• Publisher: Tecmo
  • Release Date: Nov 14, 2001
Metascore
87

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 31 out of 35
  2. Negative: 0 out of 35
  1. 94
    But the team didn't stop setting standards in just the graphics as they combined this level of visual quality with subtle but innovative 3D gameplay mechanics incorporating a new standard of strategy never experienced in a 3D fighting game before.
  2. A masterpiece in both form and function. [Dec 2001, p.98]
  3. 100
    Minor audio issues aside, DoA3 nails its Xbox debut and firmly establishes itself as the best home console fighting game of 2001.
  4. It is gorgeous, full of different modes to play and things to unlock, and most important of all, fun to play and accessible.
  5. Is it the best fighter ever? No, but hey, it's light years better than "Tekken Tag" and a hell of a lot more fun than "Virtua Fighter 3."
  6. Glorious looking, fast moving fighter with all the right moves. [Dec 2001]
  7. A finely honed beat-'em-up that reveals an exceptional amount of depth after prolonged play. Sadly, however, even the most ardent Xbox fans in the office struggled to argue that this is anything more than "DOA2" with big brass knobs on.
  8. I wish its storylines were more compelling, but since it has beautiful graphics, easy controls and decent sound, I guess three out of four isn't bad.
  9. What DoA3 truly excels in is the variety of fighting styles and different moves.
  10. The true King of Fighters, and it is a perfect showcase for what kind of games the Xbox is able to deliver.
  11. 100
    There's not a lot holding DOA3 back from becoming X-Box Game of the Year: it's that good. Every time you pop this disc in you're instantly amazed by the leaps and bounds that the X-Box engine has achieved.
  12. A few secret characters, some more levels and a greater variety of techniques for each character would have made this an A+ title.
  13. Graphics are great, not many complaints there - except the issue of clipping.
  14. It's fast, it's deep, and it's so beautiful it almost hurts. [Jan 2002, p.33]
  15. But it offers a unique, stylish, and realistic experience, and playing... fighting... exhilarates me. For those whose hearts long to battle, this game strikes to the core.
  16. Because Dead or Alive 3 utilizes nearly all the controls on the Xbox controller and does it with such ease, that alone is an incredible achievement.
User Score
8.8

Generally favorable reviews- based on 36 Ratings

User score distribution:
  1. Positive: 19 out of 23
  2. Negative: 1 out of 23
  1. RudyT.
    May 9, 2005
    8
    This is a true masterpiece in the fighting genre. The graphics are incredible, the environments are detailed. It rocks! The gameplay at heart This is a true masterpiece in the fighting genre. The graphics are incredible, the environments are detailed. It rocks! The gameplay at heart is responsive and works to the player's advantage. The selection of characters is varied and all of them are detailed. I would reccomend buying the Platinum Hit for $20. With environments you can interact with, it's a great purchase. Full Review »
  2. GameBreaker
    Jul 25, 2004
    10
    This game is still the best fighter on any system and it is 2 1/2 years old. Tekken and Soul Caliber come close but the lack of realistic This game is still the best fighter on any system and it is 2 1/2 years old. Tekken and Soul Caliber come close but the lack of realistic backgrounds and first generation PS2 graphics are not acceptable. This game is a lot easier to play with the original controller than the S-controller because of the different d-pad designs. Wish I could find the booster disc from 2 years ago though for more costumes and movies. Oh well, Tecmo said Ulimate will come with DOA 1 with it's original engine, DOA 2 with the updated DOA 3 engine and the booster disc extras from 2 years ago. Finally, all DOA's on one system and DOA 4 next year, probably on XBOX 2. Officially can't wait! Full Review »
  3. Mike
    May 28, 2004
    10
    Graphics that make other games feel shame.