Psionics to blast through hordes of alien menaces in a single move. Now, with Crimson Sea's Phantom Sensor System, use sound and touch to discover the hidden enemy. Expand
Score distribution:
  1. Positive: 13 out of 19
  2. Negative: 0 out of 19
  1. The game is long enough for RPG buffs to get into, and the game provides enough action for those that aren’t really interested in RPGS.
  2. To its favor, Crimson Sea has a way of making repetition work. After each level you can upgrade your weapon, purchase new ones, or increase your character's attributes as you would in a RPG.
  3. The varied missions -- 40 or so of them -- are a visceral blast, and even the simple waste-them-all-and-send-God-the-cleaning-bill slaughter sessions are wonderfully cathartic. [Feb 2003, p.152]

See all 19 Critic Reviews

Score distribution:
  1. Positive: 6 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 1 out of 7
  1. Jimmyhoffa
    10
    It was good.
    • 0 of 0 users said yes
  2. ThorbieZeeF.
    9
    Great game. It was really fun, manuverable character his gun actualy "fires" awww man, ees amazing.
    • 0 of 0 users said yes
  3. Wille
    4
    Repetitve gameplay, a bad camera, and mediocre graphics combine and make for an unexciting game. Although there are definately worse games out there.
    • 0 of 0 users said yes

See all 7 User Reviews