Metascore
65

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 8 out of 23
  2. Negative: 2 out of 23
  1. 100
    A masterpiece, plain and simple. From the opening Pearl Harbor sequence, to the rain-soaked midnight raids, to the machine-gun-mounted elephant rides, Rising Sun oozes with jaw-dropping quality at every single turn.
  2. A very satisfying experience. [Holiday 2003, p.85]
  3. The computer AI against you is not bad. I have found splashes of extreme stupidity with some enemy soldiers as they just stand there and wait for you to shoot them. But others will run at you with their bayonettes pointed, which will damage you.
  4. Engaged me more heavily than any FPS I've played this year. [Dec 2003, p.54]
  5. Each iteration of the Medal of Honor series has been better than the last, and Rising Sun is no exception. It would have been nice to see EA take a few risks and break formula, but the game's a great war shooter nonetheless.
  6. While not making quite the same impact as Frontline, Rising Sun has its small share of thrilling moments that makes this a somewhat average installment of the Medal of Honor series. The game does, though, magnificently capture the essence of the era but it also accurately recreates war’s most brutal moments.
  7. Rising Sun seems content to merely maintain the status quo. [Dec 2003, p.168]
  8. 75
    While a lot of work has been done to make this an accurate experience that feels and sounds right, the gameplay itself lacks the upgrade that it needs.
  9. Feels a bit like Michael Bay's Pearl Harbor in that an attempt to make an epic WWII Pacific Theater experience results in a product with brilliant touches mixed with mediocrity.
  10. It's fraught with lots of minor gameplay problems that eventually add up to one major headache. Rising Sun isn't completely without merit, since it comes packaged with some nice extra materials and mostly solid production values, but the weakness of the gameplay itself undermines what could have been a much more enjoyable experience.
  11. Whilst the strong presentation and authenticity is appealing, the overall result is a tired fps that suffers from fundamental flaws.
  12. Simply doesn’t deliver what Xbox’ers are used to in terms of a quality first-person shooter.
  13. Rising Sun begins in Pearl Harbor with a bang, but drags on to finish with a whimper.
  14. 60
    Extra grainy footage or not, and lame returns to the campaign to dig up cheat codes aside, this Medal of Honor experience is just good enough to romp through on a rental, should please fans of the series, but this is certainly not enough to justify a purchase.
  15. 60
    True-blue Medal of Honor fans will still enjoy Rising Sun’s cinematic style, respectful and historically accurate atmosphere, and heavily arcade feel. But for many, the game will feel too familiar in a fast-food way, lacking that old Medal of Honor magic.
  16. Quite simply, the game offers nothing that you can’t get in the other games, and can’t have a better time getting in the other games.
  17. As for enemy behavior, it's so embarrassingly bad at times, it's hard not to laugh. [Jan 2004, p.122]
  18. On retreading the levels enemy attacks become predictable puppet shows, with mad-eyed soldiers lining up to get killed exactly where they did many times before. It's the kind of repetition more commonly associated with lightgun games these days. [Christmas 2003, p.109]
  19. Half-baked at best, parts of the game appear only half-finished, with sections of polygons not actually meeting, despicable clipping and some truly stone-age AI.
  20. If I were in EA management, I’d bash some heads to try and get the console branch of this franchise back on track, because frankly, it’s headed the way of the USS Arizona.
  21. I also have to wonder what part of the world Uncle Sam dug up my own squad mates. They could often be seen running in circles and constantly blocking my line of fire. At least they were resilient; one of the guys was turned into Swiss cheese by an enemy bayonet and shrugged it off like nothing happened. Tough guys…tough guys.
  22. You can, in practically one extended sitting, blow through the entirety of this dumbed-down, bloodless, sanitized version of America's hard-fought victory. [Dec/Jan 2004, p.88]
  23. We were disappointed when "Frontline" failed to take advantage of its World War II settings, but it's galling to see that EA still hasn't got it right with Rising Sun. If there's ever a case against World War III, then surely this is it. [Christmas 2003, p.100]

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