• Publisher: Ubisoft
  • Release Date: Nov 18, 2002

Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 7 out of 27
  2. Negative: 6 out of 27
Buy On
  1. 78
    A stunning recreation of the original vision.
  2. One of those game revivals that bears enough resemblance to its source material to draw up some nostalgia for the original, and yet it also exposes the weaknesses of the original, effectively betraying your nostalgia and retroactively tainting the original game.
  3. Game Informer
    Enemy AI and targeting are very suspect. [Jan 2003, p.113]
  4. Newer gamers who haven't played the original might find this game to not be worth the trouble due to the difficulty.
  5. Cheat Code Central
    Control is the key to this game and for the most part the controls are set-up very well. [Chris]
  6. 65
    Recommended only if you're uncontrollably and incomprehensively addicted to the original.
  7. An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.
  8. It adheres to dated, formulaic gameplay far too much and is over quickly. But I grew up on this game, and if you did too, you will likely have some fun with this as a rental.
  9. As far as platforming 3D games go, DL3D is mediocre at best, but looking at the game from the perspective of how it compares to the original, it does a little better.
  10. 20
    A terrible game... It may not be the worst game of the year, but it is the most disappointing.
  11. It's a fun game for anyone that likes a good dungeon crawl, while fans of the arcade original will count this title among the best classic game updates ever.
  12. AceGamez
    It's never going to win any awards for best game but it's fun while it lasts and you can't put a price tag on those nostalgic twinges you get whilst playing it.
  13. Official Xbox Magazine
    Crisp visuals, smooth control, and hours of gameplay. [Jan 2003, p.76]
  14. Play Magazine
    Where the game lacks is in the repetitive nature of the battles and enemy types, but the beautiful locales, spectacular animation, diverse gameplay, and 1080 degree high-def TV option, more than bring up the rear. [Dec 2002, p.77]
  15. A game that relies so heavily on precise timing of jumps needs to provide the player with tight, responsive controls, something Dragon's Lair 3D fails to do.
  16. Electronic Gaming Monthly
    A camera system that hates you dominates throughout. [Jan 2003, p.194]
  17. Sadly, the latest incarnation of that landmark effort doesn't have the personality, lush animation or blisteringly fast pace that made the original such a hit. What it does have is...not much.
  18. 60
    Its short length, bland storyline and by-the-numbers gameplay aren't going to win over the new, more demanding generation of gamers.
  19. A playable game with a some enjoyable moments. If you've got the patience to struggle with the less than perfect control, go ahead and rent this one.
  20. Feels too slow and disjointed. Each area is small and the game doesn't do a convincing job of making you feel you are inside one huge interconnected castle.
  21. Does a good job of staying faithful to the original game, while extending and deepening the gameplay experience by a huge degree.
  22. Primarily a nostalgia piece, and while it is an extremely faithful recreation, therein lies the problem. What it does well has been done before, and the attempts to innovate the series for the most part fail.
  23. Xbox Nation Magazine
    Bottom line, the game is solid - it's very challenging, great to look at, and very different from its peers. [Winter 2002, p.97]
  24. GameNow
    This title would be a lot of fun, if only the hero wasn't such a headache to control. [Jan 2003, p.58]
  25. Not worth your time or money, and it's certainly a shame for fans of this once-groundbreaking series.
  26. Entertainment Weekly
    Stumbles in its own execution. The most heinous act? The herky-jerky camera angles that will have you reaching for a Dramamine. [17 Jan 2003, p.87]
  27. Does rather well on all fronts, but even so, doesn't really have an element that makes it stand out from the crowd around it.
User Score

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. DavidG
    Dec 10, 2009
    If you like fast split-action instant-fire games, this is not for you. If you like "thinking" games, like Myst, this might be more up your If you like fast split-action instant-fire games, this is not for you. If you like "thinking" games, like Myst, this might be more up your alley. Dragon's Lair 3D is like a slower version of the original Dragon's Lair. Instead of becoming a game of quick reactions, it's a game where you can roam and explore and think about what you're going to do before you get knee-deep in the hoopla. Don't get me wrong... there is plenty of action and speed skills you'll have to master in this game, but you'll also have to be a good thinker if you're going to win this adventure. The original animated (laserdisc) arcade version of Dragon's Lair made some waves and captured the hearts of many quarter-toting teens. Dragon's Lair 3D, although not really breaking any new technology boundaries, provides what Dragon's Lair fans have always wanted -- a way to actually explore Dirk's surroundings, not just react to them. Aside from the original laserdisc arcade game, I would say this is the next best addition to the Dragon's Lair franchise (because they have released some stinkers in the past -- mostly ports of the original). It's not for everyone, though -- if you want non-stop, non-thinking kill-them-now action this game is not for you. If you want to challenge your mind as well as partake in action sequences this game may be what you're looking for. Full Review »