Kingdom Under Fire: The Crusaders Image

Generally favorable reviews - based on 50 Critics What's this?

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Generally favorable reviews- based on 28 Ratings

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  • Summary: Imagine you're a military hero in the Middle Ages, gallantly striking down the enemy and commanding friendly forces. Set 50 years after the events of Kingdom Under Fire, The Crusaders lets you lead hundreds of troops into war, while managing resources, augmenting your forces, and developing your combat strategies. You can choose to play as one of two races, Humans or Dark Legions, and you can select one of several character types within each race. While moving across the continent, you can stop by castles, gain endorsements from feudal lords, hire mercenaries, replenish or change equipment, and more. Expand
Score distribution:
  1. Positive: 41 out of 50
  2. Negative: 0 out of 50
  1. Many a developer has thrown hordes of warriors on screen to methodically mow through, but no one has ever captured the visceral beauty and brutality of medieval war like Phantagram has in Kingdom Under Fire: The Crusaders. [Sept 2004, p.58]
  2. A good game that rivals the PC versions for depth and is right at home dishing out the action on a console that was designed to push such an envelope.
  3. It's got hours upon hours of fun in the single player campaigns, and if that weren't enough, there's the only versus mode and the game's promise of future downloadable content.
  4. It is unfortunate there isn't a free campaign mode in this game like Rome: Total War or any of the Total War series. Such a feature would have taken this title to the next level and mitigated the shortcomings of an overly rigid single player campaign and a reduced multiplayer component. Still, it is one of a kind.
  5. Although combination attacks and special strikes are possible, battles come straight from the "Warriors" playbook - and fights, no matter how lopsided, are all too easily won by locating an enemy leader and killing him or her. [Dec 2004, p.127]
  6. With a robust online mode, scattered borrowings from real-time strategy games, and that elusive indescribable fun factor, KUF is exactly the step-up that this genre needed. [Nov 2004, p.163]
  7. The combo of RTS, RPG and HnS was just too weird for me.

See all 50 Critic Reviews

Score distribution:
  1. Positive: 13 out of 17
  2. Negative: 3 out of 17