Metascore
63

Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 7 out of 24
  2. Negative: 4 out of 24
  1. The intricate layering of tasks and guard puzzles merely proves frustrating, and with the lack of anything beyond the game's eight lengthy single-player levels, which you probably won't feel much like completing, it's a game that looks good in theory but falls flat in execution.
  2. Rogue Ops doesn't ever better what we already have, so why should you spend forty quid on it? Well the answer is you shouldn't. This is one stealth game that is largely unnecessary, unless you can't use your thumbs.
  3. Rigidity under the façade of freedom … prevents Rogue Ops from being aything other than a sub-standard stealth clone. Against the competition, which is growing stronger by the month, it's hardly surprising, but we expected better than this. [Feb 2004, p.110]
  4. Objects that can be interacted with are circled with an icon, but this only appears if you are looking at exactly the right spot. Indeed, much of Rogue Ops is spent trying to make this cursed cursor appear. It's not a pleasant way to spend an evening. [Feb 2004, p.108]

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