The principal function of moving around is a chore and, combined with the overly fancy (and illegible) heads-up display, makes completing even the simplest missions more irritating than gratifying. [Apr 2003, p.68]
All of the missions in the game (even the ones that you can unlock by completing Murakumo's main mode) grow incredibly tiresome, not only because they're mostly identical but also because the mechs themselves are so poorly designed.
My friends, this game is gorgeous, but while the "Armored Core" series was innovative and addicting, this game is boring and repetitive. Like that cheerleader in high school you always wanted to date, once you get past the looks, these is nothing but hot air.