- Publisher: Rockstar Games
- Release Date: Dec 12, 2001
- Also On: PC, PlayStation 2
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100The sounds of Max Payne double the intensity of the game. From the beginning monotone opening to the deadpan, and deadly noirish conversations that Max has with the enemies, the game is a treat for the ears as well as the eyes.
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100Paynes finest feature on the Xbox, however, may be its controls...Every function in the game is perfectly placed for intuitive control.
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92The PC version's visual quality--on a suitably good PC--managed to completely live up to the very high expectations produced by the early press, and the good news is that the Xbox version essentially looks just as good.
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One key improvement over the PS2 version is the lack of load times. Whereas levels had to be chopped up in that version the Xbox allows them to be loaded in the same way as the PC original, virtually eliminating any load times and keeping the sense of immersion high.
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90Max Payne will quickly rank as a favorite for most action gamers. This one's not for the kiddies though, as it is loaded with blood, killing, and dead babies. Enjoy.
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It's far and away the best third-person action game I've ever played, boasting an involving (if occasionally cheesily-told) story and pulse-pounding gameplay.
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Playing through Max Payne for the first time is a little like watching Pulp Fiction for the first time: Five minutes after the opening credits you know its awesome, and you dont want it to end. [Feb 2002, p.88]
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Controls are ultra-responsive, and you don't feel restricted by the controller at any time, which again is impressive for a PC port.
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90Max Payne is a gritty, blood-filled, third person shooter from Rockstar. If you are appalled by slow motion and gory killings, then you should look elsewhere.
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90It seems to be improved for being on a console - third person games have always worked better with a decent gamepad, and this one is no exception.
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8910-12 hours of bullet ridden, shotgun loading, grenade tossing, lead pipe whacking, double gun wielding, fast reloading, pinpoint sniping, time stopping, third person shooting action. In short, get Max Payne.
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It doesn't have depth, brains, or complexity, but it does have killer looks and loads of style. [Feb 2002, p.67]
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Its pulp-novel story, gunfights straight out of John Woo's head, the incredibly cool Bullet Time gimmick, graphics that will stun the most jaded gamer.